NobodyArtist

New Member
Jan 9, 2024
5
27
99
Haven't chimed in before but I really love the new modded characters (Kira, Kenzie, and The Witch especially). Sandbox mode is a blessing too, all of these additions make the game much more enjoyable. I felt the latest updates by the main dev have been very lackluster and I'm honestly more excited for when a new modded character drops because they have more depth
 

gantos

Member
Feb 24, 2018
117
182
167
Haven't chimed in before but I really love the new modded characters (Kira, Kenzie, and The Witch especially). Sandbox mode is a blessing too, all of these additions make the game much more enjoyable. I felt the latest updates by the main dev have been very lackluster and I'm honestly more excited for when a new modded character drops because they have more depth
I think the dev has to focus on the big picture, the foundational pieces, and how the broader mechanics impact the whole.
That means that once a project hits a certain size, they can't move as fast or push the boundaries as much. Especially for a solo project like this. Also they should endeavor to keep the experience consistent. Whereas modders don't really have that constraint. Like, broadly I like the content modders have added, but the video clip attacks feel out of place and needlessly disruptive.

(I say this while building a semi automated process to build animated loops for the enemies... I do recognize the hypocrisy...)
 

NobodyArtist

New Member
Jan 9, 2024
5
27
99
I think the dev has to focus on the big picture, the foundational pieces, and how the broader mechanics impact the whole.
That means that once a project hits a certain size, they can't move as fast or push the boundaries as much. Especially for a solo project like this. Also they should endeavor to keep the experience consistent. Whereas modders don't really have that constraint. Like, broadly I like the content modders have added, but the video clip attacks feel out of place and needlessly disruptive.

(I say this while building a semi automated process to build animated loops for the enemies... I do recognize the hypocrisy...)
I forgot about the video clips, I disabled those early on cause they do kinda feel out of place, but I like everything else.

My main gripe with the development of this game that I've had for a while, is the dev adds all of these specific mechanics to a single fight and barely uses them anywhere else. Every update feels like two unique enemies where the focus was on adding more new one-off mechanics that'll never get touched upon again, which can make for a memorable encounter for the first few times, but isn't very much content on a monthly basis.

We've seen that modders can create multiple enemies in a week's time after just learning the system, I think the dev cares more about adding mechanics and ""gameplay"" over new content. To me it doesn't feel very consistent, as the newer enemies feel far different and overcomplicated compared to the early-development enemies that never got tweaked as the game went on.
 
May 15, 2018
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I think when there is more video clips released they will not feel so out of place. but if not, they do have an option to disable them, like previous posters have said.

My only requests now are more characters and moves. Auto battle feature is a game changer, love it!

Annagrama & DogMammoth for the auto battle, if it can be setup to where the hero will always RESIST during checks that would eliminate the need to push a key to advance. That would be the way i want that to go. Please & Thank You.
 

DogMammoth

Newbie
May 24, 2018
63
89
81
Annagrama and DogMammoth I saw there was a request for more bbw, I'd like to throw a request for more shemale enemies into the hat. You did a great job with the current cast of new characters!
I'm glad that a lot of you guys are enjoying our new characters. Honestly, it is a lot more time consuming to make characters than it is to build things like the auto battle system, so It's good that people enjoy what we made.

More thicc milfs and def more shemale enemies will come sooner or later. I think I am gonna make two Kenzie events to make her a recurring character then go back to making new characters and a new map. I'm thinking the next character will be a shemale and use videos probably. Me and Annagrama have been a little busy lately with life stuff, but I think I will have more time after Thanksgiving to make more content.
 
May 15, 2018
134
116
164
I'm glad that a lot of you guys are enjoying our new characters. Honestly, it is a lot more time consuming to make characters than it is to build things like the auto battle system, so It's good that people enjoy what we made.

More thicc milfs and def more shemale enemies will come sooner or later. I think I am gonna make two Kenzie events to make her a recurring character then go back to making new characters and a new map. I'm thinking the next character will be a shemale and use videos probably. Me and Annagrama have been a little busy lately with life stuff, but I think I will have more time after Thanksgiving to make more content.

Totally looking forward to all additional content. i figured it would have taken longer to make autobattle as opposed to making new characters. but i dont know anything when it comes to making videogames. always respect those who are good at it.

The main idea is femdom, my favorite. but also i wouldnt mind seeing a Finisher for the hero. Perhaps a few generic sex moves where the hero gets to do a little victory punishment if he chooses. just figured i would throw the idea out there.
 

