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DEVELOPMENT PROGRESS! WE START THE YEAR WITH GREAT ENTHUSIASM!
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Hello again everyone, first development progress of the year!
Well, I'll tell you
At Christmas I couldn't progress at a normal pace, I took the opportunity to rest a few days, and to enjoy the family.
Even so, I never completely disconnect from the development, and I was able to do some little things, especially small fixes for the story, and the Loren's screenshots that I already showed you in the Christmas specials.
This week I'm already working at normal pace on Hard Days, on the "Poker Night"
I confess that it's taking me more work than I thought, there are a lot of characters and it's very time consuming to prepare the screenshots, but I'll try to get some extra time to not delay too much the next update, although I don't want to remove content to speed up the development, I want to do it as I have planned it.
The night of the 4th, "Poker Night", as I told you, will be a bit long and with more content than usual for each part of the day, at the moment there are 8 animations (depending on what you choose), and about 235 renders, and I'm now finishing the beginning of the night, that is, the welcome home of Kirsten, as you can see, it will be probably the longest night of the game, and the one where more things happen
This weekend I start working on the renders of the central part of the night, the hottest part, but once the night at Kirsten's house is over, some things will still happen
I can't tell you much more, so as not to make spoilers, but I'm sure you can deduce a lot of things, but maybe not others
I leave you, as always, a couple of preview renders, in the next development preview, if everything goes well, I hope to be able to give you an approximate date for the next update.
A big hug to all of you, I wish you a great year 2024, and above all, thank you, thank you very much for all your support!