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nitrolith

Member
Game Developer
Nov 18, 2021
274
2,603
nitrolith shoulder is missing, sometimes the animation stuck even when unclicked.
View attachment 1643053
can we have sera lewd too please?
btw this choice has any effect on both of them? should i pick sera for harem?
Thanks, that part will change anyways because most people prefer to pick actions on the side directly instead of clicking on Cecille. So I'll change it to that later.

As for the choices, the harem option is going to be trying to have equal points with all the girls.
 
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rubbermaid

Newbie
Jun 21, 2018
55
190
I'm still halfway there at the moment. Currently trying to train Sera so I have a question. Will there be an armpit licking content at some point of the game?
 

nitrolith

Member
Game Developer
Nov 18, 2021
274
2,603
I'm still halfway there at the moment. Currently trying to train Sera so I have a question. Will there be an armpit licking content at some point of the game?
Funny you would say that, because I wanted to include it in the Sera's update for the Queen, but thought it might be better to wait a bit more. I'm still planning to do it eventually.
 
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bugfinder

Active Member
Jan 30, 2019
565
203
Thanks, that part will change anyways because most people prefer to pick actions on the side directly instead of clicking on Cecille. So I'll change it to that later.

As for the choices, the harem option is going to be trying to have equal points with all the girls.
yeah action from side like other minigames is better than clicking like this.
i dont even know we can click her lips.

btw.. can i know who is the artist? im interested with their other works.

in the future, can we change mars name? maybe for immersion?
can we have Vi her justice? she is completely forgotten. (repeatable scene is okay for her)
 

nitrolith

Member
Game Developer
Nov 18, 2021
274
2,603
yeah action from side like other minigames is better than clicking like this.
i dont even know we can click her lips.

btw.. can i know who is the artist? im interested with their other works.

in the future, can we change mars name? maybe for immersion?
can we have Vi her justice? she is completely forgotten. (repeatable scene is okay for her)
I'm doing everything on my own (except music). Never drew digitally before until now so I don't have any other stuff online.

If people want to change the name I can include that.
As for Vi, next update should have some content with her.
 
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bugfinder

Active Member
Jan 30, 2019
565
203
I'm doing everything on my own (except music). Never drew digitally before until now so I don't have any other stuff online.

If people want to change the name I can include that.
As for Vi, next update should have some content with her.
alone!?
whoa.. you are talented!
i will tell this game to my discord friends.
not gonna lie, making art and programing renpy is not easy but goodluck!
1644422668738.png
is this sentence still needed? i dont think this phase still called a DEMO.
1644422851825.png
and instead Q and H, why not teasing and pleasure? (i dont think people understand quick and hold)
1644423608369.png
you should explain the meaning of all bar, left is mars bar and right is the woman and what is each. (why woman have stamina bar? what for?)
i know you had so much things to improve,but i dont know if someone like fighting feature in porn games, im sure you can make it more interesting without making so much improvement. (like 3 random scenes with lewd picture of them defeating demon maybe enough?)
i dont know if you want to make it like karryn prison battle feature, i dont think you need to go that far.
 

rubbermaid

Newbie
Jun 21, 2018
55
190
Funny you would say that, because I wanted to include it in the Sera's update for the Queen, but thought it might be better to wait a bit more. I'm still planning to do it eventually.
Fantastic. Can't wait for the next update. This game is definitely promising.
 

bugfinder

Active Member
Jan 30, 2019
565
203
sigh.. but he already put good effort at battle animation.
i think you already put your mind with that battle feature, give us a reward to use that battle feature instead skipping it!

edit : tinge? tingle?
1644427473310.png
 
Last edited:

MoCus

Newbie
Feb 24, 2018
18
23
im crashing whenever i try to get to the 3rd curse break scene (2nd curse break for priestess)


