Queen_Nothing
Active Member
- Dec 22, 2021
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SAO 1/2 are actually very linear. Wake up, do the task that Kirito reminds you (himself) that he has to do, go through the events until the day ends and repeat. The moments where you have any open world exist purely for optional scenes and tidbits of extra information. 1 rewarded a little bit of investigation and exploration more than 2, I'd say. But there's still parts in both, especially the recent updates to 2.I searched through this thread but I wanna ask anyways. I really really like solgante raiohgar marnie's communication logs style content. I really liked Fujino's Sakura's and scathach. Did not play SAO. SAO looks more openworldish and complex to me I dont want to click everywhere to get the next scene. Should I give a chance anyways? And more games like I mentioned?
As for comms scenes? I'd say there's splashes of it through the SAO games, but it's a rare technique used to show off scenes as opposed to being the framework of your interaction with the girl, like how Raiohgar/Solgante does it.