Sooo...
I've heard people praising Henteria, and while most say that the 3rd Chapter is "the really good one" and that you don't specifically need to play the previous ones... I don't like skipping series because I like to understand the world and stuff, and I doubt all the world-building bits in this specific chapter will get fully repeated in later chapters. Or maybe there'll be some recaps? Who knows.
Thus, here I am after playing it, and I'll eventually move on to chapter 2... though I think I'll do a detour through the NTRPG games to see the original source of inspiration. Chapter 3? I'll probably only jump on that one after if it's done... but we'll see.
Now, this game... well, I dunno if it was the dev's 1st project ever, but it certainly feels like it, if only because there's a lack of polish to certain features. Like how the speed thing keeps bugging out because of cut-scenes. Or how sometimes Eleanor pops up in two different places in the mansion. Or how the starting portions of the game do a poor job of directing the player in terms of where they need to go. (Seriously, there's no clue whatsoever that the trading chain needs to start with Theas, and Theas' location is not intuitive at all...) It's not terrible, I've definitely seen worse in various ways, but it's clearly lacking in polish.
This is more of a VN in RPGM though, so the gameplay is all salad dressing anyway... but the fact that the jankiest bits are at the start makes it more likely that people will run into this, get frustrated and throw it away... And no, the fact that there's a walkthrough included isn't a fix.
Leaving that aside. I have mixed feelings about this one. It honestly reminds me of Thug Hero Party more than anything else. Partly because all of the endings suck balls for the MC... and realistically, for the girls too... and all because gods are assholes. The world building is decent, even if not particularly interesting for me personally. I've seen the whole "gods created by mortals and thus are dependent on mortals and thus become assholes about it" thing too many times, it got old and I'm not overly fond of the trope anyway.
Also, I suppose there weren't any specific lies... There is a non-NTR ending and a True Ending... but the dev never said anything about either of these endings being good endings. Because they're really not. Hell, in some ways, the True Ending is in some ways even more horrible to the MC than the others... After all, there's no guarantee that the girls will get even the pleasure induced happiness of the NTR ending, and they'll live their entire lives with a hole in their hearts that they have no idea why it's there, and he knows it. So he's not just out of their lives, he has no guarantee that they'll be ok either. Well, except I suppose for Fayne... but I have no idea why Kane got erased out of the picture and Theas made competent in something out of nowhere... It's just. Ugh.
I'd say it'd be fair to warn people about that, because I imagine most people would want an actual good ending to contrast the bad ones, and there's none of that here. Drama (or attempts of it), all the way.
So all in all, the writing was... sort of meh for me. I can see why other people would like it, and I do like how it flows into the "NTR ending" and whatnot and there's less plot holes than you usually see in works like these... But generally, if there's going to be "alternate endings that thwart the antagonist", I prefer it when at least one is actually good, and if that doesn't work, I'd rather not have those alternate endings at all. I'm not fond of these "you thought there's gonna be something good? Think again!" sort of set-ups.
Oh well. Can't please everyone, and I'm not really "the intended audience" anyway. I don't accept the "widening" of the NTR definition, and Henteria Chapter 1 doesn't feel like NTR at all for me. Corruption? Sure. Other things? Yes. NTR? No.
That and I play these things without audio for a variety of reasons, so for the sake of H-games, I can be treated as effectively deaf. Which means that those mini-sequences that relied on sounds but didn't have any subtitles or visual cues did absolutely nothing for me. I prefer how, for example, Nebel handled scenes the MC can't see, with written sound-effects and stuff, so even without audio, you're still given the cues that smut is happening. I hope the next chapters are better about that... but we'll see when I get there.
Now.
The H-stuff. The H-stuff was... Also sort of meh for me. Though for other reasons than the overall plot. I don't mind the idea of games with reduced or even non-existent visuals. I enjoyed the original Corruption of Champions for example, and I enjoyed written smut long before I ever touched an H-game at all. Visuals are not at all mandatory for me to enjoy smut...
Unfortunately, Henteria is... lacking in all aspects. Visually, it's not very stimulating. The audio, as I said, is irrelevant to me anyway. The real problem is the writing... or rather, the lack of it. The scenes only have dialogue, and most of them are really, REALLY short... Few of them are even halfway decent in length, and more than a few are interrupted all over the place. Or cut-off just when it's getting good... so on and so forth. For me, it felt like the game was mocking me, the player, on more than one occasion.
That said, this is, to an extent, a subjective assessment. I love long H-scenes. I like it when a single scenes takes me longer than 20 seconds to read my way through it. I also like to take my time when using stuff like this as "material", so if the scenes have to be shorter, having access to a bunch of them in quick succession works too. Unfortunately, Henteria Chapter 1 doesn't do a good job of that sort of thing, until basically the end, and even there, it feels like too many scenes are just too short or cut off when things are getting good.
I dunno, even without elaborate visuals, I feel like there's a ridiculous amount of missed potential. Hell, the reduced visuals should have allowed for a certain level of writing freedom that's not possible when you want everything to have proper art... but that didn't happen.
Thus, when it comes to the H-part, the game wasn't overly stimulating either. Still "usable" once or twice, but it's not ideal.
So all in all, for me, Chapter 1 is "not good, but not bad either", sort of meh. However, as I said earlier, I'm likely not the intended audience here on a number of levels, so me feeling meh about it isn't really an indicator that the Dev did anything wrong. At the end of the day, you can't please everyone.