Changing your game's plot completely to fit requests shows you have no plan and no idea what you're doing, and THAT is wrong. I'll be the first one to say that the dad was pretty bad in the original game, he was just there to annoy the MC every other scene and wasn't really fulfilling its function as an antagonist in the plot, but if instead of fixing him the dev's solution is to remove him completely, all that tells me is that they never really had a plan for the dad in the first place, they just put him there and thought they would find some use for him later. That's bad game development, that's bad writing, that's just... bad.
Nothing demostrates that better than the name change. Red Falls wasn't really the best name ever, but it was good enough. It was the name of the location, it gave it a sense of isolation (it sounds like the name of some place away from big cities) without shoving the type of game in your face (like "Hornyville", "Lust Town/City/County" or some similarly generic crap), and it was unique... enough. The new one is the most generic, thirteen-year-old idea of a sex game should be named.
The changes honestly sound exactly what you get when you make design by committee. Boring, generic stuff made to please everyone, but actually not good enough for anyone in particular.