Whomever came up with the idea for a meter that fills up as you subject yourself to temptation, like with the screens in the first stage and Entropy jerking off in this update, is a man of culture. The idea of your character being overwhelmed by what they're seeing/smelling or being mind-controlled due to something that you subjected them to is much more enjoyable than simply walking into an enemy to trigger an animation. I hope they do more of that shit in the future, because it's some of the best content on offer in this game.