More Holiday Island fun statistics
The regulars on this thread know that I like to post some Holiday Island fun statistics from time to time. Due to recent questions for the date of the next release, now is the perfect time for a new one regarding time between Holiday Island releases and Darkhound's work velocity.
This is the number of days between main Holiday Island releases:
View attachment 1860077
It is immediately apparent that the time between releases has increased and there have been (unfounded) complaints about that fact.
However, simply measuring the time between releases completely neglects to consider the amount of new and updated content that Darkhound created for each release. Though, this is partially reflected by the version numbers that have jumped from e.g. 0.2.3.0 to 0.3.0.0 and 0.3.1.0 to 0.3.5.0.
So if you plot the amount of new content against time between releases, you get a more complete picture:
View attachment 1860109
It is apparent that the data points more or less follow a straight line. This means that Darkound's work velocity is more or less constant! On average, per day, Darkhound completes four (!) new or updated features (see equation of the regression line).
Takeaways:
- Darkhound's work velocity has not slowed down
- The time between releases reflects the amount of new and updated content
- If Darkhound reduced the time between releases to zero, there'd magically be 267 new or updated features
- We will get there when Darkhound gets there