2.90 star(s) 17 Votes

Mardion

Newbie
Feb 23, 2018
80
73
Therein lies the problem though. Most people aren't saying how this game is absolute trash or anything, they are making minor criticisms that are getting blown out of proportion.
I am definitely not blowing them out of proportion, because almost all of them are about changing the fundamental core of the game, which is to fight opponents who are vastly stronger / bigger than you and attempt to kill you with their feet / butt / etc, as you try to survive their attacks and find a way to defeat them. You are supposed to feel helpless against them, so criticising the difficulty is not constructive. Nor the scat / pissing etc which are part of the game yet can just be toggled off in Options.

Plus my whole point was that it's not good to criticise a game just because it caters to fetishes in a different way than almost every other game does.

"Beyond exceptional" graphics? Where? Not in an indie porn game I can promise you that.
I don't know about "indie porn games" , but as far as games like this one are concerned, I've played many hundreds of games with female combat / domination / Giantess content, and 99% of them are 2D, which in their vast majority consist of pixeled and/or static images, and the few 3D ones have vastly inferior graphics to this one.

God of War comparisons? Come on man, be serious. God of War set the standard for smooth, real time action fights at its time. This game is using an archaic, turn based system that's been around since the NES and JRPGs in general.
You completely missed my point, which was about the atmosphere of trying to prevail against a giant stronger opponent with a cinematic camera. Just the idea that you'd compare a large corporation's blockbuster game with a single person's fan game in terms of gameplay of all things is absurd. If you want revolutionary gameplay, you don't play h-games. In fact I'd say that it would go against their nature, since you would have to focus too much on improving your gameplay to win instead of attaining pleasure out of the game.

You literally have nothing negative to say, and being overly supportive is just as bad as being overly critical.
Not when it's a matter of balance, since there is way too much negativity and not enough positivity in this thread.

It's really hard to take you seriously when you are over exaggerating the quality of this game. It has potential, but as it is it's nothing more than a heavily RNG based, luck driven tech demo. It needs more than just a "rudimentary story" to make it a great game.
Well thank you... But I don't think your way of thinking is healthier, since you believe that an action h-game actually needs more than a rudimentary story, and that a Giantess femdom game that is supposed to make you feel helpless basing itself on RNG is actually something negative.
 
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Daimoon

New Member
Jul 20, 2018
3
0
Why is everyone being so uptight about this game? I've literally asked the developer of this game, it's really, and I mean really early access, she plans on working on this game tirelessly for the next decade. I even wrote about the developer wanting to hire more staff lil while back, staff to help her develop and expand this game when she hits $3500 a month. She's going for that Skyrim style free roam, almost literally replacing the dragons with Goddesses. Mixing Greek/Roman/Viking into one universe with unique interesting elements. She says the fights will be more of less cinematic like it's now, but there will also be regular style fights with simple enemies, eventually it will be an rpg with questing, dungeon crawling, treasure hunting, surviving elements, what have you. These chicks/goddesses be like bosses. She's just setting up the main game before moving over to rpg stuff.
 

hunczumunczu

Newbie
Jul 25, 2017
19
12
v0.71 is out on Patreon. Based on the previous posts I guess it's the new battle/enemy: " ". Maybe even more changes (to the shop, skills etc.).

Anyone with a link and/or a changelog willing to share will be awesome :)
 

Reapergod36

Well-Known Member
Jun 23, 2017
1,028
933
I hope the bosses will be better and less chance based. I can beat it sure, but it's not by skill but by not getting chain stunned in random chance. D-R, as a self-proclaimed ultimate gamer. Try to have more class and respect for your fellow players.
 

