Would the sex scene graphic be updated to account pregnancy in the future? if not, are pregnant specific sex scene planned?
Also, if twins (and more) actually implemented, would iris belly got bigger too when having them?
I also hope you'll consider giving iris 100% pregnancy chance regardless of moon cycle skill (like as final tier of pregnancy chance increasing skill) mainly for that S rarity kin goal.
We're definitely not going to update
all or probably even many of the CGs for pregnancy. Making one specific set that reflects pregnancy is possible, but not a priority right now. I don't think we'll do anything visually different for twins+ but that is an option and could be interesting.
For S-ranks you'll be able to use gem dust (the currency you get for releasing kin) to upgrade kin rarity in the future. Going from B to A won't take much but going to S will. But there will be a path to rank up to S without having to just get lucky. But skills that boost odds isn't a bad idea. I was also thinking of letting players do some pregnancy self-care stuff to boost rank odds, like visiting the hot springs, but I'm not 100% sure I want to do that.
As for standing picture, its a bit let down that the pregnant standing picture only available for naked and default outfit, i hope you could consider to maybe made purple dress and evening dress as the "representatives" pregnant standing picture for the skimpy/elegant status outfit, both are free, and kind of fitting, for purple dress, iris never shown using protection/birth control or anything remotely similar in the brothel, as for the evening dress its because it was given to iris by the count which hinted iris could marry him as a quest option (though personally i want it to be cute cowgirl and cocktail dress lol).
We may add more outfits that reflect pregnancy. I don't want to have to do
every outfit as I want to be free to make an absurd number of outfits. Stuff like futanari is also coming and the same rules will apply to that: only the default outfit and nude option will reflect that status. But adding a small number of other outfits isn't a bad idea! Your suggestions on the ones to add make sense, too, that's a really good idea.
If there's no plan for player assigned keybind, i think counterspell would be better as A W D C Z, ...i'm pretty sure its a me problem though, since after seeing the middle part of the star are A and D, i automatically assume the top part were W not S, while the swapping X with C stemmed from me trying to press X with index finger while for some reason ring finger decidedly to go to Z. So i guess the numpad would be 1 4 8 6 3.
I didn't plan to do player key binds, but A, W, D, C, Z isn't a bad idea. A, S, D, X, Z was easy for me to get used to after a bit. 1-5 is like impossible for me, though. Allowing key assignments is not something I've designed the engine for, but it's not impossible. That's probably the best long term solution, so maybe I'll start working on that.
Anyway, thanks for all the feedback, I appreciate it!