KanameHomura

New Member
Mar 13, 2018
3
17
Man I really wish there was an option not to forgive Noriko and force her to make up for everything she put the MC through over the years. Considering she already feels guilty as hell it shouldn't be that hard to make her fold anyway and force her to obey him. She doesn't deserve a happy ending, only one where she's on her knees.
I had not had so much fury during her plotline for a while, let along knowing that I had no choice but to forgive
 

NoGameNoMood

Member
Oct 19, 2022
130
34
Thanks! Putting that in the renpy folder worked like a charm. Took everything from dump123 and put it in the game folder where it belongs and deleted data.extra afterwards.

After that used this
https://f95zone.to/threads/unren-old-unren-forall-v8-7-unren-powershell-forall-v8-7.92717/
Seems to mess up the translation but you can look at the code again

For console try this instead as it bypasses a lot of the silly checks.
renpy\common\00console.rpy
Change line 734 from
Code:
    if config.developer or config.console:
        console = DebugConsole()
To this
Code:
    if True: #config.developer or config.console:
        console = DebugConsole()
Added mod to skip the disclaimer after you acknowledge it the first time.

Added mod to unlock the gallery. Hopefully it's forward compatible.

Added Sprite unlock for Goodbye Eternity [v0.7].
how to add in phone?
 
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bigkahuna360

New Member
Dec 24, 2020
4
10
I don't normally post, but I had really strong interest and feelings for the game at the start. I'll try not to include any spoilers. The art and characters are phenomenal, but the constant hints at NTR just absolutely kill it for me. At the end of 8.1 I found myself skimming over text and enjoyment was at rock-bottom. The Noriko setup was great until it came to finding out the secret and what was going to happen with her. Halfway though the game, I had very little doubt that you'd turn Macumba into an antagonist and it killed any sort of feeling that you'd been trying to build up trying to make him reliable.

While I love the characters and art style you've chosen, I just can't see myself looking forward to future releases or continuing the game. Best of luck and I wish you success.
 

kurosx

Well-Known Member
Oct 1, 2017
1,524
3,369

Roadmap for 2024

Happy holidays to everyone, whether you're celebrating Christmas or not! I'm grateful for all your feedback on the Noriko update.
Your overwhelming support on Patreon and sales has been incredible, confirming that we're heading in the right direction.
Of course, there have been some disappointments. I understand that not everyone enjoyed the story, and that's okay. It's impossible to please everyone. As we approach the climax of the first part of "Goodbye Eternity," prepare for your expectations to be challenged.
We're all on this journey together, and it's going to be a wild ride :) I encourage you to play through the entire first part before drawing any conclusions.
I also want to address a common misconception: "Goodbye Eternity" does not and will never include NTR. Please be wary of misleading comments online claiming otherwise.
When creating this game, I wanted to ensure players could choose their Love Interest (L.I.) or opt out if they didn't connect with a character.
This is evident with Asami, who offers a friendship route. Additionally, you'll have the option to avoid Sakuya's advances.
Considering a route where we push Yasuka away is heart-wrenching for me, given how much I adore this character. However, I'm open to the idea. For those not interested in Noriko, there will be alternatives (I'm still deciding whether to offer a friendly or antagonistic route with her. Perhaps a poll on this would be helpful?)
I'm also using the extra time afforded by the Godot version to refine parts of the story, particularly pacing and other details. For instance, Asami's corruption path currently involves repetitive actions, which I plan to improve.
I'm setting a goal to bring all these enhancements in version 0.9. While I can't promise everything will be ready by spring, I'm committed to doing my best.
To wrap up, here's a sneak peek of what's coming in 0.9. Wishing you all a merry Christmas and a happy New Year!
 

FM550

Newbie
Aug 12, 2020
21
12
Does anyone know how to advance with Noriko? The last thing I saw of her route was her masturbating. Did I make the wrong choice? It's gonna suck if I have to start over
 

Gavforme

Newbie
Jul 8, 2019
18
19
Hi everyone, I am stuck at the right after you get the job at the restaurant and I can't continue the main story any further. I have tried starting a new game and get stuck in the same spot, the built in walkthrough just says thats all for this update. How do I progress further. Its basically as far as the 0.3 walkthrough goes.
 

Ofdimaelr

Member
Oct 4, 2019
254
279

Roadmap for 2024

Happy holidays to everyone, whether you're celebrating Christmas or not! I'm grateful for all your feedback on the Noriko update.
Your overwhelming support on Patreon and sales has been incredible, confirming that we're heading in the right direction.
Of course, there have been some disappointments. I understand that not everyone enjoyed the story, and that's okay. It's impossible to please everyone. As we approach the climax of the first part of "Goodbye Eternity," prepare for your expectations to be challenged.
We're all on this journey together, and it's going to be a wild ride :) I encourage you to play through the entire first part before drawing any conclusions.
I also want to address a common misconception: "Goodbye Eternity" does not and will never include NTR. Please be wary of misleading comments online claiming otherwise.
When creating this game, I wanted to ensure players could choose their Love Interest (L.I.) or opt out if they didn't connect with a character.
This is evident with Asami, who offers a friendship route. Additionally, you'll have the option to avoid Sakuya's advances.
Considering a route where we push Yasuka away is heart-wrenching for me, given how much I adore this character. However, I'm open to the idea. For those not interested in Noriko, there will be alternatives (I'm still deciding whether to offer a friendly or antagonistic route with her. Perhaps a poll on this would be helpful?)
I'm also using the extra time afforded by the Godot version to refine parts of the story, particularly pacing and other details. For instance, Asami's corruption path currently involves repetitive actions, which I plan to improve.
I'm setting a goal to bring all these enhancements in version 0.9. While I can't promise everything will be ready by spring, I'm committed to doing my best.
To wrap up, here's a sneak peek of what's coming in 0.9. Wishing you all a merry Christmas and a happy New Year!
More Yasuka please ! And high heels ! :love:
 
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