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DuckSwim

Well-Known Member
Jan 19, 2018
1,505
9,456
OK, makes sense.
That's convoluted as all hell, but it makes sense.

Thanks for reminding me that I never-ever-ever want to become an IP lawyer. ;)
My explanation is not really the best either, very check list.
The real world? straightforward actually.

What is most important I guess is to separate between what is for fun (the posts here, Yvette's mom) and actual game.
 

slyyfoxx99

Newbie
Feb 8, 2020
20
24
A few months out yet. Darkhound is very good at keeping his patreons informed about what hes working on and how its coming. As soon as he has an idea about a release date, he'll make it known. And his targetted release days are basically always very accurate.

Edit: is a link to the development log to let you know how the updates are coming.
 
Last edited:

chuzmaster2

New Member
Jun 8, 2022
1
0
yoo descargue para pc hace poco ya que antes lo jugaba en celular, tengo una duda y es que en pc como activo los cheats en la consola? se como abrir la consola de comandos pero no se que escribir para cambiar las estadisticas, en celu es facil pero aca me da vaina hacer algo mal no valla a hacer que pete el juego.
 

BDMick

Member
Nov 26, 2017
217
874
More Holiday Island fun statistics

The regulars on this thread know that I like to post some Holiday Island fun statistics from time to time. Due to recent questions for the date of the next release, now is the perfect time for a new one regarding time between Holiday Island releases and Darkhound's work velocity.

This is the number of days between main Holiday Island releases:

1654762568028.png

It is immediately apparent that the time between releases has increased and there have been (unfounded) complaints about that fact.
However, simply measuring the time between releases completely neglects to consider the amount of new and updated content that Darkhound created for each release. Though, this is partially reflected by the version numbers that have jumped from e.g. 0.2.3.0 to 0.3.0.0 and 0.3.1.0 to 0.3.5.0.

So if you plot the amount of new content against time between releases, you get a more complete picture:

1654763830223.png

It is apparent that the data points more or less follow a straight line. This means that Darkound's work velocity is more or less constant! On average, per day, Darkhound completes four (!) new or updated features (see equation of the regression line).

Takeaways:
  • Darkhound's work velocity has not slowed down
  • The time between releases reflects the amount of new and updated content
  • If Darkhound reduced the time between releases to zero, there'd magically be 267 new or updated features ;)
  • We will get there when Darkhound gets there
 

Bantry

Forum Fanatic
Oct 24, 2017
5,375
13,340
Content_preview_0360.jpg

Version 0.3.6 - development news (updated 09. of June 2022)

Hi guys and gals,
this post offers you a collection of news about the next version of Holiday Island (0.3.6).​
You can see the main focus and side areas for the next update in the above image.

The change log below is based on the release 0.3.5.0.
The next main release is 0.3.6 which will be a full update for Windows, Linux and Mac. It will include new features and some bug fixes as well.
An incremental update to 0.3.5.1 will be released soon for Windows, Linux and Mac. Also a full update for Android version 0.3.5.1 will be released soon.
As of right now, the update from 0.3.5.0 to 0.3.6.0 has:
446 additional renders, videos or sound files
186
updated renders

