Redtail182
Newbie
- Mar 30, 2020
 
- 26
 
- 21
 
- 54
 
You can find them on kemono.party. I'll quote them here:What's new in this update, I don't see any changelog which sucks
Changelog 5:
- clean up some erroneous logging
 - Make tip of Hera's tail stiffer
 - fix minor nullref
 - improve accuracy of bedroom wall colliders slightly
 - fix Emmy's butt jittering violently in pose 4
 - make it harder to fall out of the map
 - make controller relative smooth locomotion work if you bind movement to your other hand
 - fix tail getting stuck in Hera pose 4
 
- added smooth locomotion, which turned out to be a huge pain in the butt
 - fix a hole in the room's collision
 - bunch of internal cleanup and optimizations
 
- fix eye sockets being see through for real this time
 - improve hera's vag textures
 - fix characters reaching orgasm from having their tails sucked
 - move Hera's pose 5 back into position
 - fix Atlas from permanently staring at his own dick in his humping pose
 - attempt to improve the way tail penetration is handled. This can be improved further but will require more significant model changes.
 
- add a depth limit to orifices, should fix tails going too deep
 - fix ghost fap
 - significantly improve how Hera's vag look when sticking things inside
 - remove ability to suck Atlas' tail
 - fix bed floating above ground
 - fix animation speed sliders
 - fix a some lights off reflections
 - fix right hand not casting shadows
 - make the groin thingy always show except when a dildo is attached
 - add super supporters to credits
 - fix some Hera texture seams near her vag
 - fix Hera's and Emmy's eye sockets being see through
 - revert Hera's and Emmy's eye sockets being see through cause it broke the eyes - need to try another method
 - fix Emmy's pp bouncing
 
- update room furniture
 - relight the room in both light and dark
 - add a light switch to toggle lights. I recommend yeeting dildos at it from a distance
 - add tail physics to all characters
 - optimize room geometry
 - refactor game's UI for future changes
 - other internal cleanup
 - attempt to fix laser UI issue
 - optimize post processing
 - add a new graphics options section in the menu with some more specific options
 - change the way characters look at things you put in front of them slightly