Absolutely no differences between the P and SS versions?
Diaper/DDLG/age regression content. Obviously, it caters to a specific niche so unless someone pays up the SS version we'll have the one without it.
Also, to add onto this new update: dunno how, dunno why, but this boss battle is the epitome of having unfun combat mixed with unforgiving hitboxes when grabbed. Oh, and don't get me started on when you're able to damage the boss properly. A constantly respawning brainwashed hero? Hot on paper, horrible when executed. Might as well ignore them. Same for the coffin-coverter-thingamajig, too tanky, even with high levels of coffee. Add in the "hazard levels," and now you've souped up the boss for just playing. Where's the fun in that?
And the worst part? It's pushing all my buttons. Even with simple 1-stage loops it still is something, and even this is still a caveat since it highlights the need for a gallery, stat. Why have 3 enemies with unique animations if you're only able to 1): fulfill the requirements to access it (the civillians) and 2): be in the fight and hope to get grabbed by the one you want? Oh, and don't forget about the insta-lose condition that is easy to trigger by accident! This is so backwards and sideways I'm left confused.