I don't see how this is considered a good patch. Even if you remove the October promise they made, which is a big if...
The animations as they are are limited, there are no multi stage defeats, just you are caught, caught animation, same end screen event. The style of teh animations feels uglier and weaker than from 2 years ago as well.
Well...
Before I answer the question "Why is this update good"
FROM MY POINT OF VIEW.
I will have to note that:
1.I hate the pace this game is developed at.

2.I disgust the fart/abdl/ect. stuff (if it is mild [no shit/piss] and have something "sexual" I can tolerate it)
So.
The update is not really good... It is okayish:
+The boss has 4 unique types of grabbing animations;

+The playhouse location is finished (not really, but the boss is a finalization);

+Update is not solemnly focused on ABDL.

+The style is still good (Just the visuals give a passive appealing reaction)
-Boss has 1 gameover animation;

-Playhouse supposed to have more locations (I think. I remember there being a lot of "closed off" parts);

-No progression in "Rescue 3 people" quest/plot (I expected at least 1 h-animation in the manager office);

---Boss animation's DRAFTS WERE SEEN 1-2 UPDATES AGO!!! (Before, when we got such drafts, the enemy/boss was given the next update, or after a small other update).
P.S.
This game is just a "love&hate" project that everyone want to play and see being developed, but the development is fricked up by some mysterious reasons...
I don't like how it is developed, but I don't exactly know what is happening with developers private life and what kind of people they are...
It is frustrating not knowing if you should hate developer, or be patient, because there are some private problems.
