May 15, 2018
153
136
215
DogMammoth & Annagrama your both AWESOME!

Not only haven't I had an issue with any updates as far as getting them to work, but you both have listened to every post i have made and pretty much fixed everything i ever asked for.

so thats why i am going to keep nit picking because i feel its going to be seen and adjusted.

Gianna i like it and i dont.

the like is the milf body size, HELL YEAH got my attention IMMEDIATELY. The moves mixed with a video or two, nicely done.

the dislike, i do not like the wasted talking turns. she takes way too long to get into her groove. i have mentioned this before, just wasted turns on so many of the fights. thats my biggest thing. not a fan of the different events, like a table full of food (Gianna), or a stretching lesson (sophie) even my favorite Liz from plains, forget the shower stuff, lets battlefuck girl! come at me.

again im just venting. Thanks for all of the considerations, and keep up the good work
 
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DogMammoth

Newbie
May 24, 2018
94
168
147
DogMammoth & Annagrama your both AWESOME!

Not only haven't I had an issue with any updates as far as getting them to work, but you both have listened to every post i have made and pretty much fixed everything i ever asked for.

so thats why i am going to keep nit picking because i feel its going to be seen and adjusted.

Gianna i like it and i dont.

the like is the milf body size, HELL YEAH got my attention IMMEDIATELY. The moves mixed with a video or two, nicely done.

the dislike, i do not like the wasted talking turns. she takes way too long to get into her groove. i have mentioned this before, just wasted turns on so many of the fights. thats my biggest thing. not a fan of the different events, like a table full of food (Gianna), or a stretching lesson (sophie) even my favorite Liz from plains, forget the shower stuff, lets battlefuck girl! come at me.

again im just venting. Thanks for all of the considerations, and keep up the good work
Yeah, I gotta keep the talking and story stuff to the encounters just to make it mesh with the rest of the game. I'll have a conniption if I feel like content is too jarring or images don't flow together in a way that makes sense at least a bit. That consideration is honestly what makes enemy creation take so long sometimes, but it feels cheap without it.
 
May 15, 2018
153
136
215
Yeah, I gotta keep the talking and story stuff to the encounters just to make it mesh with the rest of the game. I'll have a conniption if I feel like content is too jarring or images don't flow together in a way that makes sense at least a bit. That consideration is honestly what makes enemy creation take so long sometimes, but it feels cheap without it.

Thats fine. i have my own conniption to just get the battle started...lol

i dont like a lot of talking. just give me my opponent and lets battle it out.

Love Gianna, didnt care for all the talking. anyway thanks for considerations.
 

Kealoz

Member
Oct 24, 2018
152
205
247
Yeah, I gotta keep the talking and story stuff to the encounters just to make it mesh with the rest of the game. I'll have a conniption if I feel like content is too jarring or images don't flow together in a way that makes sense at least a bit. That consideration is honestly what makes enemy creation take so long sometimes, but it feels cheap without it.
I think I agree, it does feel better to me when enemies do have more text and story toward the enemies. While it can get annoying the 100th time I am fighting an enemy, without it, it just feels like it is; porn stills with battle mechanics. At that point I can think of games with better battle mechanics and porn actually created for the game that I'd rather go play for a smutty game experience.
 
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May 15, 2018
153
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first time through ok sure, curious to see what the background is.

after that I almost want a disable dialogue feature. lol.

just get the battles started and have at it. just saying.
 

Kealoz

Member
Oct 24, 2018
152
205
247
first time through ok sure, curious to see what the background is.

after that I almost want a disable dialogue feature. lol.

just get the battles started and have at it. just saying.
But at that point, why play a porn game at all? If the real porn is the draw, why not go watch it? If the battlefuck is the draw, there's multiple other H games out there that do it better. If it's just the battle itself? Then there's faaaar better games out there for that one.
 
May 15, 2018
153
136
215
But at that point, why play a porn game at all? If the real porn is the draw, why not go watch it? If the battlefuck is the draw, there's multiple other H games out there that do it better. If it's just the battle itself? Then there's faaaar better games out there for that one.

Why? Thats fair Question.

Because This game has modders willing to adjust the game to my preferences for the most part. So I am focused on this game for a while then i will move on to another game. and believe me i have played every BF game available ( at least that i know) and this is one of the best, in my opinion, even if its text based.

The Real Draw is the combination of Real Porn & Battlefucking / Sexfighting. and that puts this game at the top of my list. but to each their own.
 
Last edited:
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DogMammoth

Newbie
May 24, 2018
94
168
147
Finally finished my Christmas update for HC2Plus just a little late. Added a new duo boss, Santa's Helpers, to the Foothills. The boss has BJ, titjob, and sex phases, each of those phases has two variations for each of the two girls. There are lots of little interphase scenes, too. The fight currently has 5 video clips, including the final orgasm scene. There are like 10+ different orgasm scene variations, probably like 6 majorly different orgasm scenes.

