Thousands of Models Streaming Live — Join Free! Click Here!
x

MuninKai

Well-Known Member
Apr 29, 2020
1,928
3,712
405
Apologies for asking again, but is there a way to change the passive ability inheritance rate? Like, not the stats but the % chance of a passive to be passed on. The Rituals only make it go up to like 70% iirc, but if there's a way to make it so that the passives are always inherited that'd be neat. The file listed only seems to have the stats like atk/ef/hp etc listed and editable and all
That I don't know. I think the easiest way would be to do it through the ritual code, but I don't know where that is. You could either increase how much each ritual gives, or there should be a line of code somewhere that limits how many rituals you can do and you could change the limiter. No idea where those would be though. Somewhere in System2. 拠点関数.ks would be my best guess.
 
Aug 18, 2020
88
10
18
That I don't know. I think the easiest way would be to do it through the ritual code, but I don't know where that is. You could either increase how much each ritual gives, or there should be a line of code somewhere that limits how many rituals you can do and you could change the limiter. No idea where those would be though. Somewhere in System2. 拠点関数.ks would be my best guess.
Thank you! That file lead to Pssive Inheritence Rate and "IKE_PASSIVE" on line 1821, editing the value of 10 there doesn't do anything, but searching for IKE_PASSIVE lead to データ.ks, where the ritual data seems to be stored. Most of it seems faairly obvious, each level providing a "power"=>"(number)" associated with it, turn numbers ranging from 0 to 120, traps from 2 to 3, etc. and notably Passive Inheritance rate from 10 to 30! Edited each level of that to equal 100 instead of 10/12/14/16/etc., and loading up the game again shows it works even in existing saves!

One thing of note is that the atk/def/mgc/com upgrades all have power 0, but given that was available in Burrow 1 I'm just assuming it's functional but handled by a different file or something like that
 

MuninKai

Well-Known Member
Apr 29, 2020
1,928
3,712
405
Thank you! That file lead to Pssive Inheritence Rate and "IKE_PASSIVE" on line 1821, editing the value of 10 there doesn't do anything, but searching for IKE_PASSIVE lead to データ.ks, where the ritual data seems to be stored. Most of it seems faairly obvious, each level providing a "power"=>"(number)" associated with it, turn numbers ranging from 0 to 120, traps from 2 to 3, etc. and notably Passive Inheritance rate from 10 to 30! Edited each level of that to equal 100 instead of 10/12/14/16/etc., and loading up the game again shows it works even in existing saves!

One thing of note is that the atk/def/mgc/com upgrades all have power 0, but given that was available in Burrow 1 I'm just assuming it's functional but handled by a different file or something like that
Yeah, very likely that those ritual functions were just left in so it would be compatible with Goblin Burrow. Glad it worked.
 

Doublethelewd

Member
Jan 8, 2019
298
527
258
you are doing your own scenes with the tool the game provide or this is a mod?
i'm edited the script on file scenario manually, about the image, i used GIMP or photoshop,
like this coup ending, but i extending it, also bring back my favourite Pope Rikkadonna from the first goblin game.
1746244925463.png
You don't have permission to view the spoiler content. Log in or register now.
 

aggron1987

Newbie
Feb 27, 2020
44
13
84
You aren't running it in Locale Emulator.
I tried with Locale and without Locale, and as admin too, the dialog box still came out, but later I just click ok and pick return to title screen and it worked out. so just forget about it
 
May 30, 2024
43
40
116
sorry for late but when I downloaded the game, mine Microsoft Defender trigger me that file has virus, is it save? I were reset windown for last week cuz for using alot crack software too =(((
 

AshesV

Newbie
Jul 11, 2024
25
17
23
I didn't find it in the files, this second game has those PDFs of guides and stories of all the girls like the first one
 
3.50 star(s) 12 Votes