DogMammoth

Newbie
May 24, 2018
63
89
81
Added a quick Kenzie event that occurs when going to sleep and Kenzie wakes you up, giving her what she wants gets you a buff for the day but costs you some corruption. The event has the same odds as a normal event, but you need to beat Kenzie at least twice and also not have finished an encounter with her for a few days. Kenzie also has an affection stat now that changes based on whether you give her attention or not, I will use that later on in other events and maybe her normal encounter. There is no button to access this from the battle selector right now.

This is a small amount of content that is rare to see, no critical bug fixes or anything, I just wanted to make sure I could get events working as intended. This version requires a new run.

Dog Mammoth and Annagrama's HC2Plus:
 

shojenzu

Newbie
Sep 2, 2020
24
15
61
Added a quick Kenzie event that occurs when going to sleep and Kenzie wakes you up, giving her what she wants gets you a buff for the day but costs you some corruption. The event has the same odds as a normal event, but you need to beat Kenzie at least twice and also not have finished an encounter with her for a few days. Kenzie also has an affection stat now that changes based on whether you give her attention or not, I will use that later on in other events and maybe her normal encounter. There is no button to access this from the battle selector right now.

This is a small amount of content that is rare to see, no critical bug fixes or anything, I just wanted to make sure I could get events working as intended. This version requires a new run.

Dog Mammoth and Annagrama's HC2Plus:
Google Drive
Added a quick Kenzie event that occurs when going to sleep and Kenzie wakes you up, giving her what she wants gets you a buff for the day but costs you some corruption. The event has the same odds as a normal event, but you need to beat Kenzie at least twice and also not have finished an encounter with her for a few days. Kenzie also has an affection stat now that changes based on whether you give her attention or not, I will use that later on in other events and maybe her normal encounter. There is no button to access this from the battle selector right now.

This is a small amount of content that is rare to see, no critical bug fixes or anything, I just wanted to make sure I could get events working as intended. This version requires a new run.

Dog Mammoth and Annagrama's HC2Plus:
Google Drive
If it were possible to add a 'good ending' to the game or the possibility of having a (female) ally, I would have a lot of ideas that unfortunately I could not implement independently and make public... but I'm happy that there are people who add a lot like you
 

Annagrama

Newbie
Dec 11, 2020
40
55
85
If it were possible to add a 'good ending' to the game or the possibility of having a (female) ally, I would have a lot of ideas that unfortunately I could not implement independently and make public... but I'm happy that there are people who add a lot like you
We could look into that. Maybe a feature similar to HC1 where you get pieces of a map by defeating bosses and then unlock some final challenges.
And same with allies, there were a couple in HC1
 

Fireglow

New Member
Dec 30, 2018
6
4
165
I noticed that in hardmode and possibly sandbox mode you can get into a unlimited repeat of the natasha (intoxicating plains girl) defeats you loop, if your corroption / additction are to high and max lust are to low, you instantly get defeated again and again and again, while hot, it is somewhat of a softlock, maybe it is possible to add a failsafe that if you reach that point you get kicked out of the fight?
 

Annagrama

Newbie
Dec 11, 2020
40
55
85
I noticed that in hardmode and possibly sandbox mode you can get into a unlimited repeat of the natasha (intoxicating plains girl) defeats you loop, if your corroption / additction are to high and max lust are to low, you instantly get defeated again and again and again, while hot, it is somewhat of a softlock, maybe it is possible to add a failsafe that if you reach that point you get kicked out of the fight?
I fixed it! Natasha should now make you cum a maximum of 4 times in a row before letting you go. It will be included in the next update to the mod (and it is a Hard Mode thing, you could always also just disable Hard Natasha from the text file)
 

shojenzu

Newbie
Sep 2, 2020
24
15
61
We could look into that. Maybe a feature similar to HC1 where you get pieces of a map by defeating bosses and then unlock some final challenges.
And same with allies, there were a couple in HC1
Yes, but there was a wave version without an end, another thing that would be cool is a bit of plot to the game with a story of the character and the antagonist, you could implement a final boss with which you can choose a submissive path and do the (bad) submissive ending or instead oppose and do the (good) dominant ending, there is a lot of potential, for example I would choose as the final boss a sort of demon / succubi... You could use Aletta Ocean as the final boss ^_^ rcszbiavmnw31.png
 
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