I appreciate you pointing out the track, genuinely, thanks for the heads-up on that. It's a fair catch, and as I told you, I swap it out immediately for something royalty-free, as I always do for the final audio pass. It slipped in accidentally during a quick temp build for my Patreon backers because like I said, I have 10's of thousands of audio tracks, some tagged, some not, and yeah, that's on me for not double-checking where it came from. But it's a temp track. Not a public release.
That said, let's keep this civil. Your tone's coming off a bit like the forum's self-righteous, self-appointed music police, and it's unnecessary. I'm not here to debate ethics or hypotheticals about Rockstar's lawyers (who, for the record, haven't sent me a cease-and-desist over a private beta track). I'm building a game, testing it with supporters, and iterating fast. Patreon isn't "spineless". It's how indie devs like me keep the lights on without going bankrupt on vaporware. And I make LITERALLY next to nothing. If you think that's milking someone else's IP, cool opinion, but it doesn't make you the authority on my workflow or finances. Take the virtue signaling to someone who cares. Telling me to stop my Patreon, because ONE song slipped in, to a project that has had a thousand hours of work put into it, including CUSTOM music I made myself, is asinine.
If you've got constructive feedback on the game itself, I'm all ears. Hit me. Otherwise, maybe log off the keyboard warrior gig and touch some grass. We good?