- Mar 30, 2020
- 26
- 21
You can find them on kemono.party. I'll quote them here:What's new in this update, I don't see any changelog which sucks
Changelog 5:
- clean up some erroneous logging
- Make tip of Hera's tail stiffer
- fix minor nullref
- improve accuracy of bedroom wall colliders slightly
- fix Emmy's butt jittering violently in pose 4
- make it harder to fall out of the map
- make controller relative smooth locomotion work if you bind movement to your other hand
- fix tail getting stuck in Hera pose 4
- added smooth locomotion, which turned out to be a huge pain in the butt
- fix a hole in the room's collision
- bunch of internal cleanup and optimizations
- fix eye sockets being see through for real this time
- improve hera's vag textures
- fix characters reaching orgasm from having their tails sucked
- move Hera's pose 5 back into position
- fix Atlas from permanently staring at his own dick in his humping pose
- attempt to improve the way tail penetration is handled. This can be improved further but will require more significant model changes.
- add a depth limit to orifices, should fix tails going too deep
- fix ghost fap
- significantly improve how Hera's vag look when sticking things inside
- remove ability to suck Atlas' tail
- fix bed floating above ground
- fix animation speed sliders
- fix a some lights off reflections
- fix right hand not casting shadows
- make the groin thingy always show except when a dildo is attached
- add super supporters to credits
- fix some Hera texture seams near her vag
- fix Hera's and Emmy's eye sockets being see through
- revert Hera's and Emmy's eye sockets being see through cause it broke the eyes - need to try another method
- fix Emmy's pp bouncing
- update room furniture
- relight the room in both light and dark
- add a light switch to toggle lights. I recommend yeeting dildos at it from a distance
- add tail physics to all characters
- optimize room geometry
- refactor game's UI for future changes
- other internal cleanup
- attempt to fix laser UI issue
- optimize post processing
- add a new graphics options section in the menu with some more specific options
- change the way characters look at things you put in front of them slightly