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VN Unity Golden Coast Saga [v0.5.5] [Catfish Studio]

3.00 star(s) 4 Votes

nonceboi69

Member
Nov 12, 2018
115
61
Patreon Crack

Features:
  • Removes paywall
  • Blocks patreon web requests
  • Should work with upcoming versions

Installation:
  • Unpack into game folder (where .exe file is located)
  • Run the game. The first run may be slow, please wait
  • If you don't have access to paywalled features - press "Log In" button on main menu or "Update Now" or any other sus button they give you, it should trigger the crack

Download Link: PIXELDRAIN

You don't have permission to view the spoiler content. Log in or register now.
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Please leave a like on this post to support my works. This will help me continue to create useful cracks and patches for the community. Thank you!
Latest Tested: v.0.5.2
I've followed the steps but the patch won't work but the game opens or neither happens and I get this error log and I'm not too sure what to do:




Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Repeat 2 times:
--------------------------------
at Interop+WinHttp.WinHttpOpen(IntPtr, UInt32, System.String, System.String, Int32)
--------------------------------
at System.Net.Http.HttpWindowsProxy.TryCreate(System.Net.IWebProxy ByRef)
at System.Net.Http.SystemProxyInfo.ConstructSystemProxy()
at System.Lazy`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].ViaFactory(System.Threading.LazyThreadSafetyMode)
at System.Lazy`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].ExecutionAndPublication(System.LazyHelper, Boolean)
at System.Lazy`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].CreateValue()
at System.Lazy`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].get_Value()
at System.Net.Http.HttpClient+<>c.<get_DefaultProxy>b__15_0()
at System.Threading.LazyInitializer.EnsureInitializedCore[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](System.__Canon ByRef, System.Func`1<System.__Canon>)
at System.Threading.LazyInitializer.EnsureInitialized[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](System.__Canon ByRef, System.Func`1<System.__Canon>)
at System.Net.Http.HttpClient.get_DefaultProxy()
at System.Net.Http.HttpConnectionPoolManager..ctor(System.Net.Http.HttpConnectionSettings)
at System.Net.Http.SocketsHttpHandler.SetupHandlerChain()
at System.Net.Http.SocketsHttpHandler.SendAsync(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpClientHandler.SendAsync(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpMessageInvoker.SendAsync(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpClient+<GetStreamAsyncCore>d__51.MoveNext()
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[[System.Net.Http.HttpClient+<GetStreamAsyncCore>d__51, System.Net.Http, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a]](<GetStreamAsyncCore>d__51 ByRef)
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].Start[[System.Net.Http.HttpClient+<GetStreamAsyncCore>d__51, System.Net.Http, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a]](<GetStreamAsyncCore>d__51 ByRef)
at System.Net.Http.HttpClient.GetStreamAsyncCore(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpClient.GetStreamAsync(System.Uri, System.Threading.CancellationToken)
at System.Net.Http.HttpClient.GetStreamAsync(System.String)
at BepInEx.Unity.IL2CPP.Il2CppInteropManager.DownloadUnityAssemblies()
at BepInEx.Unity.IL2CPP.Il2CppInteropManager.GenerateInteropAssemblies()
at BepInEx.Unity.IL2CPP.Il2CppInteropManager.Initialize()
at BepInEx.Unity.IL2CPP.Preloader.Run()
at BepInEx.Unity.IL2CPP.UnityPreloaderRunner.PreloaderMain()
at Doorstop.Entrypoint.Start()
 

Uncle Eugene

Member
Modder
Jun 6, 2020
277
3,271
I've followed the steps but the patch won't work but the game opens or neither happens and I get this error log and I'm not too sure what to do:




Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Repeat 2 times:
--------------------------------
at Interop+WinHttp.WinHttpOpen(IntPtr, UInt32, System.String, System.String, Int32)
--------------------------------
at System.Net.Http.HttpWindowsProxy.TryCreate(System.Net.IWebProxy ByRef)
at System.Net.Http.SystemProxyInfo.ConstructSystemProxy()
at System.Lazy`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].ViaFactory(System.Threading.LazyThreadSafetyMode)
at System.Lazy`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].ExecutionAndPublication(System.LazyHelper, Boolean)
at System.Lazy`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].CreateValue()
at System.Lazy`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].get_Value()
at System.Net.Http.HttpClient+<>c.<get_DefaultProxy>b__15_0()
at System.Threading.LazyInitializer.EnsureInitializedCore[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](System.__Canon ByRef, System.Func`1<System.__Canon>)
at System.Threading.LazyInitializer.EnsureInitialized[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](System.__Canon ByRef, System.Func`1<System.__Canon>)
at System.Net.Http.HttpClient.get_DefaultProxy()
at System.Net.Http.HttpConnectionPoolManager..ctor(System.Net.Http.HttpConnectionSettings)
at System.Net.Http.SocketsHttpHandler.SetupHandlerChain()
at System.Net.Http.SocketsHttpHandler.SendAsync(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpClientHandler.SendAsync(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpMessageInvoker.SendAsync(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpClient+<GetStreamAsyncCore>d__51.MoveNext()
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[[System.Net.Http.HttpClient+<GetStreamAsyncCore>d__51, System.Net.Http, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a]](<GetStreamAsyncCore>d__51 ByRef)
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].Start[[System.Net.Http.HttpClient+<GetStreamAsyncCore>d__51, System.Net.Http, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a]](<GetStreamAsyncCore>d__51 ByRef)
at System.Net.Http.HttpClient.GetStreamAsyncCore(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpClient.GetStreamAsync(System.Uri, System.Threading.CancellationToken)
at System.Net.Http.HttpClient.GetStreamAsync(System.String)
at BepInEx.Unity.IL2CPP.Il2CppInteropManager.DownloadUnityAssemblies()
at BepInEx.Unity.IL2CPP.Il2CppInteropManager.GenerateInteropAssemblies()
at BepInEx.Unity.IL2CPP.Il2CppInteropManager.Initialize()
at BepInEx.Unity.IL2CPP.Preloader.Run()
at BepInEx.Unity.IL2CPP.UnityPreloaderRunner.PreloaderMain()
at Doorstop.Entrypoint.Start()
Looks like some kind of antivirus is blocking bepinex from reading winhttp.dll, try disabling
 

nonceboi69

Member
Nov 12, 2018
115
61
Looks like some kind of antivirus is blocking bepinex from reading winhttp.dll, try disabling
I've gone through and I'm not sure what else I can turn off. I've turned off Bitdefender permanently, disabled all protections offered by windows security, turned off the firewall and I'm still getting the same error.
 

Uncle Eugene

Member
Modder
Jun 6, 2020
277
3,271
So it's blocking the Web requests but it still isn't unlocking any patreon content
If it still giving you error then it's something on your side. There is a slim chance game has been updated and broke the patch tho, but I doubt it.
iirc after succesfully installing the patch you have to open the gallery and click "unlock now" or smth like that on top of the menu, it should auto-login you as high tier patreon and unlock the options
 
  • Like
Reactions: Ssato243

nonceboi69

Member
Nov 12, 2018
115
61
If it still giving you error then it's something on your side. There is a slim chance game has been updated and broke the patch tho, but I doubt it.
iirc after succesfully installing the patch you have to open the gallery and click "unlock now" or smth like that on top of the menu, it should auto-login you as high tier patreon and unlock the options
I reinstalled the game to use a fresh install and it's gone back to not opening even though I haven't changed anything.
 

nonceboi69

Member
Nov 12, 2018
115
61
If it still giving you error then it's something on your side. There is a slim chance game has been updated and broke the patch tho, but I doubt it.
iirc after succesfully installing the patch you have to open the gallery and click "unlock now" or smth like that on top of the menu, it should auto-login you as high tier patreon and unlock the options
I've now installed the Il2cpp version, turned off the firewall as said before, made sure both the game and the unity crash handler both aren't impeded and completely disabled the firewall and nothing is working. I'm not too sure if it's worth it at this point, but any further tips would be greatly appreciated
 