There are two new achievements to get that unlock two new bad traits. One is from the bad end, the other involves liking Milfs and pussy a lot. I tried to make this fight harder/last a longer amount of turns, which means you can come out of this fight pretty messed up even if you win.

I'm not at my usual workplace so I really hope there aren't any critical bugs I missed, lmk if anyone finds any.
The APK won't be updated until 12/29 most likely.

Dog Mammoth and Annagrama's HC2Plus:

View attachment santashelpers4.webp
 
May 15, 2018
153
136
215
Just tried a playthrough of the new SaNTA Helpers

while doing an autobattle... i ended up getting this error? if you can fix this

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/Enemies/SantasHelpers.rpy", line 212, in script
    $ result = confused()
  File "game/Enemies/SantasHelpers.rpy", line 212, in <module>
    $ result = confused()
  File "game/script.rpy", line 1131, in confused
    if not autoLustBasedRoll(0.18):#do an inverted lust roll to see if player mistakenly selects it
  File "game/script.rpy", line 823, in autoLustBasedRoll
    return random.random() < probability
TypeError: '<' not supported between instances of 'float' and 'complex'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/Enemies/SantasHelpers.rpy", line 212, in script
    $ result = confused()
  File "C:\Users\Stone\OneDrive\Desktop\game\HeroCorruption2-1.85-win\renpy\ast.py", line 827, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\Stone\OneDrive\Desktop\game\HeroCorruption2-1.85-win\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/Enemies/SantasHelpers.rpy", line 212, in <module>
    $ result = confused()
  File "game/script.rpy", line 1131, in confused
    if not autoLustBasedRoll(0.18):#do an inverted lust roll to see if player mistakenly selects it
  File "game/script.rpy", line 823, in autoLustBasedRoll
    return random.random() < probability
TypeError: '<' not supported between instances of 'float' and 'complex'

Windows-10-10.0.26100 AMD64
Ren'Py 8.3.4.24120703
  1.90
Fri Dec 26 09:45:44 2025
 
Jun 9, 2023
38
31
93
I played it for 2 hours and I still dont understand the fame system. Like am I supposed to lose ? I made builds that defeated the tales of majyal in 2 hours and these games fame system is just giving me a head ache. A explanation well be appreciated.
 
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Chronwalk

Member
Mar 18, 2019
219
291
257
I played it for 2 hours and I still dont understand the fame system. Like am I supposed to lose ? I made builds that defeated the tales of majyal in 2 hours and these games fame system is just giving me a head ache. A explanation well be appreciated.
Fame works like this, for each enemy you defeat in the game, you get points (It'd be nice if Diogaoo added multipliers in the skilltree section). The higher tier the enemy, the more points you get. Bosses give you large amounts, 3-star enemies onwards also, give good amounts, the idea is having a "good" beginning run (with high attk and dexterity for stamina restoration), so you can rush into high level "enemies", defeat them, and grind fame. Once you reach 1k fame (in the current run), you can access boss rush after going to the tavern, a mechanic that is there only for you to see how far you can get there (limit testing), it's the most "end-game" currently in the game...

If you had a bad beginning, or lose for being corrupted/mind broken, you naturally, recollected low amounts of fame, which adds to your base fame that you spend in the skilltree...

TL;DR: In-game fame, needed to access boss rush (You lose it once the run ends).
Fame: Your total fame, used to get more stats before starting another run...
 

FerousMetal

Newbie
Apr 9, 2018
66
142
93
Yeah, I gotta keep the talking and story stuff to the encounters just to make it mesh with the rest of the game. I'll have a conniption if I feel like content is too jarring or images don't flow together in a way that makes sense at least a bit. That consideration is honestly what makes enemy creation take so long sometimes, but it feels cheap without it.
I also personally enjoy the talking and story for the enemies. I personally like the slower pace and it feeling cohesive.
 
  • Heart
Reactions: DogMammoth
Jun 9, 2023
38
31
93
Fame works like this, for each enemy you defeat in the game, you get points (It'd be nice if Diogaoo added multipliers in the skilltree section). The higher tier the enemy, the more points you get. Bosses give you large amounts, 3-star enemies onwards also, give good amounts, the idea is having a "good" beginning run (with high attk and dexterity for stamina restoration), so you can rush into high level "enemies", defeat them, and grind fame. Once you reach 1k fame (in the current run), you can access boss rush after going to the tavern, a mechanic that is there only for you to see how far you can get there (limit testing), it's the most "end-game" currently in the game...

If you had a bad beginning, or lose for being corrupted/mind broken, you naturally, recollected low amounts of fame, which adds to your base fame that you spend in the skilltree...