D-R

Member
Jul 3, 2017
281
370
I hope the bosses will be better and less chance based. I can beat it sure, but it's not by skill but by not getting chain stunned in random chance. D-R, as a self-proclaimed ultimate gamer. Try to have more class and respect for your fellow players.
??? I said nothing disrespectful, i just said that i beated the game's bosses without problems and that the game isn't luck based at all, you just have to use your buff skills whenever you can, anyway refrain yourself from making assumptions because you know nothing about me boy :) :p
 

nottreal

Newbie
Jun 20, 2017
25
21
i beated the game's bosses without problems and that the game isn't luck based at all
I know your trolling but come on. Not luck based at all? You have a 50% chance to escape a grapple that can instantly kill you and even after you beat that 50% there is another random roll that will STUN you. You have about a 1/8 chance when pulled into that grapple to die with no way of escaping it whatsoever. By definition winning is luck based.
 
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bahamut2195

Well-Known Member
Mar 28, 2018
1,490
3,133
I haven't played it yet, but that was a super fast upload. Thank you!

Have you tried it yet? Any first impressions for us?
I haven't tried it yet, no. I still need to find appropriate "alone time" in order to really enjoy it.;)
 
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D-R

Member
Jul 3, 2017
281
370
I know your trolling but come on. Not luck based at all? You have a 50% chance to escape a grapple that can instantly kill you and even after you beat that 50% there is another random roll that will STUN you. You have about a 1/8 chance when pulled into that grapple to die with no way of escaping it whatsoever. By definition winning is luck based.
I agree with you about the stun chance being high but i really had no problems beating the 3 bosses, learn how to play the game properly instead of saying that i'm trolling :)
 
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nottreal

Newbie
Jun 20, 2017
25
21
learn how to play the game properly instead of saying that i'm trolling :)
I'm just saying learning or playing better will not amount to surviving that. Skill literally has nothing to do with it which is why it's luck based. Saying otherwise is just blatantly false.

Using the buffs and playing well can make your chance to win higher but it can't make it 100% or even 90% which is very frustrating and amounts to poor gameplay. I feel it's not unreasonable to ask that things like that be balanced better wouldn't you agree?
 
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D-R

Member
Jul 3, 2017
281
370
I'm just saying learning or playing better will not amount to surviving that. Skill literally has nothing to do with it which is why it's luck based. Saying otherwise is just blatantly false.

Using the buffs and playing well can make your chance to win higher but it can't make it 100% or even 90% which is very frustrating and amounts to poor gameplay. I feel it's not unreasonable to ask that things like that be balanced better wouldn't you agree?
:) Yes i agree with you, anyway here's what i do to have more chances to win, i always try to keep enough sp to use the skill "Iron Will" to get a 100% escape chance but i use it "ONLY" when i really need it and i heal myself when i have like 5000 hp, i suggest you guys to use the defence buff twice at the beginning of every fight and then buff your attack sometimes, use normal attacks to gain enough sp to use Iron Will when you really need it to escape and remember to always cure yourself when poisoned, this is my strategy and it worked well so far :p :). P.S this isn't my language.
 
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nottreal

Newbie
Jun 20, 2017
25
21
Have you fought Jeanne yet? She might have the worst rng so far. Her face stomp has a chance to not give you a chance to escape which I think should just be removed outright since that's unbalanced plus when you do escape it she her soul break can remove your next turn and instantly put you in another grapple. I don't mind soul break but I think it should only trigger when full and not have yet more rng.
 
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D-R

Member
Jul 3, 2017
281
370
Have you fought Jeanne yet? She might have the worst rng so far. Her face stomp has a chance to not give you a chance to escape which I think should just be removed outright since that's unbalanced plus when you do escape it she her soul break can remove your next turn and instantly put you in another grapple. I don't mind soul break but I think it should only trigger when full and not have yet more rng.
Not yet but i will try the new build soon :p, good luck to me then XD lol
 
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KSVreset

Newbie
Feb 20, 2018
45
71
@nottreal
Well, no sense in getting frustrated at both the game AND the posters here. Let's talk about something else instead: What do you think of GoT in general? Do you see promise in its premise? Do you like select content it has, like giantesses? I imagine there's something that keeps you playing if you're sticking around, but reading through this thread, I keep getting the impression that a lot of people here don't like what looks to be a fundamental part of the game itself: that it's a femdom game for masochists, and it specifically isn't supposed to be fair/balanced, because being heavily dominated is part of the fetish. That's fine, because people like what they like and don't like what they don't, but it seems frustrating to push for changes the core of a game instead of looking elsewhere for something that already fits your tastes. This isn't exactly a complaint directed at you, mind. It's just a general impression that applies to this game and many others (though I see it a ton in porn games, probably because there are very few good porn games, so it's easy to latch onto the ones that seem competent and would be amazing if they just did X, Y, and Z). As well, I feel like we could be talking about something more interesting and topical.

