- May 27, 2020
- 608
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Are you sure you understand what "Game is dead" means? Connected is dead. A.O.A is dead. Life Happened is f'ckn dead. And those were amazing games. Go and see how many updates they released last year. A game that is being developed by one person is far from dead with two updates a year. I'd say it's a pretty average speed for the games like this. And what is the point in such complaints? Motivate a developer to work faster? I've never seen it worked, but I've seen the opposite: the developers just abandoned their games because they didn't want to get this pile of shit for their work. The only real mistake I see is that the developer promised certain release frequency (if that really was the case). When the update - when it's ready, take it or leave it.so despite DB's promises were back to one update every 5 months with excuses, every. single. time. Game is dead... started off so promising.. Amazing..Best VN in years if not ever...now a convoluted shitshow with twice a year lackluster updates with the sole purpose of keepin the patreon goin...come on? I get everyone likes the renders and the original story but....come on?
I heard you shouldn't feed gremlins... After midnight. Does that mean trolls are (somehow) related with gremlins?
can I know who are the 5th and 6th person in your signature? (from left)Feel free to walk on to another VN...
Well, I have been supporting Hillside since for a long time, and don't plan to stop now, but rather than the single developer argument, probably you would get more sympathy if you used the argument "single developer who is not doing this for a living". As far as I know (of course, I may be wrong), Dark Blue is doing this as a side project, it is not getting his living off it, so, it makes even more the case for him of being something done occasionally, not something to which he dedicates his time (aside that at a moment he really took a break, that also counts to make the period between updates look longer).Are you sure you understand what "Game is dead" means? Connected is dead. A.O.A is dead. Life Happened is f'ckn dead. And those were amazing games. Go and see how many updates they released last year. A game that is being developed by one person is far from dead with two updates a year. I'd say it's a pretty average speed for the games like this. And what is the point [...]
developer promised certain release frequency (if that really was the case). When the update - when it's ready, take it or leave it.
Yes, thanks for the correction, good point, and since this is probably a side project, two updates a year is not a bad result at all. Like everyone else, I can't wait to see what happens next with Charlie, Emma and the rest. But I also understand that the dev's productivity is what it is, and it's unlikely that he'll be able to release twice as many updates unless he dedicate all his time to the game development or find a helper. Yes, it's a bit frustrating that updates don't come out as often as any of us would like, but it's no different from dozens of great games being developed under similar conditions. And in no way does that make the game dead or "a convoluted shitshow", nor does blaming the developer for not being another DPC will lead to anywhere.Well, I have been supporting Hillside since for a long time, and don't plan to stop now, but rather than the single developer argument, probably you would get more sympathy if you used the argument "single developer who is not doing this for a living". As far as I know (of course, I may be wrong), Dark Blue is doing this as a side project, it is not getting his living off it, so, it makes even more the case for him of being something done occasionally, not something to which he dedicates his time (aside that at a moment he really took a break, that also counts to make the period between updates look longer).
What?!And what is the point in such complaints? Motivate a developer to work faster? I've never seen it worked, but I've seen the opposite
The fifth is from cure my addiction, and the sixth, I don't knowcan I know who are the 5th and 6th person in your signature? (from left)
The sixth is Nikki from "Long Road Home" which is a very good VN.can I know who are the 5th and 6th person in your signature? (from left)
aragh and bobbo69 are right. Charlotte from Cure My Addiction and Nikki from Long Road Homecan I know who are the 5th and 6th person in your signature? (from left)
I do find it strange that the renders are a head of the script as I would of thought it would of been the other way round
Agree. But I saw the same from few other developers. I was surprised too.I do find it strange that the renders are a head of the script as I would of thought it would of been the other way round
Ren'Py script is not the same as the story. I imagine, if the story has already been written but not yet scripted into Ren'Py, you could easily start designing and rendering the CG and leave scripting part for later. Doing it when you have already dealt with the scene design and character positioning difficulties in DAZ (or Blender) that may change the looks of "the final CG product" quite a lot from what you have imagined while writing the story.I do find it strange that the renders are a head of the script as I would of thought it would of been the other way round
aragh and bobbo69 are right. Charlotte from Cure My Addiction and Nikki from Long Road Home
The fifth is from cure my addiction, and the sixth, I don't know
thank youThe sixth is Nikki from "Long Road Home" which is a very good VN.
if enforced gf, is to your liking then it could be good, despite dozens of chicks ready to jump on mc at the very first sight.Is it good? I mean I see harem tag, and idk harem games seems kinda.... (not to offend anyone but I like sticking to one love interest)
Well, someone else has already pointed a possible practical problem, but you also have to see what DarkBlue means with "script". There a few games that start already with a broad script (not really a film script, but at least a kind of trace and mental storyboard), but most have only a broad idea about the story and some characters, that then develop as they go, and I think for DarkBlue that is partially the case.I do find it strange that the renders are a head of the script as I would of thought it would of been the other way round
Put more effort in this next time!Please stay on topic. Don't want to warn or ban someone from this thread.
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