TL;DR: In-game fame, needed to access boss rush (You lose it once the run ends).
Fame: Your total fame, used to get more stats before starting another run...
I will be lying if I said I understood what you said. But what I got was you defeat enemies you get fame. But the question is how much am I getting ?
 

DogMammoth

Newbie
May 24, 2018
94
168
147
Just tried a playthrough of the new SaNTA Helpers

while doing an autobattle... i ended up getting this error? if you can fix this

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/Enemies/SantasHelpers.rpy", line 212, in script
    $ result = confused()
  File "game/Enemies/SantasHelpers.rpy", line 212, in <module>
    $ result = confused()
  File "game/script.rpy", line 1131, in confused
    if not autoLustBasedRoll(0.18):#do an inverted lust roll to see if player mistakenly selects it
  File "game/script.rpy", line 823, in autoLustBasedRoll
    return random.random() < probability
TypeError: '<' not supported between instances of 'float' and 'complex'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/Enemies/SantasHelpers.rpy", line 212, in script
    $ result = confused()
  File "C:\Users\Stone\OneDrive\Desktop\game\HeroCorruption2-1.85-win\renpy\ast.py", line 827, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\Stone\OneDrive\Desktop\game\HeroCorruption2-1.85-win\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/Enemies/SantasHelpers.rpy", line 212, in <module>
    $ result = confused()
  File "game/script.rpy", line 1131, in confused
    if not autoLustBasedRoll(0.18):#do an inverted lust roll to see if player mistakenly selects it
  File "game/script.rpy", line 823, in autoLustBasedRoll
    return random.random() < probability
TypeError: '<' not supported between instances of 'float' and 'complex'

Windows-10-10.0.26100 AMD64
Ren'Py 8.3.4.24120703
  1.90
Fri Dec 26 09:45:44 2025
Should be fixed and updated. I'm surprised that error didn't crop up sooner, I didn't account for lust being greater than mlust in lust rolls in autobattle.

You can take the script.rpy file out of /game/ folder in Gdrive and overwrite just that one file to fix it.

Dog Mammoth and Annagrama's HC2Plus:
 
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Dobrick

New Member
Dec 22, 2020
1
0
95
Here is a bug. If minigame started with wasd - when you need fast choise directions - if keyboard not in English at this moment - game not works.
 

DogMammoth

Newbie
May 24, 2018
94
168
147
Here is a bug. If minigame started with wasd - when you need fast choise directions - if keyboard not in English at this moment - game not works.
That is definitely just from the way the game dev, Diogaoo, handles languages. I would fix that but I don't know what else it would break if I did. From what I saw it's all hardcoded to use English.
 

anotherstuff

New Member
Apr 13, 2022
4
11
13
Finally finished my Christmas update for HC2Plus just a little late. Added a new duo boss, Santa's Helpers, to the Foothills. The boss has BJ, titjob, and sex phases, each of those phases has two variations for each of the two girls. There are lots of little interphase scenes, too. The fight currently has 5 video clips, including the final orgasm scene. There are like 10+ different orgasm scene variations, probably like 6 majorly different orgasm scenes.

There are two new achievements to get that unlock two new bad traits. One is from the bad end, the other involves liking Milfs and pussy a lot. I tried to make this fight harder/last a longer amount of turns, which means you can come out of this fight pretty messed up even if you win.

I'm not at my usual workplace so I really hope there aren't any critical bugs I missed, lmk if anyone finds any.
The APK won't be updated until 12/29 most likely.

Dog Mammoth and Annagrama's HC2Plus:
Google Drive
View attachment 5564741
How could I play this version plus? I downloaded the file but im completely lost :c
 

Kyo Nyuu

Newbie
May 15, 2023
29
23
136
Finally finished my Christmas update for HC2Plus just a little late. Added a new duo boss, Santa's Helpers, to the Foothills. The boss has BJ, titjob, and sex phases, each of those phases has two variations for each of the two girls. There are lots of little interphase scenes, too. The fight currently has 5 video clips, including the final orgasm scene. There are like 10+ different orgasm scene variations, probably like 6 majorly different orgasm scenes.

There are two new achievements to get that unlock two new bad traits. One is from the bad end, the other involves liking Milfs and pussy a lot. I tried to make this fight harder/last a longer amount of turns, which means you can come out of this fight pretty messed up even if you win.

I'm not at my usual workplace so I really hope there aren't any critical bugs I missed, lmk if anyone finds any.
The APK won't be updated until 12/29 most likely.

Dog Mammoth and Annagrama's HC2Plus:
Google Drive
View attachment 5564741
bro what a perfect " distraction " for the mini game... you guys dont stop making the game better with the mod. Btw same bug as The Witch had, wich makes the Little Helpers have same bug.
 
Last edited:
3.50 star(s) 35 Votes