Struggling with the first boss? Don't enter the fight transformed, it makes it easier for her to stack debuffs on you that will make it much harder to finish the fight. In most cases you'll want to stick to base form for boss fights as it will make it easier.
This is just silly.
In most cases youll want full form. Base form is pretty weak in comparison.
That said, first boss is important to not go full bun as each bun part will net you extra masochism which is where the main enemy BNB comes in. Instead youll want to go in with just legs and clean tf bars. Use Magical Pose and stack the hell out of Hex (the magic hat buff) Youll do more damage for each hex you have when using magical attacks. Try not to kill the add too fast as that opens you up to AOE attacks that can get spammed (and add masochism)
Once you get like 10-15 hex, start using Hellfire (i think thats called) Or Magical Bop if you get torso tfd.(magical bop helps maintain Hex)
Make sure you have hearts equipped to all your bunny gear too, that way when you do get fully tfd, youll only hit harder.
Out of all the bosses 1st is hardest imo.
After that you just wanna work on figuring out the cheesiest way to wreck things. Honey is OP. and in 4th dungeon Savagery is broken af. (thats the grey icon with the haunter looking face, and yeah, doing 3k damage on a boss is bullshit.)
Also to those complaining about it being a grind game? Stop skipping battles you scrubnubs. If you fight every battle you come across, and try to clear rooms in your first pass through, youll be fine. Im level 16 and just finished the fourth boss, and i have never had any reason to run through an area again and again to grind up levels/. I think its surprisingly well paced since by the time you figure out a good combo for your tf, youre able to put that knowledge to use on the boss.
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Speaking of buffs/debuffs. Does anyone know what they all do exactly?
Ive been able to figure out many of them, but some of em idk.. and i think im forgetting a few.. anyway heres what i know:
Dodge (the tornado icon) is obvious. The higher your stack, the more likely youll dodge. Resets when activated
Guard (the shield icon) is also obvious. The higher your stack, the more likely youll block at the cost of 1 guard.
Hex (the mage hat icon) increases magical damage that you deal per stack.
Numbness (the brown paralysis icon) decreases incoming damage per stack.
Daze (the yellow stars icon) does what it says. You lose a turn for every daze stack. (actually forgot this existed as its damn impossible to get it going reliably)
Savagery (the bluegrey icon with the haunter face) gives you tf buildup every turn per stack
Pain (the red lightningbolts icon) deals damage to you at the end of your turn, damage increases per stack
Masochism (the white/gray bones icon?) increases damage dealt to control
The ones i dont know for sure are Honey and Lust.
I think Lust (the pink hearts icon) deal extra tf damage?
And Honey does something, but im not sure what exactly. It might slow you down? Its hard to tell though since most fights involving honey usually has honey just.. everywhere xD