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Kyo Nyuu

Newbie
May 15, 2023
19
13
136
Changes:

CURSES
  • Curses have been added to hardmode, players will have to choose one of three curses at the start of each day.
    • New curses were added and some are exclusive to general gameplay, they do not appear in the tower.
  • Added a new HUD button in hardmode and tower.
NOTICE BOARD
  • The Notice Board is a new interaction added to the Tavern.
    • Missions available on the Notice Board last for the whole version and showcase new game additions.
  • There's more stuff to say about the Notice board, keep an eye out for new information later this month.
NEW ENEMIES

Paris (Outskirts)

  • When was the last time you cleaned your room?
Vanessa and Chanel (Outskirts, Boss)
  • Two cheeky poolside tricksters. Their rule is simple: no swimsuit, no problem.
OTHERS
  • Added 3 new Curses
  • Added 2 new Bad Endings
  • Added 2 new Achievements
  • Added Outskirts enemies to the Tower and Museum
BALANCE STUFF
  • Removed Enemy HP Increase in hardmode
  • Removed Gold Drop Increase in hardmode
  • Decreased Trespasser Event trigger chance
  • Increased HP Damage Curse modifier 10% > 15%
  • Decreased Becky Anal check 5 > 10
BUG FIXES
  • Fixed Tutorial showing a black screen during Anastasia encounter
  • Fixed Elisa encounter jumping to Ines
  • Fixed Violet BE jumping to Victoria
  • Fixed Felicia's Pet trait not working
  • Fixed Growing Fury inspect crashing the game
  • Fixed forced sleep not wrapping up the day correctly
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/screens.rpy", line 2977, in execute
  File "game/screens.rpy", line 2977, in execute
  File "game/screens.rpy", line 2986, in execute
  File "game/screens.rpy", line 2995, in execute
  File "game/screens.rpy", line 2995, in keywords
  File "game/screens.rpy", line 3004, in keywords
  File "game/screens.rpy", line 3004, in <module>
TypeError: object of type 'int' has no len()

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/Main/base.rpyc", line 50, in script call
  File "game/Enemies/Tinky.rpyc", line 8, in script call
  File "game/Main/base.rpyc", line 50, in script call
  File "game/Enemies/Joanna.rpyc", line 8, in script call
  File "game/Main/base.rpyc", line 254, in script
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\ast.py", line 2579, in execute
    Say.execute(self)
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\ast.py", line 621, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\exports\sayexports.py", line 132, in say
    who(what, *args, **kwargs)
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\character.py", line 1455, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\character.py", line 1106, in do_display
    display_say(who,
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\character.py", line 803, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\display\core.py", line 2215, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\display\core.py", line 2745, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\display\displayable.py", line 434, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\display\displayable.py", line 434, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\display\displayable.py", line 434, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\display\screen.py", line 480, in visit_all
    callback(self)
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\display\core.py", line 2745, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\display\screen.py", line 491, in per_interact
    self.update()
  File "C:\Users\User\Downloads\HeroCorruption2-1.80-win\renpy\display\screen.py", line 697, in update
    self.screen.function(**self.scope)
  File "game/screens.rpy", line 2977, in execute
  File "game/screens.rpy", line 2977, in execute
  File "game/screens.rpy", line 2986, in execute
  File "game/screens.rpy", line 2995, in execute
  File "game/screens.rpy", line 2995, in keywords
  File "game/screens.rpy", line 3004, in keywords
  File "game/screens.rpy", line 3004, in <module>
TypeError: object of type 'int' has no len()

Windows-10-10.0.19041 AMD64
Ren'Py 8.3.4.24120703
  1.80
Sun Oct  5 06:36:39 2025
im recieving this error everytime i try to open " scrolls " on the backpack
 

Pseudanonym

New Member
May 21, 2019
9
1
188
1760285058036.png
Sorry for my bad english, when i close and reload the game in the option menu WASD Keys is always on i must change it manually every time.


I don't know if the dev read this tread sometimes somes does, but could it be possible to had a recipes menu, something like the Achievements/Enemies when you unlock them a lot of time i forgot wtf they do and what they cost. And if someones does have a list here i would love it. And maybe add some mark next to the girl name when you didn't unlock bad end just to remember when you play
 

Annagrama

Newbie
Dec 11, 2020
37
53
85
Hi!
I've been delving into modding this game for a bit. I've mostly made things harder on most fronts (not just beefing up the numbers, but also giving the girls some new moves), but I could maybe provide some files that also make things a little easier, like a battle selector so you can fight any girl you want, or faster scaling on the player's end or something like that.
If enough people are interested in the hard stuff or the easy stuff, I could share it here.
 
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Kyo Nyuu

Newbie
May 15, 2023
19
13
136
Hi!
I've been delving into modding this game for a bit. I've mostly made things harder on most fronts (not just beefing up the numbers, but also giving the girls some new moves), but I could maybe provide some files that also make things a little easier, like a battle selector so you can fight any girl you want, or faster scaling on the player's end or something like that.
If enough people are interested in the hard stuff or the easy stuff, I could share it here.
would you add new girls for a chance?
 

