Create and Fuck your AI Cum Slut -70% Summer Sale
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4.70 star(s) 10 Votes

177

Newbie
May 25, 2017
21
19
I've seen a few with the same issue as me. The start up blackscreen. I started the game, went to the kitchen and made lunch, ate the food, came back almost 30min later and it was still stuck on a blackscreen.
Shame, keep seeing good comments about this game.
 

qyq60500

New Member
Dec 7, 2019
14
30
I've seen a few with the same issue as me. The start up blackscreen. I started the game, went to the kitchen and made lunch, ate the food, came back almost 30min later and it was still stuck on a blackscreen.
Shame, keep seeing good comments about this game.
Ah, yeah, but i just Alt-Tab and then switch back and the game loads. Right after 3-5 seconds after starting the game
 

EvilGuestDev

Member
Game Developer
Apr 23, 2025
135
328
I've seen a few with the same issue as me. The start up blackscreen. I started the game, went to the kitchen and made lunch, ate the food, came back almost 30min later and it was still stuck on a blackscreen.
Shame, keep seeing good comments about this game.
The release of Demo 2 to the public is just around the corner! I added a loading screen before the main menu to see if that helps people who are experiencing your issue.

It’s a tough problem to diagnose because it doesn’t happen to everyone, and personally, it doesn’t happen to me, so we’ll see!

If that doesn’t fix it, I’ll probably have to change the settings system (which is the main suspect for now).
 

EvilGuestDev

Member
Game Developer
Apr 23, 2025
135
328
There is 100% motion blur, the performance drops massively if you turn the camera too fast.
View attachment 4843760
That's not motion blur, that's graphical lag. What hardware do you have and what are your settings? When you first start the day, it's normal to experience micro-hangs for a few seconds (shader compilation at runtime).

Here are the game's options, versus what they would look like if it had motion blur:

Real settings:

Screenshot_1309.png

if motion blur would be activated:
Screenshot_1310.png




It also seems like the black screen issue hasn't been completely resolved, so I'll create my own settings system, as I'm almost convinced that's what's wrong. It will be released with the demo 3 bugfix.
 

EvilGuestDev

Member
Game Developer
Apr 23, 2025
135
328
-----------DEMO 2 PUBLIC RELEASE----------


NewPatreonBanner.png
This demo was made within a week of the release of Demo 1, so it doesn't have a ton of content and still contains bugs. Still, if you liked Demo 1, you'll enjoy this one too! I'm actively working every day to improve it and add content. Thanks everyone!


Changelog:
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Many of the bugs present in this version have already been fixed in demo 3


The black screen issue doesn't seem to have been resolved for everyone (they have to alt-tab when the game starts loading and then back out). So it's almost certain the problem is the configuration system I'm using. I'll make my own over the weekend that will impact performance less.



Demo 2:


 

MrBenny

Engaged Member
Jul 20, 2021
2,224
5,252
Hmm...some of those sample images have a lot of reds. Maybe this title should be called Clifford the Big Red Dick.... :KEK:

Just kidding. ;)
 

EvilGuestDev

Member
Game Developer
Apr 23, 2025
135
328
looks pretty and tidy as a demo game.I bet you must have some good experience or gift on it
Thank you so much! I try to put effort and passion into what I do! With time, I’ll keep improving little by little!

5 stars huh
Expectations are pretty high hahaha. For a demo, I think I’m doing well, but there’s still a long way to go for a full release.
The idea is to make two more (the third alpha is already up on Patreon), and then put everything together properly — better hand-crafted routines (right now they’re organized procedurally, which causes several inconsistencies), polish the animations and systems, etc


Sounds interesting, hope the developer manages to create the game in its entirety.
Don’t worry, there will be a full release Most likely by the end of the year.
It won’t be a AAA game, but the goal is for it to be enjoyable within its genre.


Hmm...some of those sample images have a lot of reds. Maybe this title should be called Clifford the Big Red Dick.... :KEK:

Just kidding. ;)
The character caught a couple of STDs lol.
In demo 3 I’ve already improved the shaders quite a bit — in the next one there’ll be skin customization options.
 

EvilGuestDev

Member
Game Developer
Apr 23, 2025
135
328
A lot of Susan's dialogue options disappear after I tried it once. Is that intended?
Once you've talked about a particular topic, that topic is burned, so it can't be used again.

But some people are having trouble with the interaction wheel (not all available icons are displayed). That's what I get when I want to get fancy with the UI:LOL:, but for now, it'll stay that way. When I finish all the demo features, I'll most likely go for a simple UI that unfolds from top to bottom—more boring but less likely to fail.
 

