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darkhound1

Well-Known Member
Game Developer
Aug 8, 2017
1,841
8,632
The other guy is part right, it happens at the reception location (and doctor too)
Yvette stat locked.

View attachment 1218774

Moving to the reception. It switch to the reception girl and don't go back to Yvette unless I hover the mouse again on Yvette's icon.
It even happens when the reception girl is not at her station.
View attachment 1218778
Since I agree that it is more of a bug than a feature, I have removed this behaviour for the next update.
So moving to reception or the doctor will no longer change the character displayed on the watch.
 

Dracconic Evolution

Active Member
Feb 28, 2020
733
375
Ok, I'm telling you I've read the code.

Let's take these simple steps to get you where you wanna be:

1) On the stat screen that looks like this (that you say is changing), click the green watch to turn it off (in this case we'll act like Jennifer is wrong):
View attachment 1218463
Now the mini-stat screen will disappear.

2) Now, select the character card (pic) for this example in #1 below. Then (assuming we want Yumiko permanent) select her as in #2 below (don't worry about the green watch yet):
View attachment 1218467
Now the mini-stat screen disappears again.

3) Now the character card (pic) should look like this:
View attachment 1218470

4) Now, click on Yumiko's character card (pic) as in #1 below. Then finally click the green watch as in #2 below.
View attachment 1218471

5) Done. Now it doesn't matter what location or what characters are on main screen. Yumiko's mini-stat screen will stay until you mess w/ it.

I hope this clarifies it for you. This is exactly how the code is written to behave. If you don't wish it to behave this way that would be personal preference and not an error with the coding nor a bug. Regards.
That maybe how it is written to "behave", but what I am telling is the mini stat screen that you describe in step 5 changes to the girls that are in the new location and you then have to hover your mouse over the icon again to get the girl you are tracking yet again.
 

Dracconic Evolution

Active Member
Feb 28, 2020
733
375
The other guy is part right, it happens at the reception location (and doctor too)
Yvette stat locked.

View attachment 1218774

Moving to the reception. It switch to the reception girl and don't go back to Yvette unless I hover the mouse again on Yvette's icon.
It even happens when the reception girl is not at her station.
View attachment 1218778
Also happens in your room if you are passing time for a certain event and someone comes to your room
 

SiJa

Engaged Member
Feb 21, 2018
2,132
24,126
Also happens in your room if you are passing time for a certain event and someone comes to your room
Your comment has been noted and even Darkhound has even looked at it and replied to a few posts above.
Granted... not to you directly, but he has other things to put his time into than making sure it's replied to everyone in that conversation...

https://f95zone.to/threads/holiday-island-v0-3-0-0-beta-darkhound1.3782/post-5869544

Being fixed.
Let's leave this to Darkhound and move on to another topic... like...
Where is this other hotel wing where Daniela and Sara live?
Do they have a separate Dinning room?
Who cooked that delicious Breakfast Sara brings to you?
:unsure:
 
Last edited:
Mar 29, 2017
29
5
Can anyone help? This game suddenly stopped working for me. I double click the .exe and I get a little spinning circle next to my mouse for a few seconds and then nothing happens.

Here my log -

Bootstrap to the start of init.init took 0.07s
Early init took 0.00s
Loader init took 0.07s
Loading error handling took 0.20s
Loading script took 2.86s
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,872
The other guy is part right, it happens at the reception location (and doctor too)
Yvette stat locked.

View attachment 1218774

Moving to the reception. It switch to the reception girl and don't go back to Yvette unless I hover the mouse again on Yvette's icon.
It even happens when the reception girl is not at her station.
View attachment 1218778
Dracconis69 darkhound1 Monsieur X
Good morning. Yes, it only currently does that at Reception and Doctor. Simply excluding lines 327-332 in Script resolves easily and does not change the overall behavior the the watch feature as is. Script attached is example of this completely fixed, no more issue. Regards.
 

SiJa

Engaged Member
Feb 21, 2018
2,132
24,126
Dracconis69 darkhound1 Monsieur X
Good morning. Yes, it only currently does that at Reception and Doctor. Simply excluding lines 327-332 in Script resolves easily and does not change the overall behavior the the watch feature as is. Script attached is example of this completely fixed, no more issue. Regards.
I think it's good you are trying to help...
However...
"Too many cooks spoil the broth"
You adding this before Darkhound the writer and creator of this game...has released his first Bugfix may cause unforseen issues than help. I could understand helping with something that's a game-breaker... but this is a minor thing.

