Thanks a lot for providing it !Modding package v9.4 Mega link from the Discord: Mega
Thanks a lot for providing it !Modding package v9.4 Mega link from the Discord: Mega
if someone airdrops me a bottle of everclear and a 3.5 ill dust off blender and try my best /hjWould anyone consider modding SCP-1471 MalO over any of the characters?
Are you still updating the Google Drive or are you only putting them on the Proton Drive? Also, does Proton Drive show dates of when things were added/updated like Google Drive?Also, new skin added to my archive:
View attachment 4413507
Also updated the Nightmare Atlas skin to its newer v1.1 version.
do you have any errors before, during, or after the mod exports?Hey again, I'm still trying to make a skin mod now that I can run the Unity modding tool, I follow the guide and a tutorial I found in the discord server (it was posted on Kemono.su, I'm not in the discord server).
Anyway, everything seems to work, but once the mod is exported and I try it in the game, the logs display that there is no modded object and that the mod I made got unloaded. I don't know what I did wrong, I deleted every unused folders as said on the guide, is there something I have to rename on unity to prevent some kind of overwritting with other mods ?
None of the above, also, in the logs in the game menu, right before the line "No modded found in mod", I have the line "Character name (Garret) could not be found" (I'm trying to make a texture for Garret and this logs doen't appear for other Garret texture mod I installed).do you have any errors before, during, or after the mod exports?
RENAMON RILEY! Thank you!Also, new skin added to my archive:
View attachment 4413507
Also updated the Nightmare Atlas skin to its newer v1.1 version.
It’s supposed to be set by default. Anytime you have scripts missing it means dll setup was done incorrectly. Maybe restart project setup from scratch to be safe.None of the above, also, in the logs in the game menu, right before the line "No modded found in mod", I have the line "Character name (Garret) could not be found" (I'm trying to make a texture for Garret and this logs doen't appear for other Garret texture mod I installed).
Lastly, in Unity, I saw that when I wanted to look inside the Characters .prefab, the Mod_Character Visuals script was missing, I can put it manually but isn't it supposed to be already set by default ?
Yeah, I might have missed something when doing it for the N-th times with all my previous attempts. Now it works, thanks for your help !It’s supposed to be set by default. Anytime you have scripts missing it means dll setup was done incorrectly. Maybe restart project setup from scratch to be safe.
just clickNewest release isn't cracked? Asks me to authenticate
Could you upload it to another place that's not MEGA? I fucking hate the bandwith restriction.Modding package v9.4 Mega link from the Discord: Mega
Looks like a chubby crocodile according to the Discord polls)No update in a month? I wonder if its going to be a pair of new characters
and by that you mean one character and a genderswapped version of said character?No update in a month? I wonder if its going to be a pair of new characters
A character would take like 3 days at most when it comes to creating it not modifying it for the game to make it intractable, and I've modeled a lot of characters (mostly human stuff) and cosmetics. Drawing a concept character would probably take the longest.