New features and content
  • The MC chats some more with Mia, before he says goodbye and Sara takes him back to the surface --> still working on it (renders are done)
  • Sara takes a blood sample from the MC --> still working on it (renders are done)
  • Jessica gets a lapdance poker reward add-on --> still working on it
  • Jessica's poker play scene is remade --> still working on it (renders are done)
  • Ivy gets a posing scene at the MC's room --> still working on it (renders are done)
  • Ivy gets an improved breast bump event with new renders --> still working on it (renders are done)
  • Lacey gets a workout yoga scene --> still working on it (renders are mostly done)
  • Lacey gets a remade pecs training scene --> still working on it (renders are mostly done)
  • Lacey gets a scene at the gym shower --> still working on it (renders are done)
  • Lacey gets a remade pull-ups scene and a short quest for strength training --> still working on it (renders are done, writing mostly done)
  • Lacey will be replaced by a new and very much improved version. All her character sprites are remade and she gets some new outfits --> will be part of 0.3.6.0
  • The MC chats with Mia and gets a MRI for his ankle --> will be part of 0.3.6.0
  • Daniela does a MRI on Mia and the MC meets Mia for the first time --> will be part of 0.3.6.0
  • Sara picks up the MC at his room for a checkup on his ankle --> will be part of 0.3.6.0
  • Aly gets a workout shower scene with a happy ending for the MC --> will be part of 0.3.6.0
  • Aly gets a remade and very much improved workout bench press scene with three achievements --> will be part of 0.3.6.0
  • Deliza gets new sperm congestion problem scenes for both of her nurse outfits --> will be part of 0.3.6.0
  • You will be able to ask Yvette to go to the sauna with you. She will get a short walk to and enter the sauna sequence. --> will be part of 0.3.6.0
Minor improvements and changes
  • Yvette gets new high res character sprites for her swimwear, including emotions --> will be part of 0.3.6.0
Bug fixes
  • Alice breast type still showed unknown after a walk on the beach with her --> will be fixed with 0.3.6.0
Is the update going to break save games?:
0.3.6.0 --> Save games from 0.0.8 and later can still be used. Earlier saves are no longer supported.
Estimated release dates:

0.3.6.0 --> no idea yet
 

ankit9830000

New Member
Nov 7, 2021
1
0
HI darkhound1,
I am facing issues after bringing dellizia back to island.
it somehow started starter content i.e delizia coming to island for first and now whenever i come to my room or try to go to reception event comes back again and keeps coming same scene to welcome her.
I am not able to go to reception at all.
also she cant be sent back either.
at random times game crashes.
This cause crash and I am not able to complete mission as well.
I dont see her anywhere and game crashes when doing some action. I do not see any option to send her back or her room either. Also cannot see here anywhere in game.
 

darkhound1

Well-Known Member
Game Developer
Aug 8, 2017
1,841
8,632
HI darkhound1,
I am facing issues after bringing dellizia back to island.
it somehow started starter content i.e delizia coming to island for first and now whenever i come to my room or try to go to reception event comes back again and keeps coming same scene to welcome her.
I am not able to go to reception at all.
also she cant be sent back either.
at random times game crashes.
This cause crash and I am not able to complete mission as well.
I dont see her anywhere and game crashes when doing some action. I do not see any option to send her back or her room either. Also cannot see here anywhere in game.
Update your game to version 0.3.5.1
 
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Reactions: junior366

MarsUltor

Well-Known Member
Aug 2, 2018
1,060
2,403
More Holiday Island fun statistics

The regulars on this thread know that I like to post some Holiday Island fun statistics from time to time. Due to recent questions for the date of the next release, now is the perfect time for a new one regarding time between Holiday Island releases and Darkhound's work velocity.

This is the number of days between main Holiday Island releases:

View attachment 1860077

It is immediately apparent that the time between releases has increased and there have been (unfounded) complaints about that fact.
However, simply measuring the time between releases completely neglects to consider the amount of new and updated content that Darkhound created for each release. Though, this is partially reflected by the version numbers that have jumped from e.g. 0.2.3.0 to 0.3.0.0 and 0.3.1.0 to 0.3.5.0.

So if you plot the amount of new content against time between releases, you get a more complete picture:

View attachment 1860109

It is apparent that the data points more or less follow a straight line. This means that Darkound's work velocity is more or less constant! On average, per day, Darkhound completes four (!) new or updated features (see equation of the regression line).

Takeaways:
  • Darkhound's work velocity has not slowed down
  • The time between releases reflects the amount of new and updated content
  • If Darkhound reduced the time between releases to zero, there'd magically be 267 new or updated features ;)
  • We will get there when Darkhound gets there
Love me some quantitative analysis chat... Now I want to go binge-watch some episodes of NUMB3RS... of course, Amita (Navi Rawat) and Agent Liz Warner (Aya Sumiko) wouldn't have anything to do with that... :cool:
 
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