As I said let him release his bugfix, It is going to be a few days or more yet as normal, he collects them all and does them all at the same time, and also for the Andriod user a download for them.

I can see you help on other games where maybe the dev is not active on this site or does not release bugfixes.
Darkhound is active on here, looks at posts, and fixes things.

Best to leave him to fix his own game?
:)
 
Last edited:

envy5

Newbie
Jun 22, 2017
45
11
Can anyone help? This game suddenly stopped working for me. I double click the .exe and I get a little spinning circle next to my mouse for a few seconds and then nothing happens.

Here my log -

Bootstrap to the start of init.init took 0.07s
Early init took 0.00s
Loader init took 0.07s
Loading error handling took 0.20s
Loading script took 2.86s
I have a similar problem, game suddenly stopped opening when it was working fine literally yesterday. No error screen or anything, just a completely unopenable game. I've tried redownloading the file, unzipping the file multiple times and running in admin mode, nothing works. All other games built in renpy still operate as intended, so it seems like a HI-isolated incident.

Log included also
Bootstrap to the start of init.init took 0.08s
Early init took 0.00s
Loader init took 0.06s
Loading error handling took 0.18s
Loading script took 3.07s
 

SiJa

Engaged Member
Feb 21, 2018
2,132
24,126
I have a similar problem, game suddenly stopped opening when it was working fine literally yesterday. No error screen or anything, just a completely unopenable game. I've tried redownloading the file, unzipping the file multiple times and running in admin mode, nothing works. All other games built in renpy still operate as intended, so it seems like a HI-isolated incident.

Log included also
Bootstrap to the start of init.init took 0.08s
Early init took 0.00s
Loader init took 0.06s
Loading error handling took 0.18s
Loading script took 3.07s
Maybe the issue with conflicting persistent files.
Copy the Persistent file in your save folder... (Holiday Island/game/saves)
Paste that Persistent in your AppData file (C: user/***/AppData/roaming/RenPy/Island-1499865023)*** your user id

Try to run the game again.
 
Last edited:
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Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,872
I think it's good you are trying to help...
However...
"Too many cooks spoil the broth"
You adding this before Darkhound the writer and creator of this game...has released his first Bugfix may cause unforseen issues than help. I could understand helping with something that's a game-breaker... but this is a minor thing.

As I said let him release his bugfix, It is going to be a few days or more yet as normal, he collects them all and does them all at the same time, and also for the Andriod user a download for them.

I can see you help on other games where maybe the dev is not active on this site or does not release bugfixes.
Darkhound is active on here, looks at posts, and fixes things.

Best to leave him to fix his own game?
:)
I can appreciate your cordial replay and opinion. User Dracconis69 is frustrated regarding the issue and I can offer assistance right now, today. There is absolutely no harm in this and will not spoil any broth, I assure you. Any future "official" bug fix will simply be copied over this repair, no harm done. Please understand that I am a modder, and by definition a mod either enhances or adds a benefit to a product, nothing else. The forementioned approach does that.

Again, I appreciate your viewpoint but it comes across a tad defensive. My assistance for folks is no different than yours, it simply uses a different toolset, the Dev is in no way disrespected in either case. Quite the opposite actually.

I extend a virtual handshake: we are all on the same team here. Any user can benefit from these assists or choose not to use them, nothing is forced nor deceptive, there is no ill will or intent, and no one is getting their proverbial toes stepped on. You may or may not see it that way and that's fine. Nobody's particular viewpoint or opinion is any better than another's.

I think it's good you are trying to help as well.
 
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yankeeInKy

Well-Known Member
Mar 1, 2020
1,921
6,323
Your comment has been noted and even Darkhound has even looked at it and replied to a few posts above.
Granted... not to you directly, but he has other things to put his time into than making sure it's replied to everyone in that conversation...

https://f95zone.to/threads/holiday-island-v0-3-0-0-beta-darkhound1.3782/post-5869544

Being fixed.
Let's leave this to Darkhound and move on to another topic... like...
Where is this other hotel wing where Daniela and Sara live?
Do they have a separate Dinning room?
Who cooked that delicious Breakfast Sara brings to you?
:unsure:
They better not have better coffee. Things could get ugly if Heather finds out.
 

