- Oct 26, 2017
- 298
- 503
I'd understand if you believe me another troll in the forum, but I'm really looking for a discussion around the topic of theft/plagiarism in the space of adult games. More specifically taking an already existing game and releasing a copy as new product. Take games like "Big Brother", "Ecchi Sensei" or "L&S" for example. Abandoned games that never got an ending after years since their last update.
My opinion is that in these cases a "remaster" by a third party wouldn't be such a horrible immoral act as some people make it be. I'm not really discussing the legalities of doing so nor am I really pushing for these re-releases. I just want to express why I believe in some cases it may be okay to do.
Before that though, I want to make clear that when making a product based on an existing work, one should always credit the original author(s) and explicitly point out which parts are being "borrowed" (also in my opinion no monetary gain should occur). Furthermore, efforts should be made to get in contact with the creators of such material and get their permission if possible. Also if a game is in development or it's just been some months since the last update, publishing a copy would be highly undignified.
Now I believe I'm not alone in gleefully discovering a new game from a novel developer with big ambitions, who after realising the massive pain in the ass that is to make games, abandons the raw gem that you you were hoping to one day see finely polished. Sometimes they create something that just resonates with you, perfect mix of narration, fetishes and mechanics. Why then is it so wrong to pick up were they left? A good example for me in this regard was the original game by the infamous ALISHIA, "Holy Slaves". It was good, not great, but at the time it managed to hook me in and make me hope for many more updates. There is no sign that it will be picked back up by the dev, so maybe someone can write an end to the story.
I want to address an argument I believe people will repeatedly make:
And it's a good argument I'll give you that. For a lot of VNs it's really easy to take some ideas, maybe a game mechanic or recreate the setting but still make it your own. I'll concede that I've taken existing works and started changing details, adding my own over various iterations and in the end I arrive at a new story, different in so many levels. At some point I even move away from the source and I'm left with a result that no one would easily say is based on the original.
I'd suggest creators to try to do their own thing and it's not a bad outcome to abandon a project if you still learned something from the experience. Still I truly feel in some situations great creations can actually be recreations.
On a final note I also wonder why sometimes people are okay with new content made by a different individual than the author if it's done in the form of a mod. Truthfully it's not the same thing to add than to base off a blueprint, but when you end up adding so much that the final product can hardly be recognised. Are you really making a mod or making something new?
My opinion is that in these cases a "remaster" by a third party wouldn't be such a horrible immoral act as some people make it be. I'm not really discussing the legalities of doing so nor am I really pushing for these re-releases. I just want to express why I believe in some cases it may be okay to do.
Before that though, I want to make clear that when making a product based on an existing work, one should always credit the original author(s) and explicitly point out which parts are being "borrowed" (also in my opinion no monetary gain should occur). Furthermore, efforts should be made to get in contact with the creators of such material and get their permission if possible. Also if a game is in development or it's just been some months since the last update, publishing a copy would be highly undignified.
Now I believe I'm not alone in gleefully discovering a new game from a novel developer with big ambitions, who after realising the massive pain in the ass that is to make games, abandons the raw gem that you you were hoping to one day see finely polished. Sometimes they create something that just resonates with you, perfect mix of narration, fetishes and mechanics. Why then is it so wrong to pick up were they left? A good example for me in this regard was the original game by the infamous ALISHIA, "Holy Slaves". It was good, not great, but at the time it managed to hook me in and make me hope for many more updates. There is no sign that it will be picked back up by the dev, so maybe someone can write an end to the story.
I want to address an argument I believe people will repeatedly make:
"Just come up with your own thing"
I'd suggest creators to try to do their own thing and it's not a bad outcome to abandon a project if you still learned something from the experience. Still I truly feel in some situations great creations can actually be recreations.
On a final note I also wonder why sometimes people are okay with new content made by a different individual than the author if it's done in the form of a mod. Truthfully it's not the same thing to add than to base off a blueprint, but when you end up adding so much that the final product can hardly be recognised. Are you really making a mod or making something new?