I like this game, its idea and content. I already played it till the end of current content.
But there's NO big areas to explore and almost NO NPC to chat to. This game is not an Oblivion and never will be.
All the 3D in this game is just the most annoying way to get to another location or to play the next scene.
Look at any RenPy game that use bottom location buttons - that's how convenient interface for this type of games looks like.
With easy appending ability to highlight locations where you can see any new content.
With saving and loading wherever and whenever you like.
Without black fade between switching scenes - even between paying for room and scene where you can come in.
Without pointless lag before you can press 'yes' after you address to somebody.
Etc.
Any 3D in this game is a useless increasing of entropy.
All the lewd scenes are static pictures that don't require any 3D features at all.
The areas are as big as they should be. Any bigger, and getting to events would take too long, any smaller, and areas would feel cramped. I don't think anything bigger would be needed. Moreover, if you felt like the 3D part was the most annoying way to get to things, then why would you want something even bigger?
The game is not meant to be like Oblivion, so it's a given that it will never be it. I don't understand why they are being compared.
Ren'Py is a visual novel engine, and thus its games are mostly visual novels, with visual novel mechanics. This game is mostly an RPG game. You are criticizing a game from a genre, for not being like games from a completely different genre. I don't understand why you are comparing and criticizing different genres in this manner.
You seem to have a problem with most things that aren't the event scenes themselves, while disregarding the purpose, or benefits of everything else that is built into the game.
Keep in mind that a lot of those things are natural parts of videogames. So, if you are only interested in seeing a lewd scene, and are bothered by the other elements which are natural parts of videogames, then why are you playing a videogame for this type content in the first place?
I think you are in the wrong medium.
This is undoubtedly one of the best games of this site for the exhibitionism category. The slow burn of hana opening herself to her fetish was great to watch. I also love that she is not someone who instantly wants to get fucked by randoms like many other games, the fact that she doesnt want to be touched enhances the experience for some reason that i dont understand.
Here's some feedback:
1-I'm pretty sure you know, but just to mention, we NEED either some way to replay the earlier stages scenes like in a galery, or some way to save/load the game. Right now my favorite scene is the last one at the crater, and i wanted to watch it again, but since its the beggining of the level up event it becomes unavailabe to watch a second time(i had to replay the entire game to rewatch it).
2-there where some instances of inconsistencies with her clothes, like, in the last maid outfit scene theres a part where her bra comes off, but the image that appeared was of her old outfit bra coming off instead. There was one scene at the crater where she leaves the river already dry and dressed but is talking with some man about needing a towel.
3-A "return to menu" and "exit" buttons would be nice.
4-It would be fun if there was some small overworld events, like when she loses her panties before she gets to the clothing store there could be a gust of wind like in the loading screens, or maybe some random kid needs help because its soccer bal got stuck in a tree and she climbs it to help, unaware of her exposed behind.
And here's some questions:
a)Any planned release dates for the final version or the next version?
b)Do you plan on having any type of sex in the game?
c)Will there be any scene involving sex toys?
d)Will the goal of 2000 silver matter? Like, in the and game, will there be a different scene if we achieve the goal or not?
e)Any plans on any new place/job until final release?
And finally, thank you for making this game! Sorry for my bad english, its not my first language.
1- A gallery is in the works. It'll be added in the final version.
2- The maid one might have to wait until the final version, as I don't have the sprite for it. But it has been written down and will be fixed. Similar situation for the Crater one. I don't have the exact dress sprite for it yet, but one that is close enough has been placed in order to address it for the time being. Thanks for the heads up on the Crater one. Hadn't noticed it.
3- A menu is in the works. Final version feature as well.
4- In the final 2 levels there will be some overworld events with NPCs. I have been thinking about some other minor ones like the gust of wind one, but I'm not sure if I'll go on to adding them.
A- No. I could make a prediction on how long the remaining content and coding will take, but, there is one last cool little surprise I'll be doing for the game which is something I haven't done before, and I quite frankly don't know how long it'll take, so I can't give out any estimates yet. More on this later on into the development of the final version.
B- No. The golden rule I have for this game is, no, touching. The things talked about in the level 4 level up event seal that rule for Hana.
C- No.
D- Yes. It'll be a requirement to have the 2000 silver in order to enter the epilogue level, and as such, being able to finish the game.
E- No. The Crater was the final point of interest. There will be some additions to the services Hana provides in the existing jobs in the last 2 levels though.
Glad you enjoyed it!
Excellent exhibitionism game with satisfying build-up and top quality writing.
FlimsyDev Any idea when we can expect the next update? Looking forward to it.
No. I could make a prediction on how long the remaining content and coding will take, but, there is one last cool little surprise I'll be doing for the game which is something I haven't done before, and I quite frankly don't know how long it'll take, so I can't give out any estimates yet. More on this later on into the development of the final version.