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/scripts/k.rpy", line 683, in script call
    call screen k_command_menu
  File "game/scripts/k.rpy", line 683, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 970, in script
    $ renpy.jump(ev)
ScriptError: could not find label 'p_climax_2'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "D:\Hazir Stuff\Hazir\games\HeroPartyMustFall-0.2.3-pc\renpy\bootstrap.py", line 316, in bootstrap
    renpy.main.main()
  File "D:\Hazir Stuff\Hazir\games\HeroPartyMustFall-0.2.3-pc\renpy\main.py", line 578, in main
    run(restart)
  File "D:\Hazir Stuff\Hazir\games\HeroPartyMustFall-0.2.3-pc\renpy\main.py", line 143, in run
    renpy.execution.run_context(True)
  File "D:\Hazir Stuff\Hazir\games\HeroPartyMustFall-0.2.3-pc\renpy\execution.py", line 908, in run_context
    context.run()
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/scripts/k.rpy", line 683, in script call
    call screen k_command_menu
  File "game/scripts/k.rpy", line 683, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 576, in script call
    call screen k_command_menu
  File "game/script.rpy", line 606, in script call
    call screen a_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 488, in script call
    call screen w_command_menu
  File "game/script.rpy", line 519, in script call
    call screen p_command_menu
  File "game/script.rpy", line 970, in script
    $ renpy.jump(ev)
  File "D:\Hazir Stuff\Hazir\games\HeroPartyMustFall-0.2.3-pc\renpy\script.py", line 898, in lookup
    raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'p_climax_2'.

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Hero Party Must Fall 0.2.3
Wed Feb 09 19:52:14 2022
 
  • Like
Reactions: Bjorkinstein

Bjorkinstein

Newbie
Feb 23, 2019
43
59
im crashing whenever i try to get to the 3rd curse break scene (2nd curse break for priestess)
I am actually facing the same issue. I believe its trying to play the curse break scene when I haven't actually accumulated enough pleasure to break the curse, though the reasoning may be different on your end.
 

MoCus

Newbie
Feb 24, 2018
18
23
I am actually facing the same issue. I believe its trying to play the curse break scene when I haven't actually accumulated enough pleasure to break the curse, though the reasoning may be different on your end.
could be, i did get it to full. but then the bar bugged out and reset back to halfway. however the option to choose between pillow talk and break curse scene was given to me every training session since.

i'll try going to an earlier save and hacking that meter to full
 

MoCus

Newbie
Feb 24, 2018
18
23
nope, wasn't it. looks like a real bug.
read through a bit of the code, it's trying to jump to an event labeled `p_climax_2` which doesn't exist
while i was reading through events i saw that i missed like 3 peeping events that havn't triggered yet.
 

zerojack123

Member
Sep 6, 2018
217
211
Thanks, that part will change anyways because most people prefer to pick actions on the side directly instead of clicking on Cecille. So I'll change it to that later.

As for the choices, the harem option is going to be trying to have equal points with all the girls.
That's good to know as long you don't force a harem or make the harem a necessary requirement for a ending.
 

nitrolith

Member
Game Developer
Nov 18, 2021
274
2,603
I am actually facing the same issue. I believe its trying to play the curse break scene when I haven't actually accumulated enough pleasure to break the curse, though the reasoning may be different on your end.
You're probably still using the old version, the hotfix-1 version doesn't have this issue.
Also, there isn't a 2nd curse break in this update, it will be available in v0.3.
 

bugfinder

Active Member
Jan 30, 2019
565
203
can you give me hint for harem?
because there is so little dialogue to improve relation with girls.
should i choose VI then Sera and then Cecile? (i think we only got 4 dialogue for relation 2 for cecile)
 

Suprserpent

Member
Mar 20, 2021
208
294
nitrolith Extremely happy to see that her clit is starting to be teased. The daytime minigame is now my favorite part! Excited to see how much Mars will play with her pussy and clit in the future. Maybe it'll get bigger... :sneaky:
 
  • Like
Reactions: nitrolith

nitrolith

Member
Game Developer
Nov 18, 2021
274
2,603
can you give me hint for harem?
because there is so little dialogue to improve relation with girls.
should i choose VI then Sera and then Cecile? (i think we only got 4 dialogue for relation 2 for cecile)
There will be plenty of choices later, the idea is to have points for all the heroines.
Vi can probably be ignored in the harem options as she will stick with Mars no matter what.
 
4.70 star(s) 322 Votes