My point about Melissa is that there's NOT a definitive proof. Yeah, I know, that it is quite improbable. That it still depends on a plot decision by MB. The thing is, we are on part 3 of a as of yet, planned 5 parts story. So, it is within the realm of possibility that MB chooses to make that decision and clarify, one way or another, Melissa's fate. So far, there are 3 possible states for her: Dead (the most probable one); Alive but for some reason unable to go to her family (it can be anything really, from memory loss to imprisonment); Alive and on her way home.
Why do I care so much? Well, it is a plot hole. A purposeful one, even. One that MB even has nursed a bit. Not to the point of confirming it, but by allowing it to stay open by no clear definition. So, it is a feel-good option and I am a sucker for feel-good moments. Look, unless MB comes and either here or in the game, states that without any doubt, Melissa is dead, I prefer to make the choice to hypothesize that she may be alive. It hurts no one, it means nothing to the game, but gives me a bit of a thrill to think it may happen (even if I am aware that I may be stretching it a bit) and there is a small chance that a feel-good moment is coming.
If it happens, great I'll be very happy. If it doesn't, well, you win some, you lose some. Better luck next time and life goes on. OK??
There's no need to tell me how impossible it is, I am perfectly aware that I'm holding to a pipe dream. But it is a pipe dream that makes the story more enjoyable for me. Oh, and no matter what you say, I'll keep it for as long as possible. Because, while intellectually I know that it is a pipe dream, emotionally I like this, and I made the choice to keep it alive for my own pleasure.
So???
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