Hello.
For now, you can visit some households and apartment units. You can click the letters, and options to visit them will pop up. Make sure to knock on their doors to meet them!
Besides that, the things you can do right now are sleep, watch shows, cook, interact, have sex, and order a pizza!
Thanks for the answer. The map isn't very clear but, by insisting, I could see more of the gameplay.
A new bi game is always welcomed. The result is mixed.
The worldbuilding is limited.
The characters are different.
The plot could be interesting.
The artistic side is simple but colorful.
The protagonist explores the world, meets people and satisfies his needs.
The characters are more or less numerous depending the population chosen and they have different personnalities, though they seem too much on the positive side.
We can visit different buildings and interact with the environment or people present.
The artistic side is very computer style. I had the impression I was in the matrix.
The world and character creation are very detailed, maybe too much in terms of colors (you should keep the same shades together). There's already many traits, though I'm not sure how it affects the game, outside the boost it could provide.
The map is confusing at first since it isn't clear were we are. We have to buy a home (we can only do that the first time we see it) or close the game and start visiting. Even after selecting a location, it took me some time to realize the green color was for our character.
I tried the commercial zone first to see what was available. I could examine the products and even unlock easily the storage door. There was nobody and I could easily use or take anything freely.
There's nothing to do with the empty lots.
The residential areas are either locked or owned. The same for the appartments.
If there's someone, we can ask them to enter. The funny thing is the game says there's nobody nearby even if you talk to someone. We can visit or interact with them. I still think it's too easy : we could try to harm them since they don't know us. Also, the relationships seem to increase quickly (a friendly remark and I am nearly max while flirting only started going up a little).
And that's were I left. The interaction system is too simple to continue further. Yeah, I'm sorry but before entering someone's home and seducing them, I would prefer to know them first. I'm not a fan of breaking couples either so I hope there'll be a way to do things together if they are both interested in us. As for sexual content, since I didn't go that far yet, I would like if it could include bi scenes (yeah, sorry to say it everytime but that's the only way for it to become a bi game and not a game with straight and gay content together).
There should be people everywhere, not just in their house. Also, I'm surprised there's no gardening trait.
It would be nice to have a default setting (default world and default name at least since it's mandatory). Also, why can't we create more than one character per world?
Good continuation.