Good to know it's actually longer. Last one was pathetic. I will still wait a few updates but thank you for the clarification...
It was longer - just felt really short instead of really damn short ...
And yes - something happened - the Maya scene - didn't feel that much like a story progression, though (it was mostly one animation more than what we got in the last Maya scene).
That really was only hinted at in the last cliffhanger image.
This being said - a nice little lewd scene thrown in is nothing bad, and appreciated.
The cliffhangers are ok for me too.
And while I would love this game to have larger updates at the same pace, and might have to skip some of them too in the future, I really, really appreciate that this game is getting them consistently every month!
No idea what the setup here is, but I'm not following every thread/devs discord that closely, I always know what is going on and what hiccups they might encounter at a time. So having a dev showing what he works on, not going silent for half a year, is a great thing in itself. This way I feel this game is actively worked on without diving into discords and in case I feel the update is too small - I can just skip some - but I noticed the update release nonetheless.
I have nothing against devs with a 2/3/4 month schedule and understand that they might be beneficial in terms of storytelling (if it helps a dev, I would also always vote for a longer update schedule), but even with following them more closely, over time it always feels like the game is kind of slipping away, and without following them really close, it's easy to miss larger hiccups in between, and when a game actually gets on-hold/abandoned.