4.00 star(s) 48 Votes

Axis3123

Active Member
Apr 1, 2020
834
692
Absolutely no differences between the P and SS versions?
Diaper/DDLG/age regression content. Obviously, it caters to a specific niche so unless someone pays up the SS version we'll have the one without it.

Also, to add onto this new update: dunno how, dunno why, but this boss battle is the epitome of having unfun combat mixed with unforgiving hitboxes when grabbed. Oh, and don't get me started on when you're able to damage the boss properly. A constantly respawning brainwashed hero? Hot on paper, horrible when executed. Might as well ignore them. Same for the coffin-coverter-thingamajig, too tanky, even with high levels of coffee. Add in the "hazard levels," and now you've souped up the boss for just playing. Where's the fun in that?

And the worst part? It's pushing all my buttons. Even with simple 1-stage loops it still is something, and even this is still a caveat since it highlights the need for a gallery, stat. Why have 3 enemies with unique animations if you're only able to 1): fulfill the requirements to access it (the civillians) and 2): be in the fight and hope to get grabbed by the one you want? Oh, and don't forget about the insta-lose condition that is easy to trigger by accident! This is so backwards and sideways I'm left confused.
 

angel2019

Member
Mar 7, 2022
157
36
can agree with this, the new boss is a shitshow of overload. that wouldnt be too bad if the adds would stay down and or had lower hp to compensate their respawning, but the worst one is dd's wide spread "insta" kill attack. that on top of the mess alone is making it not fun. its like doggies trying to ballence around cheats and the coffee merchent because without either you wont do enough damage... that and the new combat system is just the turd on top of the pile for this fight.
where´s the new boss?
 
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Jul 21, 2018
36
124
Unironically if this update had like one or two more enemies it would be really good.

I also think bosses like DD should game game overs as elaborate as like, entropy, but this one is really lacking. The in fight scenes are better than the game over itself. It should have leaf to a second scene some time later as her drones
 
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kagerow

New Member
Oct 21, 2019
9
10
Diaper/DDLG/age regression content. Obviously, it caters to a specific niche so unless someone pays up the SS version we'll have the one without it.

Also, to add onto this new update: dunno how, dunno why, but this boss battle is the epitome of having unfun combat mixed with unforgiving hitboxes when grabbed. Oh, and don't get me started on when you're able to damage the boss properly. A constantly respawning brainwashed hero? Hot on paper, horrible when executed. Might as well ignore them. Same for the coffin-coverter-thingamajig, too tanky, even with high levels of coffee. Add in the "hazard levels," and now you've souped up the boss for just playing. Where's the fun in that?

And the worst part? It's pushing all my buttons. Even with simple 1-stage loops it still is something, and even this is still a caveat since it highlights the need for a gallery, stat. Why have 3 enemies with unique animations if you're only able to 1): fulfill the requirements to access it (the civillians) and 2): be in the fight and hope to get grabbed by the one you want? Oh, and don't forget about the insta-lose condition that is easy to trigger by accident! This is so backwards and sideways I'm left confused.
Someone already DID pay up, and it already HAS been linked. I'm asking specifically with Build 23 if there's no difference between the versions in terms of content, because I legitimately couldn't find anything new in the SS-version. Thanks.
 
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Nub123XXD

Newbie
Mar 15, 2018
90
153
Damn, new shrift 2 and HHP getting revived. june is really stacked for every fandom.


The new update is very good, except for the waiting time. A bit disappointed with the gameovers though, as the "unique" one is just standard loop and the actual gameover is shared. Haven't been through the ABDL section yet(i need to savor the "standard" whispxsam sex first)


For people that have trouble and dont want to destroy their E key like wolfenstein did, get the egg launcher from the harpy in the tavern and play as sam(faster taunt rate = faster "heat" gain) then spam that egg launcher, that thing has giga punch through and the enemy has minimum invinc frames so you can get not only multiple hits per char but also hit multiple chars.

This fight sort-of highlights how clunky the combat system is. with the low stunframes, small quick and rapid hits is not very effective and combined with the HUGE hitbox discrepancy? fighting games would KILL to have those hitbox.
 
Oct 12, 2018
187
271
Frankly, all you need to do to actually *beat* the new fight, at least on Sam, is just maintain your distance from the Suit machine that drives around, and ultimately just keep dashing through the boss and Whispy by holding down space. It takes a bit, but the burn damage you accumulate onto them alongside the minor damage you deal will add up in time and lead to a pretty easy victory. Frankly playing this way I imagine most of the games enemies are pretty easy, I remember struggling overall a LOT more with the garden boss than I did with this one, though if I did actually attempt engaging this one it'd get pretty tricky pretty quickly, as its basically just a LOT of managing aggression and distance given its effectively a three mob boss fight.

Figure its probably more difficult on Whispy in the end, but for those who want an easy and pretty guaranteed way of winning, play Sam and just always keep yourself a decent bit from the rolling suit machine, taunt when needed to build back stamina and heat, and just hold down the space bar by and large and you'll be fine. You're completely invincible, do minor damage and can inflict burn while doing this, so it just really becomes a waiting game at that point.
 
Last edited:
Jun 17, 2020
362
218
First: Is there a way to lock animations so they don't advance to endings? (feel free to reply to this one)
Second: I found an exploit in the boss with cheat mode.

Use the dash to dash (SPACE) past the machine, and then whack the boss a few times, don't get greedy: Retreat and wait for the machine to get all the way to the right. If you're getting ganged up on? Let the machine capture you, you will be teleported to the leftmost side of the stage, then struggle like crazy.
Remember not to be point blank close to the boss.
The mind control coffin tank and the bosses flamethrower do "heat" damage, this'll cool off over time as long as you keep dodging and evading.
You may also want to get in some good swings against your corrupted partner to refill stats like health (trivialized with cheat mode).

Keep slowly whittling down the bosses health, chip damage by chip damage, unless you're a personal fan, like me, of demonic footjobs.
 
Last edited:

joemancool

Newbie
Jan 10, 2018
54
182
So diving into the patreon files, the ABDL still exists, and you can use a glitch to get into the area via using the lab sign as a platform and whispy's charging ability to gain a bit extra vertical on the jump, you clear the invisible wall stopping you from getting to the daycare, however they did make it so the path into daycare just sends you back to the home, but a simple script change (and adjusting your teleport position in the script) you are now in the daycare. Thus you have now broken patreon rules, wack.

Next bit, after defeating DD your supposed to get sent out of the machine and save the civillian normally. and be confronted with a broken arcade maching (Meaning no rematchs).
1749018558694.png

Last but not least, no new entries other than DD so sadly, no leaks today.

Also the test room has not been updated to include DD, or the tank.
 

alexanderXD

Member
Apr 25, 2021
261
209
I beat the digital demon boss by getting them all bunched together and just button mashing them to death.
i honestly think if they just made the acarde machine into a standard level it would have been better but considering doggiebone's track record that would have pushed the update back to 2026 and it would have been even more broken. i noticed as sam alot of the time the boss would act as if you were whispy getting a foot job before playing sam's lines
 
4.00 star(s) 48 Votes