too niche themes to make it big imoPersonally i do believe this game will become a huge success, it has a great start, the characters models are gorgeous, it has a actual "blackmail route", that some games lack, hope eventually the Dev manage to optimize the time
Hmm it doesn't lack at all in female protag games, which she is at the start and still fundamentally. This is not a "futa" world, she's unique due her experiment.it has a actual "blackmail route", that some games lack
Like every niche fetish. Though some of them attracts passionate peopleHe is right.
Futa games no matter how much better than most other games are,will lose by a lot,from a simple son/mom incest game.
I wish the dev luck. I put off playing it due to the school setting as every other game seems to use it. But I'm glad I played it in the end. It was fun, the girls look good and even the animations were fine. And all the characters have distinct personalities. There were only a few characters I didn't like that much. Unlike "Eruption imminent" where I only liked a few.Personally i do believe this game will become a huge success, it has a great start, the characters models are gorgeous, it has a actual "blackmail route", that some games lack, hope eventually the Dev manage to optimize the time
end of September - beginning of OctoberDoes smn know if the next update's coming soon. Can't wait anymore lol
WoooHooo!!! some news!!!Hi all!
It took a little longer than I wanted, but we're almost there!
Episode 4, titled "Smile", will be available to play on Saturday, October 19th. It will be available for free, via a patch, to everyone who owns the game Having a HARD Time on Steam.
There are a few reasons why it took a little longer, one of which is that my computer died not too long ago (don't worry, it's working again, and with updated parts), but the most important reason has to do with its size.
This turned out to be the biggest episode to date, and at the time of writing I've already passed the 2000 renders and 100 animations mark, which is a pretty insane number for me. To put that into perspective, that's more than double the length of the very first episode.
There are still a few more animations and a bunch of renders in the pipeline, and I still have a lot of work to do in the coming days, but everything should be ready by the 19th.
Please note that not all translations may be ready by the time of release. At the moment, “Having a HARD Time” has already been translated/translated into 12 languages, which is crazy. Some languages will be ready before others, it just depends on the speed of translation. In any case, translations for Episode 4 will be posted as soon as they are ready (if they are not already available on release day).
Either way, I can't wait for you all to enjoy what I've been working on for the last few months!
Have a great weekend and please stay tuned for a fun new episode!
~Quadruple-Q
Sweet the last episode felt really long. Every time I thought it was going to end it kept going so this one being even longer is exciting.Hi all!
It took a little longer than I wanted, but we're almost there!
Episode 4, titled "Smile", will be available to play on Saturday, October 19th. It will be available for free, via a patch, to everyone who owns the game Having a HARD Time on Steam.
There are a few reasons why it took a little longer, one of which is that my computer died not too long ago (don't worry, it's working again, and with updated parts), but the most important reason has to do with its size.
This turned out to be the biggest episode to date, and at the time of writing I've already passed the 2000 renders and 100 animations mark, which is a pretty insane number for me. To put that into perspective, that's more than double the length of the very first episode.
There are still a few more animations and a bunch of renders in the pipeline, and I still have a lot of work to do in the coming days, but everything should be ready by the 19th.
Please note that not all translations may be ready by the time of release. At the moment, “Having a HARD Time” has already been translated/translated into 12 languages, which is crazy. Some languages will be ready before others, it just depends on the speed of translation. In any case, translations for Episode 4 will be posted as soon as they are ready (if they are not already available on release day).
Either way, I can't wait for you all to enjoy what I've been working on for the last few months!
Have a great weekend and please stay tuned for a fun new episode!
~Quadruple-Q
we pay for the game once people on patreon paid all the months.Im kinda curious, as to why steam players doesnt have the same release dates as the patreon subscribers. I mean we all paid to play the game??
probably cause it be unfair to the patron that do pay for more than 1 month and steam is a one time purchase. Kind of normal for most games. Very few games get the steam release the same time as patronsIm kinda curious, as to why steam players doesnt have the same release dates as the patreon subscribers. I mean we all paid to play the game??
Ahh, but we´re paying a fixed relatively high price where as patreons can choose how much they want to give though.. But I guess I see the point..we pay for the game once people on patreon paid all the months.
My honest reactionHi all!
It took a little longer than I wanted, but we're almost there!
Episode 4, titled "Smile", will be available to play on Saturday, October 19th. It will be available for free, via a patch, to everyone who owns the game Having a HARD Time on Steam.
There are a few reasons why it took a little longer, one of which is that my computer died not too long ago (don't worry, it's working again, and with updated parts), but the most important reason has to do with its size.
This turned out to be the biggest episode to date, and at the time of writing I've already passed the 2000 renders and 100 animations mark, which is a pretty insane number for me. To put that into perspective, that's more than double the length of the very first episode.
There are still a few more animations and a bunch of renders in the pipeline, and I still have a lot of work to do in the coming days, but everything should be ready by the 19th.
Please note that not all translations may be ready by the time of release. At the moment, “Having a HARD Time” has already been translated/translated into 12 languages, which is crazy. Some languages will be ready before others, it just depends on the speed of translation. In any case, translations for Episode 4 will be posted as soon as they are ready (if they are not already available on release day).
Either way, I can't wait for you all to enjoy what I've been working on for the last few months!
Have a great weekend and please stay tuned for a fun new episode!
~Quadruple-Q
Patrons are also more lenient with bugs and help fix them for a more stable Steam version.Ahh, but we´re paying a fixed relatively high price where as patreons can choose how much they want to give though.. But I guess I see the point..
Oh man we're in for a treatThis turned out to be the biggest episode to date