KaliMAIN

New Member
Sep 12, 2020
6
2
53
Hi!
I've been delving into modding this game for a bit. I've mostly made things harder on most fronts (not just beefing up the numbers, but also giving the girls some new moves), but I could maybe provide some files that also make things a little easier, like a battle selector so you can fight any girl you want, or faster scaling on the player's end or something like that.
If enough people are interested in the hard stuff or the easy stuff, I could share it here.
yeah you should defs upload, maybe add new girls to combat in the battle fighter too
 
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Reactions: OGGHNE123
Oct 16, 2021
71
69
142
I haven't figured out how to add an entire new character to the game, but I've been working on expanding an existing one (Laura) with new pictures.

Regardless, I think the dev mentioned he wanted to make modding the game accessible in the future, so it might just be a matter of time :)
Adding new girls was also achieved. Look earlier in the thread (search for the term Angie). You can work on that or even improve it
 

shundi82

Member
Sep 7, 2022
239
360
187
Adding new girls was also achieved. Look earlier in the thread (search for the term Angie). You can work on that or even improve it
Thank you! I'll take a look at that after I've shared the battle selector over here ^-^
pekomon might not find anything useful, when they search for Angie, because by then we were only really talking about fixing errors.

My quick tutorial is a tad further back:
https://f95zone.to/threads/hero-corruption-2-v1-75-diogaoo.104900/post-17546752

But, since I'd only ever done a quick test and you'd spent more time with an implementation, you might want to add more pointers (like maybe certain pitfalls you'd encountered).
 
Last edited:
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Barradden

New Member
Sep 28, 2025
5
2
13
Anyone know if there is a trait list somewhere to see if you have all positive and negative traits unlocked?
 

JakeMSG

Active Member
Jul 2, 2017
746
1,519
307
Anyone know if there is a trait list somewhere to see if you have all positive and negative traits unlocked?
I've got one in the Files I share for the game on my blogpost (gtraits and btraits), I generally keep it updated (and you can use those commands in the console to change the values, too).
 
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Annagrama

Newbie
Dec 11, 2020
37
53
85
pekomon might not find anything useful, when they search for Angie, because by then we were only really talking about fixing errors.

My quick tutorial is a tad further back:
https://f95zone.to/threads/hero-corruption-2-v1-75-diogaoo.104900/post-17546752

But, since I'd only ever done a quick test and you'd spent more time with an implementation, you might want to add more pointers (like maybe certain pitfalls you'd encountered).
Thanks for all the pointers! I'll be busy for a few days, but I'll get to it asap ^-^
 
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Annagrama

Newbie
Dec 11, 2020
37
53
85
In the meantime, here's some modifications to make the game more of a sandbox. Simply paste the [game] folder on the same directory as the .exe of the game. Replace all files (script.rcpy, base.rcpy, city.rcpy and techniques.rcpy) and it should work!

Changes include (Game version 1.75 & 1.80):

GENERAL:
  • 300 personality points from the start
  • Tons of gold from the start
  • 10000 of each material from the start
  • All areas unlocked from the start
  • Bad endings don't end the run

BASE:
  • Rest restores everything to max
  • BATTLE, EVENT and ARENA SELECTOR (battling after 23:00 instead might cause unintended effects)
  • On top of that, inside the Battle->Extras yo'll find [AllAdds] and [Corruption], to set all addictions or corruption to a given value

CITY:
  • City available from day 1
  • Marie event can happen more than once in a playthrough
  • All jobs available everyday for as many times as you want
  • Can chose a random arena fighter
  • Refining works 99.99% of the time and automatically goes to +20
  • All scrolls for sale are T4
  • Training is always 99% efficient

Enjoy!
 
Last edited:
Mar 22, 2025
59
34
37
In the meantime, here's some modifications to make the game more of a sandbox. Simply paste the [game] folder on the same directory as the .exe of the game. Replace all files (script.rcpy, base.rcpy, city.rcpy and techniques.rcpy) and it should work!
which version of the game is the sandbox for?
 

Porn4082

New Member
May 11, 2022
1
0
11
does someone know how to get the achievement "go to work with proper clothing"? It seems like there is a recipe or an item that can be dropped somehow.
 

shundi82

Member
Sep 7, 2022
239
360
187
does someone know how to get the achievement "go to work with proper clothing"? It seems like there is a recipe or an item that can be dropped somehow.
After having worked at the inn for a while, Melissa will invite you.
melissa.jpeg
If you beat Melissa and get lucky, you'll receive the recipe for the "Fine Shirt".
Create that at the Forge and wear it to work. ;)

PS: If you decline the invite, you won't be invited for the rest of that run.
 
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3.70 star(s) 32 Votes