You should be worrying about your own RPG Maker game. You know, instead of trying to knock another dev down, unless that's what you devs of today do now.
Like seriously your game is standing at a 0.1 version with cheap AI CG and 1 star reviews. You don't get to go around and judge the games of others.
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I can't make a decent H game because I don't know how to draw, so I use AI. And because the images come out so questionably good, I've left the game until the AI improves. I know, my game is not good, it's obvious, it's not even decent or approved.
But that doesn't mean I can't give my opinion on other games as a player. H games shouldn't be difficult, or even minimally complicated, they should be a walk to the scenes, or something fun towards them. Because otherwise you end up with 2 hours of boring turn based combat, and 2 minutes of cutscenes, it's absurd. Hence my opinion, I think it's a game with amazing art, but lousy execution.
Don't you think like me? You think an hour of grind or killing monsters in turn-based combat worse than pokemon (which was bad enough) to get a scene is fun?
I leave you here one of the games that I think are masterpieces, everything is a 10. If you die there is a scene, if you win there is a scene, if you do anything you have a scene, it is simply a great game. But this game have no combat.
Noelle Will Give Her All!
Here's another game, but this one does have combat. But it's totally avoidable combat and oddly fun, because if you strip your character you just go on to one-shot any enemy you see, plus in the combat itself you have H-scenes, it's just another masterpiece. This is how H-games should be.
Colette the Cum Collecting Alchemist
Is just i hate grindy games