I have no idea what is planned for the future, but I have some ideas for future content. Sorry if I suggest something that is already in the game and I missed it
- condoms and birth control pills. The player can acquire them and give the pills to the girls, or wear a condom during sex. Alternatively, the MC can simply go raw. If he cums inside barenaked, the girl will allow it if their approval is at least 50. But getting creampied bellow 50 points will cause them to get angry for his recklessness. Lastly, cumming inside raw has a random chance to cause impregnation.
- once all the girls have been fully corrupted, convince them to adopt a nudist lifestyle, aways walking around the house naked
- the girl can gift the MC their bedroom key at max affection. That way, they can enjoy sex late at night in the bedroom
- camgirl show with Stacy. She can do masked shows online for viewers, and the MC can find out about if by spying in her bedroom keyhole. After building enough relationship with her, the MC can try to convince her to let him join the camshows. From there on, they can do live shows involving blowjobs, missionary, cowgirl ride, etc. The MC could even prank Stacy and pull off her mask midstream to expose her identity to her viewers.
- perhaps a beach map were the MC can take a girl for a date, and practice nudism, public sex.
I'm glad you like it

! Many of those ideas or similar ones are already planned once I finish the whole "tech demo" thing.
With this kind of release, what I'm trying to do is have a framework that's easy and adaptable enough to add content whenever I want.
If the mom catches the daughter masturbating your love/corruption for both tanks. Is that supposed to happen?
This event is handled by a trigger area. Susan's reaction when she finds Stacy is procedurally generated in case two routines happen to match each other. If you're right in the middle of the action, you'll lose points, if happen without you there are no concecuences.
The UI still doesn't understand how to scale properly in ultra wide.
I would suggest you to remove the screen resolutions the game can't handle for now.
I like the "Something happened" thing and the new time compression and the new events, those I managed to see before things went down hill, read below.
I still struggle to aim the dick and if you get too close to the woman you will push her into obscene positions, I even managed to push poor Kathrine almost through the wall in the kitchen, she looked like she broke her neck. I didn't take a screenshot. I'll try to remember next time if/when it happens.
Even if you think you aligned it properly sometimes the woman just jitter about looking like she got a seizure.
So the alignment of the sex scenes make this very difficult to enjoy still.
If someone could please explain how the Touch-mechanic work I'd appreciate it as I need to be inside of the woman for the T to appear, then I see two cross laid hands which I can't seem to move more than a few cm, they get entangled into each other and look more than some sort of tentacles more than arms with hands on.
As there are a lot of buttons in the sex scene interface, it might be time to update the Tutorial for what the icons mean.
Thanks for the update!
What a shame! I borrowed an ultrawide monitor and modified all the settings to make it work properly, and at least on that monitor, I didn't have any scaling issues.
Just in case, try modifying the settings, applying them, saving them, and then exiting. Or you can try windowed mode.
Maybe the monitor I tried didn't have enough resolution.
Don't worry about the buttons, I'll fix that once I stop adding things xD
Regarding alignment, yes, in some positions it is more difficult than in others, little by little I am finding a way around. The idea is for the code to automatically adapt to each pose. If I have to do it manually, there will come a time when I forget or it becomes cumbersome to add new poses.
In automatic mode, it finds the limits quite well in general (This version has a section of code that moves the destination a bit to add variation, but I didn't like it, so I will probably remove it). Manual mode, yes, needs more work on the limit-finding part.
An FOV slider and some sorta crosshair would be nice. Default FOV in 21:9 is too low and moving the screen around to try and open draws can get tedious
Noted! It may be available for the next release.
Idea: The story of the game is good, and the graphics are great too. With such beautifully designed character models, it would be awesome to implement hand interactions for the male character we play as—so that it's possible to interact with the girls (undressing them, thrusting, and more, similar to XStoryPlayer). A combination of these elements along with an expanded storyline would make it truly unique.
For now, the touching system is in place, but it's not exactly spectacular. There are already tests for tearing off clothes (it's still a while before it becomes fully functional, but at least it's been tested and works pretty decently).
Will this possible tag will at least be avoidable/ optional?
EvilGuestDev
Yes, totally avoidable!
Fantastic game, i hope not finish upgrades after few time. Continue with more interactions!!!
Don't worry, I work on the game every day, and I've made the framework adaptable enough to keep me from going crazy and always enjoy developing it.
As long as people like playing it, I like developing it
I play in 3840x1600 and experienced no problems so far
dev: Has probably been asked before or its already implemented and I am too stupid, but what about 3rd Person View in Fucking, orbit style? That would be nice, not so keen on POV
In the future, there will be some special third-person scenes. The current ones aren't possible, as characters sometimes deform slightly to better fit the camera for better viewing and movement is based to the camera angle.
No settings for controls and no button for cheats, where to find cheats?
ALso, please keep this: When you crouch, you move faster than just walking. Please keep this and never remove it
Cheats only for patreon members.
Key assignments will only be done once all the functions have been developed, otherwise, I'll have to modify it before each update, which isn't the idea.
Because it's not just about assigning keys, you also have to replace each interaction icon, and check that no key works on top of another.