Uncle Eugene

Member
Modder
Jun 6, 2020
277
3,271
I've now installed the Il2cpp version, turned off the firewall as said before, made sure both the game and the unity crash handler both aren't impeded and completely disabled the firewall and nothing is working. I'm not too sure if it's worth it at this point, but any further tips would be greatly appreciated
Are you trying to install on Mac or Linux?

The game definitely not worth it to try anything more then just installing and turning off firewalls and antiviruses, but I'm just a little curious. Didn't test patch on either platform other then Windows, so maybe it's just simply not compatible or new bepinex build is bugged
 

nonceboi69

Member
Nov 12, 2018
115
61
Are you trying to install on Mac or Linux?

The game definitely not worth it to try anything more then just installing and turning off firewalls and antiviruses, but I'm just a little curious. Didn't test patch on either platform other then Windows, so maybe it's just simply not compatible or new bepinex build is bugged
I was trying on windows but I don't know what else I could've turned off
 

lomemori

New Member
Sep 16, 2018
5
3
Here is my meta save file for the android version of golden coast saga version v0.5.2. the save file has: gallery unlocked. Please ask someone more knowledgeable then me where to add it on the android. Please be free to save, sticky & like. Hope this helps
which folder should I replace this save file?
 

Ssato243

Engaged Member
Feb 2, 2021
2,336
1,244
Patreon Crack

Features:
  • Removes paywall
  • Blocks patreon web requests
  • Should work with upcoming versions

Installation:
  • Unpack into game folder (where .exe file is located)
  • Run the game. The first run may be slow, please wait
  • If you don't have access to paywalled features - press "Log In" button on main menu or "Update Now" or any other sus button they give you, it should trigger the crack

Download Link: PIXELDRAIN

You don't have permission to view the spoiler content. Log in or register now.
You don't have permission to view the spoiler content. Log in or register now.

Please leave a like on this post to support my works. This will help me continue to create useful cracks and patches for the community. Thank you!
Latest Tested: v.0.5.2
can you please update the crack
 
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Reactions: EpicHentaiGamer69

Nameless2357

New Member
Apr 1, 2023
7
5
i found a bug
so i bought a soda at early game and when i try to do a mission it can't continue and i can't buy another soda too it have only one...
 

Attal

Member
Oct 25, 2017
206
224
Does the linked crack still works on this new version?
At first glace it still seems to work for me. At least, clicking login on the home screen brings up the crack message, and it is able to unlock gallery scenes. Haven't played through much of the game to see if it's working normally on in-game scenes.
 

ArtyomW0lf

Newbie
Mar 4, 2021
30
15
Patreon Crack

Features:
  • Removes paywall
  • Blocks patreon web requests
  • Should work with upcoming versions

Installation:
  • Unpack into game folder (where .exe file is located)
  • Run the game. The first run may be slow, please wait
  • If you don't have access to paywalled features - press "Log In" button on main menu or "Update Now" or any other sus button they give you, it should trigger the crack

Download Link: PIXELDRAIN

You don't have permission to view the spoiler content. Log in or register now.
You don't have permission to view the spoiler content. Log in or register now.

Please leave a like on this post to support my works. This will help me continue to create useful cracks and patches for the community. Thank you!
Latest Tested: v.0.5.3 ("Latest Tested" doesn't mean it won't work with newer version, I just didn't test it myself, do not report something is not working until you try it yourself)
can you reup it? gofile is down and pixel is blacklisted for a lot of people.
thx u
 

Ssato243

Engaged Member
Feb 2, 2021
2,336
1,244
yes it worked for me wish to know we will be able to crate an harem and we will be able fuck the blue wolf grill
 
3.00 star(s) 4 Votes