Guys, I know it's so difficult to believe, but we know that people with patreon versions are not experiencing crashed saves, and non paying members on the DotArt discord are being removed if they report a crash save. We can draw our own conclusions but what we can know for sure is that so long as we have a paid game, this crash isn't happening. Dev might be an idiot but that doesn't change the facts. We also don't take into account that a company like patreon themselves could have some anti piracy measures for it's customers, or that the dev knows someone who could have the knowledge to build antipiracy measures. Let's agree to draw our own conclusions lol
Sweet Jesus have mercy, where is the facepalm reaction when you need one...
If multi-
billion dollar companies like motherfucking
Ubisoft can't even create a DRM
without directly tying it to their online service, then what really are the odds of this DotArt fool doing it in just a matter of weeks, or even months, or even
a full year? It simply isn't real because it simply isn't
doable. Period. End of story. You can draw whatever conclusions you want, but they are
blatantly wrong if you actually think this DotArt idiot is in any way capable of pulling off something like this.
It's a bug, and bugs are random. That is the whole truth of it. There is no difference between any of the paid versions and the pirated versions, because if there was, then
DotArt himself would have to leak every single pirated version to ensure they are all infected with his malware DRM code.
-Mal