i think you have piont the flow....its not the same...and from the point of view,....besides the difficulties....i think it was a very more fun game,...expel for people how like strategie.....
.....but i was try to be confident......it fuck me up to dont know where the next update was coming,....wait for it all the day,...see some "noobs" (i was some art of the noobs) how cant read the breakthrough to winning game.....
Usually my first judgement for a game is "How playable is this without a guide".
Some are simple, some tell you what you need to know, and some are incredibly obtuse in how they actually give you any of the relevant information, leading you to go around in circles as you try to figure out what it is you should be doing.
This isn't to say I never use guides - I've had to swallow my pride and look up what the hell I needed to do for more than a few games because either I was too stupid to figure it out or the information was just plain cryptic - but it really depends on a case by case basis.
This game, at its core, gives you the
relevant information you will need to clear fights. Yeah, you will get your ass kicked by the odd fight against a capturable girl every so often, and morax is morax, but it isn't hard to look at the list of available hilichurls from breeding and go "Pick this one". The only time I've had to look anything up was in regards to figuring out what the hell to do about hard mode alice, and that was more of a "Is there an answer to being carpet bombed" than "I don't know how this works".
Everything else comes down to strategy, and looking at what your units do in combat. And even then, that really only applies to the harder difficulties. On easy, once you start getting access to Mitachurls, you are already halfway towards winning. Once we get the new mini-update with all the extra information, I plan to poke around hellichurl difficulty to see if its worth doing after having beaten hard mode.