ShittyAccount23
Member
- Jul 1, 2018
- 398
- 557
- 269
Hey, how do we disable the Diagnostic data collection, I do not see an option for it in the options menu?
Currently using v0.7.0
Currently using v0.7.0
Yo dev it sucks to hear about the 93% pirating situation, I understand your situation though and why you made this decision so I wish you the best and I offer my sympathies. I can't really support you at the moment, but I'll try to later on.Apart from talking shit things will never change in the comments section here. Do you really think that for a game of this quality I only spend $200 a month?
Between making the backgrounds
sprites
CG
animations
Music
Programming
And all the other additional costs, how much do you think I'll have left at the end?
I'd also invite you to take a look at the ranking of the most taxed countries in the world. We're not world champions in France, but we're still on the podium.
So I'll say it one last time, I didn't say the game was dead because of piracy, nor did I say I wanted to make the 93% of pirates pay. I was just sharing with the community (which supports the game) the reality of things.
The game can continue to be developed, but investing more in improving the content, hiring artists as competent as my main artist isn't possible because I'd have to go through a studio to approach this quality.
So to conclude, yes, I earn almost $15k a month, but 80% is reinvested in the game, paying taxes, salaries etc.
Last time I talked to people directly about this was long ago and only people from Team 17 and Introversion so small but quite successful and they both estimated around 90% piracy. They accepted most of that 90% is people who would never buy the game anyway but I don't know if they said that on the record. Quite understandable why they wouldn't tbhAny one know any other devs who disclosed their piracy estimates?
Is 93% a normal, low or high expectation of piracy for a game dev?
Make a new folder called "game"For some reason there is only this files here. Can u help? I tried turning on hidden files
The next two updates will be about Noriko. The first one is about dominating her and second one is about getting dominated by her.I am 100% fine with purchasing the game, it's high quality. I'm curious though as to how much content you have planned on Noriko, I love her as a character and being able to dominate or be dominated by her. She's been kind of lacking these past few updates. Thank you.
who is noriko again?The next two updates will be about Noriko. The first one is about dominating her and second one is about getting dominated by her.
would the game be released on any other platform in the future, or are you planning to keep it patreon exclusive?Apart from talking shit things will never change in the comments section here. Do you really think that for a game of this quality I only spend $200 a month?
Between making the backgrounds
sprites
CG
animations
Music
Programming
And all the other additional costs, how much do you think I'll have left at the end?
I'd also invite you to take a look at the ranking of the most taxed countries in the world. We're not world champions in France, but we're still on the podium.
So I'll say it one last time, I didn't say the game was dead because of piracy, nor did I say I wanted to make the 93% of pirates pay. I was just sharing with the community (which supports the game) the reality of things.
The game can continue to be developed, but investing more in improving the content, hiring artists as competent as my main artist isn't possible because I'd have to go through a studio to approach this quality.
So to conclude, yes, I earn almost $15k a month, but 80% is reinvested in the game, paying taxes, salaries etc.
Please read the OP (again) -- this game never has been Patreon exclusive. There are links to a couple of sites where you can get it from.would the game be released on any other platform in the future, or are you planning to keep it patreon exclusive?
Red head step-sister, daughter of yasuka. If you go back a page, someone post a pic of her and others for costume skin poll.who is noriko again?
Patreon takes in between 5-12% and I believe the French tax is 20% which means it's almost 10k-11k per month just on patreon. I'm not making a case of they earn too much btw, just disproving that the game is dead.
Personally I don't care how much they make, I usually don't pay for products until they are finished or close to completion so even if the free versions stop and it's never leaked again I'll just play something else until it gets to that stage.
Relatively recently Patreon made the displayed amount much closer to what the creator will actually earn, after Patreon's cut and whatnot. So the number is fairly accurate, and even if it wasn't it would still be an absolute shitload of money lol. Even if he only gets 50% of the displayed number my opinion would remain the same; I do not care about how sad he is about piracy, he's doing extremely well for himself. And I say this as somebody who has been a patron of his in the past, and probably will be in the future.
The way it's phrased make it come accross as resentment towards the 93% that's not paying for the game, which is very similar to Ubisoft's sentiments in the past (claiming poor sales of AC:Unity on pirates, and not the dog-shit state the game was in). Reality is, if the game wasn't available to be pirated, you'd probably not see more than 'maybe' 5% of that 93% actually pay for the game, and that also ignores all the people that did join your patreon because they tried the pirated version.So I'll say it one last time, I didn't say the game was dead because of piracy, nor did I say I wanted to make the 93% of pirates pay. I was just sharing with the community (which supports the game) the reality of things.
Somehow, i agree with what you're saying. After nearly 2 years of development and what I consider to be a significant increase in the game's quality, it's reasonable that the expenses associated with it have also increased. I say this not only because of the sheer amount of things that have been added update after update, but also because the cost of each of these additions varies considerably. For instance, an artist who creates backgrounds for the game cannot charge the same as a "full-time" developer dedicated to this project. The difference between the two is quite significant, and both are essential parts of itApart from talking shit things will never change in the comments section here. Do you really think that for a game of this quality I only spend $200 a month?
Between making the backgrounds
sprites
CG
animations
Music
Programming
And all the other additional costs, how much do you think I'll have left at the end?
I'd also invite you to take a look at the ranking of the most taxed countries in the world. We're not world champions in France, but we're still on the podium.
So I'll say it one last time, I didn't say the game was dead because of piracy, nor did I say I wanted to make the 93% of pirates pay. I was just sharing with the community (which supports the game) the reality of things.
The game can continue to be developed, but investing more in improving the content, hiring artists as competent as my main artist isn't possible because I'd have to go through a studio to approach this quality.
So to conclude, yes, I earn almost $15k a month, but 80% is reinvested in the game, paying taxes, salaries etc.
From Patreon: "The release of version 0.8 remains unaffected by these changes, and we're still on track to launch this update in the autumn, as planned."when is the next update?