CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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bfc233

Newbie
Jul 31, 2023
59
118
I have to say, this is not the usual kind of game I appreciate.
It goes entirely too hard on it's own tropes, but that kind of overexaggeration is to be expected from the source material.

Yet somehow you managed to make this work way better than it had any right to.

I'm looking forward to where you'll take this.
 
  • Like
Reactions: jamjammerson
Sep 30, 2020
87
124
Which sucks because I have no interest in his next idea for a game, and HPMF seems like a massive success. I guess it's good that Nitro doesn't want to milk this game for an eternity like many other devs do with their succesful projects but that's a cope.
I mean who knows? MAYBE his next project ends up being better, but i believe the dude has too much gold on his hands to just forget this game and move on after he ends it, maybe im wrong, but he could go the AKABUR route, and after ending the game he works on a fully refined, complete and rounded version of the game, even reworking earlier art to keep the game art style consistent to his later work (the dude has clearly improved massively since he started, he could rework the early art to fit it to his modern style) he could also add some ideas he couldnt add originally because of time, and hell maybe even expand the plot.

He could also go the Sunset route and literally do the bare minimum while getting maximum results.
 
  • Like
Reactions: seville21

seville21

Newbie
Oct 1, 2018
62
33
I mean who knows? MAYBE his next project ends up being better, but i believe the dude has too much gold on his hands to just forget this game and move on after he ends it, maybe im wrong, but he could go the AKABUR route, and after ending the game he works on a fully refined, complete and rounded version of the game, even reworking earlier art to keep the game art style consistent to his later work (the dude has clearly improved massively since he started, he could rework the early art to fit it to his modern style) he could also add some ideas he couldnt add originally because of time, and hell maybe even expand the plot.

He could also go the Sunset route and literally do the bare minimum while getting maximum results.
I have been suffering Something unlimited for about a decade now, that game and rogue-like are what motivate me to learn how to code and draw so that i can finish them myself cause the lazy-ass devs won't. Akabur did do good with PT gold but remember that he didnt even touch WT and the fans had to do the silver edition themselves, also star channel took like two years before Genie could bang lol. anyway, I do wish for Nitro not to abandon this setting and characters after completion, but from what he has posted i feel like he is ready to move on, i just hope he doesn't abandon game development altogether, i can't take another shadman like disappearance.
 
  • Like
Reactions: Hezor

anonymous316

Active Member
Oct 6, 2017
537
645
Haven't played it yet but this game just looks so good, planning to wait for development to finish before digging into it.
Wonder if it'll be sold anywhere.
 

Brololol

Member
Oct 19, 2017
360
357
oh my, the game has way more story and content than what i anticipated. At first i thought i've arrived at the end, then i went into game files And seen that there are way more thing than i had unlocked. So i played For A little more and yes< more progress begun.
 

Talilover

Member
Oct 29, 2018
177
611
I'm fairly patient.
I get that brobro, but I don't think there's any medium other than survival crafting games on steam that "cook" as long as porn games do. The game is in a solid state as of now with plenty of content to offer, I'd reconsider holding off

Waiting "at least a year" is being generous (cus...you know...the first post was 2 years ago)
 
  • Like
Reactions: destroyerofassholes

fbombian

New Member
Dec 29, 2019
3
7
I never watch anime or hentai but this game was so freaking good. The corruption of Cecille was so well written. Any other hentai or game recommendations?
Taffy tales is the good the art may be off-putting but it fits it right ravager is also great but your a dragon the story really elevates it
 

FluffyTheAwful

New Member
Jun 26, 2022
13
13
I get that brobro, but I don't think there's any medium other than survival crafting games on steam that "cook" as long as porn games do. The game is in a solid state as of now with plenty of content to offer, I'd reconsider holding off

Waiting "at least a year" is being generous (cus...you know...the first post was 2 years ago)
I'm waiting for the Erin Gender Bender content to get added since I like that stuff and I rarely see these kinds of stories where the cuck get's turned into a girl themselves and get fucked by the guy who cucked them.
 
Jul 27, 2020
394
1,010
taffy tales fell off after the AI shit
What's the problem with AI? 90% of the games on this site in general are either honey select or clippings from real porn, but it's worth it to make images using ai tools, the Twitter fanatics immediately start butthurt.


It also turned into cuck game + one char has most content (which is perhaps one of the 2 chars I deem uninteresting)
So where are the cons? NTR is based. If you're whining about it in the comment section of a ntr game, that just confirms it.
 

XSilentX

Member
Apr 16, 2019
118
91
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 486, in script call
    call screen p_command_menu
  File "game/script.rpy", line 486, in script call
    call screen p_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 451, in script call
    call screen w_command_menu
  File "game/script.rpy", line 486, in script call
    call screen p_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 451, in script call
    call screen w_command_menu
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 486, in script call
    call screen p_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1950, in script
    call screen p_status_1 with fade
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/scripts/ui.rpy", line 2405, in execute
    screen p_status_1:
  File "game/scripts/ui.rpy", line 2405, in execute
    screen p_status_1:
  File "game/scripts/ui.rpy", line 2441, in execute
    if sub_page == 1:
  File "game/scripts/ui.rpy", line 2442, in execute
    vbox:
  File "game/scripts/ui.rpy", line 2497, in execute
    text getHeroineFetishes(heroine):
  File "game/scripts/init/prep.rpy", line 338, in getHeroineFetishes
    if heroine.phase[0] < 2 or dmm_first:
NameError: global name 'dmm_first' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 486, in script call
    call screen p_command_menu
  File "game/script.rpy", line 486, in script call
    call screen p_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 451, in script call
    call screen w_command_menu
  File "game/script.rpy", line 486, in script call
    call screen p_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 451, in script call
    call screen w_command_menu
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 486, in script call
    call screen p_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1950, in script
    call screen p_status_1 with fade
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\screen.py", line 430, in visit_all
    callback(self)
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\screen.py", line 440, in per_interact
    self.update()
  File "D:\Games\Nova pasta\Games\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/scripts/ui.rpy", line 2405, in execute
    screen p_status_1:
  File "game/scripts/ui.rpy", line 2405, in execute
    screen p_status_1:
  File "game/scripts/ui.rpy", line 2441, in execute
    if sub_page == 1:
  File "game/scripts/ui.rpy", line 2442, in execute
    vbox:
  File "game/scripts/ui.rpy", line 2497, in execute
    text getHeroineFetishes(heroine):
  File "<screen language>", line 2497, in <module>
  File "game/scripts/init/prep.rpy", line 338, in getHeroineFetishes
    if heroine.phase[0] < 2 or dmm_first:
NameError: global name 'dmm_first' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Hero Party Must Fall 0.4.7-Bugfixes-2
I keep getting this error whenever I click on heart to see the girls progress previous versions didn't have this problem.
 
4.70 star(s) 322 Votes