SiJa

Engaged Member
Feb 21, 2018
2,132
24,126
I can appreciate your cordial replay and opinion. User Dracconis69 is frustrated regarding the issue and I can offer assistance right now, today. There is absolutely no harm in this and will not spoil any broth, I assure you. Any future "official" bug fix will simply be copied over this repair, no harm done. Please understand that I am a modder, and by definition a mod either enhances or adds a benefit to a product, nothing else. The forementioned approach does that.

Again, I appreciate your viewpoint but it comes across a tad defensive. My assistance for folks is no different than yours, it simply uses a different toolset, the Dev is in no way disrespected in either case. Quite the opposite actually.

I extend a virtual handshake: we are all on the same team here. Any user can benefit from these assists or choose not to use them, nothing is forced nor deceptive, there is no ill will or intent, and no one is getting their proverbial toes stepped on. You may or may not see it that way and that's fine. Nobody's particular viewpoint or opinion is any better than another's.

I think it's good you are trying to help as well.
Yes, just my views and opinions on it.
I can see you are a modder, which is great...but seen as Darkhound has said it will be in a bug fix soon was your assistance really required? a minor issue like that needed such fast attention, and was only really one person commenting on it?

I help people with tricks/tips/and hints to play the game... yes the odd thing deeper in terms of when people get crashes etc...
but do not go into modding the game or changing code.

I will say I have basic knowledge of RenPy... but have knowledge of other coding and computer programming.
My worry is, that sometimes there is more than one way to fix something. what happens when the fix Darkhound decides to implement is not in the script file and then two fixes exist in the code?
 

6k

Newbie
Sep 2, 2017
28
1
Hi....I just downloaded v 3.0 and I am missing my safe files...is is mayor problem or just mine?
 
Sep 24, 2020
482
307
Holiday Island [v0.3.0.0 Beta] [darkhound1] crunched

Original Size PC: 1,84 GB
Original Size Mac: 1,81 GB

Compressed Size PC: 845 MB
HolidayIsland-0.3.0.0-pc-crunched.7z: Workupload PC -


Compressed Size Mac: 821 MB
HolidayIsland-0.3.0.0-mac-crunched.7z: Workupload Mac -


This compression is unofficial and untested, use at your own risk.
Compressing process reduces quality and can break the game.

Tools:
UnRen v0.91 (Sam@f95zone) - YAC v3.1b (hngg@f95zone) -
Please add Mega link.
 

Monsieur X

Engaged Member
May 26, 2018
2,527
3,361
Hi....I just downloaded v 3.0 and I am missing my safe files...is is mayor problem or just mine?
Do you still have your previous version of the game ? If so, try coping the saves from <Holiday Island folder previous version>/game/saves to <Holiday Island new version>/game/saves
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,872
...was your assistance really required? a minor issue like that needed such fast attention, and was only really one person commenting on it?
That one person was the user I was assisting, so yes, in that user's view attention was exactly what they seeked in their post regarding the issue. It is no different than you replying to any other one-user's post. Was it required? No, as no one else's replies on this thread (or any other thread on the entire Net) are "required" either. Please, take no offense, as I said we're all on the same team here.

My worry is, that sometimes there is more than one way to fix something. what happens when the fix Darkhound decides to implement is not in the script file and then two fixes exist in the code?
I assure you that won't be a issue. I am by no means a shade-tree mechanic. The repair I provided will never jeopardize anything ever. It's all good dear sir.

Please be well as I extend my sincere regards. I will not continue banter to defend my stance on helping the original user. That user can decide for themselves the benefit. That user now has three options: 1) do nothing about the issue they posted about, 2) utilize my assist with resolution to the issue now, or 3) utilize your assist and wait for official. The topic is done as far as I'm concerned unless that user requests further assistance. I will be more than happy to modify the code so the behavior is how they wish for their own use (barring time allotment), no one else has to implement it if they do not wish.
 
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