The current version of the game is officially 1.5 (we use it).
Version 1.6 coming soon
I also read it and it looks like there will be another 1.7 where they will adjust the memory mode.
Any new game after its release still needs to be repaired (new versions are released) for at least 15-30 days.
Making mods for an unfinished game is difficult because then you have to rewrite these mods for a new version and it’s not clear whether the bugs are due to the mod or whether they were already in the game.
The concept of a game being released is extremely flexible, for example, the game may already be fully working but at the stage of checking for errors (although anyone can already play it) and it has not been officially announced that the game has been released.
Our game was officially released (there was an announcement about the release), but there were a lot of bugs, that is, the user testing stage was skipped),
That's what I mean, didn't come out...
Ver1.6 will be fixed (not out yet).
Fixed an issue where the shield would not be destroyed even though all the incense burners were destroyed during the Sumibuchi battle.
Corrected an issue where if you were restrained by Suzu when setting up a dark restraint in the battle against Sumibuchi, you would become defenseless without putting up a shield.
Fixed an issue where materials would not drop during a rematch with Kuyo.
Change of the passage leading to the place where you can get the malachite magatama in the hidden silver mine (addition of scaffolding)
Corrected a bug where the excess climax gauge would not be displayed again if you attempted to escape after the climax gauge exceeded 100%.
Fixed an issue where the display order of walls in some indoor maps was incorrect.
Fixed an issue where players would freeze for a few seconds when checking the location of "?" in Fuusa Village.
Fixed a bug where the process to lower the climax gauge during Kuyo's cunnilingus restraint was missing.
Adjust the position of the resistance gauge so that it does not overlap with Hatina.
Removed red effect on near-death screen in flashback mode
Fixed a bug where the magic leakage display did not disappear when using Rokujinmaru.
Fixed a bug where Hachina's expression would temporarily disappear during the climax animation when three Suitsukibane were attached to her in a hypnotic state.
Corrected the classification of sorcerers from monsters to humans (revised)
Corrected the display of status abnormalities given by Sumibuchi
Fixed a bug where the sleeve graphic was always displayed when Karamikase's head was restrained.
Corrected so that the climax state and blushing state do not continue when moving around the map, including after a special defeat event.
Fixed an issue where Hachina would become transparent the moment she was restrained by Joroukou.
Fixed the display of the voice insect on the pause menu being shifted to the left.
Fixed a bug where the second climax animation of Karamikase was not branching as expected.
Fixed an issue where Tsubaki would slide when hit during certain attacks.
Fixed so that Tsubaki no longer uses lock-on attacks when you move away from it for a certain distance.
In the second half of the map where the Dosojin of Mugen Cave is located, a suspicious mushroom will now be generated in Furan Douji's room after defeating Furan Douji.