So, open questions to whomever! What do you like about the game now? What specifically would you change to enjoy it more, while retaining the femdom/player-sub theme? Lower stun chances? None? Have you thought about the RNG being baked into the current design philosophy, so removing the random highs and lows probably means bringing up the averages to stay consistent? Does that make it better? How so? How do you define "balance" (because the proposed 0-10% chance for the AI to win probably isn't "balanced"), and what's ideal for it?

Personally, I think the odds are stacked against the player in a generally good way, even though I'm usually not a fan of RNG. There's only so much you can do with a turn-based system like this, so a little randomness isn't the worst thing to happen. That said, I would do two things, were it up to me. First is to decrease the chance of consecutive stuns and the second is to remove the possibility of getting stunned if you burn your SP for the 100% chance. For the first point, as a few fans of the genre have said above, sometimes being locked down can be hot, so it's good if it can still happen but isn't as frequent. For the second, when the situation is dire enough that you have to burn SP (that you saved up because you're a good, smart player), you WILL get out. That 100% chance to escape has to mean what it says, so the potential follow-up stun is bullshit, and the problem is that it's not your sexy dominatrix that's fucking you in this case, but the cold, faceless game mechanics. I think we can agree that it wouldn't be appealing to sub players (or anyone?) if the controls just stopped working or you had a chance to lose all your stored SP at the start of every turn, but an actual attack or status effect that restricts select techniques or drains SP could be sexy because of who it appears to come from. A lot of it is just good presentation.
 

nottreal

Newbie
Jun 20, 2017
25
21
@KSVreset

I was only bothered by the "no luck at all" comment. I know I seem more upset than I am just because it's all text but seriously.

I highly dislike the luck and rng mechanics as they are. Don't get me wrong, fetish content wise I absolutely LOVE this game. But the gameplay as is is just not fun to me, now does that mean I'm going to give up it? No. I hate when people say that if you don't like something ignore it. I want the game to improve so I give my opinion on what I think needs improving.

I would say the struggle chances are okay IF two major changes are implemented.
1. Damage generates SP: I've played many rpg maker games where this is the case so that you can't get permanent bad luck, eventually you'll have enough SP to super struggle out and continue playing
2. No more double rolls: It's upsetting enough to be stuck in a grapple for 3 fails in a row but to then get stunned and put right back into the same grapple? Feels like horrible design.

On a side note I'm kind of saddened by how many of the grapples are constant damage or smothering etc. It means I can't enjoy them because I'm too busy struggling to try and win.

As for what I like about the game and why it's rarely mentioned. I like literally everything else. The animations are pretty good, could maybe be polished but as is I like them a lot. The models look good, and the combat without rng actually seems fun to me.

PS: This is all feedback and by no means to be read as angry, demeaning, or otherwise rude.
 

Reapergod36

Well-Known Member
Jun 23, 2017
1,028
933
??? I said nothing disrespectful, i just said that i beated the game's bosses without problems and that the game isn't luck based at all, you just have to use your buff skills whenever you can, anyway refrain yourself from making assumptions because you know nothing about me boy :) :p
Also there isn't much you can do if you get unlucky and get stunned ten times in a row. Saving SP, buffing yourself, and no amount of Iron Will can save you from bad RNG.

I was the first to say this game was beatable and not impossible when it first showed up. I beat it and told everyone else how. Issue is, as versions have progressed I can still beat it. But it's less skill based or knowledge based and more just 'I have a plan, and hope RNG doesn't fuck me'.

After just saying you've said nothing disrespectful, you called me 'boy'. I think this conversation is concluded.
 
2.90 star(s) 17 Votes