Hello.
The samples and summary made me come. And I don't know what to think.
The worldbuilding is good.
The characters are few and different. Some of their description could be better developped.
The plot seems interesting and borderline to have enough variety.
The photos/gif are well chosen but not always balanced (sometimes too much, sometimes just enough).
So I did some playthroughs and I'm lost. I wanted to stay neutral but it doesn't seem to work that way.
The end of content is strange, outside the bad endings or the not implemented ones. On the dealer path, after triggering all available events, we can endlessly visit the house. On the mafia path, the luck mission never disappear. The same with the "Flashback achieved" appointment.
There are many choices but does they have any consequences outside money and sex scenes? For example, in the dealer path, we can give 2 drugs , sometimes 3, which change what happens in that scene. What I want to know is : does it have further repercussions on the long run? Does our relation with Troy, his girl or the second jock evolve or are they just customers with some extra? The same at the garage : are we just greedy jerk or accommodating sex obsessed or just honest mechanic? Will they never come back if it isn't to their taste? I'm wondering if I'm makin any sense
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The indic path doesn't seem to have any real impact yet, outside a bad end.
The humor was nice but sometimes too much.
The phone doesn't seem functional yet.
The clients in the waiting room aren't targets to be eliminated (it could be amusing if they were related to the underground).
There some spelling and punctuation errors left.
Good continuation.