every sign of live is good. I'am still looking forward and will be happy when we get a offical release and if they find bugs or problems on the way and fix them everything is right. I would really like if in the HHS Forum or here would be more communication ... but i kind of understand that they don't want to waste there, time to make some people happy when they could make more people happy by investing this time in the code.
Yep and there doing all for free and on there free time from work.
I think once they get the last 3 major problems worked out it will be released.
ADD: Here it the list of open tickets for the next update.
(I will not list the 127 completed tickets.)
((Open tickets.))
1. [Gameplay] Somethings gone tilt with Club Membership
2. [Event] Sayoko's quest needs work
3. [Refactoring] A general review and update of items required
4. [Refactoring] School Sex Events need some thought and work
5. [Gameplay] Questline to create 'Mixed Onsen'
6. [Refactoring] Some consistancy updates to uniform rule text. (And typo corrections)
7. [Refactoring] Relationship Rule text changes
8. [Refactoring] Swimming Uniform text updates
9. [Refactoring] H-Image Files Sizes are Excessive
10. [Gameplay] Timing of effect of subjects and rules is confusing
11. [Editor] Add a way to specifiy what AutoFix's should be appied by "Update All Events"/"Check for Errors"
12. [Editor] Add property to String variables that indicates whether they are meant to be human-readable
13. [GUI] Enhance Global Variables
14. [Event] Perform final event cleanup
15. [Refactoring] Update the changelog
16. [Event] Expanding the Chat System
17. [Gameplay] Adding Cooldown to Hypnosis Behavior Change
18. [Event] Long-awaited Beach Rework
19. [Event] Add start randomizer to improve replayability
20. [Event] Very slow to switch of scene
21. [Event] Locker Room GeneralEncounters Event Scheduling
22. [Refactoring] Request: Save event priority even if is zero
23. [Gameplay] Hypnosis barrier point circumventing
""
A bunch of the remaining stuff are just tickets that will be checked off right before the final release. Some tickets are kinda finished but are now stuck in a limbo where it's not exactly clear what still needs to be done or whether the issue is truly fixed because it was not easy to reproduce it in the first place. ""