DarkMatter7

Member
Mar 19, 2018
206
426
Game is good so far. I have a many things I'd like to bring up.

- I had the loading bug when starting up the game like some others. The alt tabbing thing works which is nice, but of course wish I didn't have to do it every time.
- Walking is painfully slow. Yes we can hold shift but I feel the walking speeds could just naturally be upped a bit, as well as sprint speed.
- I have an RTX 3070 ti and turning too quickly makes the game perform horribly for the next few seconds.
- All the characters walk like they just shit themselves as they sink into the ground with every step lol
- The characters will phase through objects, the best example being Stacy walking inside the shed in the backyard. She'll just phase through it.
- The lighting around the house could be better. Random parts of rooms being pitch black is weird to see. Also just in general the lighting makes my eyes feel uncomfortable. The lighting feels harsh, especially around sunset in the backyard.
- It'd be nice to see that when we look outside of the house it looks like an actual neighborhood and not an unfinished placeholder. I know you just started working on this so it's not a huge deal.
- I use a smaller keyboard without the numpad so I do not have a + key so forwarding the day by an hour is not possible. Would like to see the ability for us to change keybinds.
- When sleeping and going from night to the morning, the loading time feels way too long for just loading the small play area we have.
- I really do not like that having one whole dialogue with someone moves forward one whole hour. Seems excessive.
- Anytime your relationship hits 0 with someone, a bunch of random number will appear. I've seen it go from 1 to 999, and then it randomly list a huge exponential number.
- When Stacy is on the couch, when she is at the edge of your screen, her shoes will disappear.
- The angle that will bring up all the possible interactions needs to be increased. Sometimes they will be up against a wall when I want to talk to them but can't.
- Susan is able to constantly detect when I am doing something sexual with Stacy, even with her being at a totally different part of the house.
- Removing clothing takes way too long.
- Personal preference but the girls bodies have way too many blue veins running across their body. Looks a bit weird.

Excited to see this game fleshed out further. It's nice to see that you seem very passionate about your game, which we definitely need more of.
 

EvilGuestDev

Member
Game Developer
Apr 23, 2025
135
328
Add the option for changing the width and length of the penis. I am then gonna download it.
There is an option to change it but for now it's just general size (single slider, press E in basement closet).



Game is good so far. I have a many things I'd like to bring up.

- I had the loading bug when starting up the game like some others. The alt tabbing thing works which is nice, but of course wish I didn't have to do it every time.
- Walking is painfully slow. Yes we can hold shift but I feel the walking speeds could just naturally be upped a bit, as well as sprint speed.
- I have an RTX 3070 ti and turning too quickly makes the game perform horribly for the next few seconds.
- All the characters walk like they just shit themselves as they sink into the ground with every step lol
- The characters will phase through objects, the best example being Stacy walking inside the shed in the backyard. She'll just phase through it.
- The lighting around the house could be better. Random parts of rooms being pitch black is weird to see. Also just in general the lighting makes my eyes feel uncomfortable. The lighting feels harsh, especially around sunset in the backyard.
- It'd be nice to see that when we look outside of the house it looks like an actual neighborhood and not an unfinished placeholder. I know you just started working on this so it's not a huge deal.
- I use a smaller keyboard without the numpad so I do not have a + key so forwarding the day by an hour is not possible. Would like to see the ability for us to change keybinds.
- When sleeping and going from night to the morning, the loading time feels way too long for just loading the small play area we have.
- I really do not like that having one whole dialogue with someone moves forward one whole hour. Seems excessive.
- Anytime your relationship hits 0 with someone, a bunch of random number will appear. I've seen it go from 1 to 999, and then it randomly list a huge exponential number.
- When Stacy is on the couch, when she is at the edge of your screen, her shoes will disappear.
- The angle that will bring up all the possible interactions needs to be increased. Sometimes they will be up against a wall when I want to talk to them but can't.
- Susan is able to constantly detect when I am doing something sexual with Stacy, even with her being at a totally different part of the house.
- Removing clothing takes way too long.
- Personal preference but the girls bodies have way too many blue veins running across their body. Looks a bit weird.

Excited to see this game fleshed out further. It's nice to see that you seem very passionate about your game, which we definitely need more of.
Hey! Thanks so much for the feedback. I'm not answering each one individually to keep the post short, but I've read everything. Most things are already being fixed little by little, or I'm keeping them in mind for the full release.

For example, the house will change, as this is the one that affects many of the issues (it's very heavy, there are all individual panels plus each object). This results in poor performance, the lighting costs three times more than any other model, etc.

I'm glad you enjoy it, aside from all the details. I'll improve as much as I can, of course :)
 
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4.70 star(s) 10 Votes