Bantry

Forum Fanatic
Oct 24, 2017
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Version 0.3.0 beta - development news (updated 19. of April 2021)

Hi guys and gals, this post offers you a collection of news about the next full version of Holiday Island (0.3.0 beta).​
The change log below is based on the beta 0.2.3.0 release.
The next main release is 0.3.0 beta which will be a new full update for Windows, Linux and Mac. It will include a lot of new features and some bug fixes as well.
As of right now, the update from 0.2.3.0 to 0.3.0 has:
884 additional renders, videos or sound files
61 updated renders

New features and content
  • Yvette gets another appointment at the beach during sunset --> still working on it (might be postponed)
  • Once back from the lab, the player will talk with Joy in her office (end of lab day 3) --> still working on it
  • Miriam or Mercedes picks up the player to bring him back to the "surface", leaving the lab (lab day 3) --> still working on it
  • Daniela gets a workout event with the player, testing the strength of his legs and ankle (lab day3) --> still working on it
  • Sara gets an event in the lab player room, where she talks about last night and teases the player (lab day 3 ) --> still working on it
  • Daniela gets an event where she takes another MRI of the player's ankle (lab day 3) --> still working on it (renders are done)
  • Sara gets an event where she brings the player another breakfast (lab day 3) --> still working on it (renders are done)
  • Sara gets an event with the MC in the lab player room where she wishes him a good night and departs for the night bar (lab day2) --> still working on it (renders are done)
  • "End of day" and time passing by for the VN part in the lab has to be made --> still working on it (end of day/sleep is done)
  • Sara and Miriam get an event in the underground lab gym (lab day 2) --> will be part of 0.3.0.0
  • Daniela gets an event where she checks on the MC in his room in the underground lab (lab day2) --> will be part of 0.3.0.0
  • Yvette gets an event where she visits the MC in the underground lab (lab day2) --> will be part of 0.3.0.0
  • Sara gets an event for the underground lab where she brings breakfast (lab day2) --> will be part of 0.3.0.0
  • Daniela gets a morning event for the underground lab, where the MC gets an injection (lab day2) --> will be part of 0.3.0.0
  • Sara gets a morning event for the underground lab (lab day2) --> will be part of 0.3.0.0
  • The MC gets basic actions (like nap, watch tv, read, etc.) for the lab player room --> will be part of 0.3.0.0
  • Dr. Rosario (Daniela) gets a scene in the MC's player room inside the lab complex where she asks for a sperm sample --> will be part of 0.3.0.0
  • Amy's beach pose scene is reworked and gets high res webp images and some new images as well. A lot of the dialogue has been rewritten too --> will be part of 0.3.0.0
  • Miriam gets a scene in the MC's room inside the underground lab where she brings him some clothes --> will be part of 0.3.0.0
  • Aly gets a photo studio event where she poses in high boots --> will be part of 0.3.0.0
  • Aly gets web search pictures themed "B&B magazine" --> will be part of 0.3.0.0
  • Functionality to send messages to the girls and receive their replies has been added --> will be part of 0.3.0.0
  • Sara, the second new characters, gets a scene where she shows the MC to his room in the lab facility and you learn some more about her background --> will be part of 0.3.0.0
  • Renée gets web search pictures themed "busty escorts" --> will be part of 0.3.0.0
  • Amy gets web search pictures themed "car calendar" --> will be part of 0.3.0.0
  • Daniela, one of the new characters, gets a scene where the MC gets an MRI and is examined and treated by the doctor --> will be part of 0.3.0.0
  • We finally get access to the secret research lab, where two new special characters are introduced --> will be part of 0.3.0.0
  • Alice gets a quest for some new lingerie, some sexting images and a new achievement --> will be part of 0.3.0.0
  • Yvette gets a quest for some new lingerie, some sexting images and a new achievement --> will be part of 0.3.0.0
  • The MC gets an X-Ray at the doctor's office, Miriam provides some distraction, and permission to enter the secret underground lab is granted --> will be part of 0.3.0.0
  • A new scene when the MC jogs at the beach and hurts himself will be added. It's a scene with Miriam that leads to the discovery of the underground lab --> will be part of 0.3.0.0
  • Desire gets a new arrival scene that replaces the old one --> will be part of 0.3.0.0
  • Yvette's pole dance scene has been completely redone with high res images. It has two achievements now and is completely non generic --> will be part of 0.3.0.0
  • Aly gets a random event in her room with three achievements, that involves different cosplays and some intimate actions --> will be part of 0.3.0.0
  • A new special action (pose butt) has been added for Amy, Alice and Jessica. More character will follow later --> will be part of 0.3.0.0
  • Natasha gets a second arrival scene with a new "on the plane" story and some additional renders --> will be part of 0.3.0.0
  • Natasha's arrival scene has been re-rendered in 2560x1440 and some new images have been added. The dialogue is now also completely different between the first and later arrival scenes --> will be part of 0.3.0.0
  • Yvette gets a new scene when she's standing in her door wearing just a towel --> will be part of 0.3.0.0
  • Alice gets and additional strength training appointment that is repeatable --> will be part of 0.3.0.0
  • Alice's event where she's struggling with the weights at the gym has been completely remade. There is also an achievement now --> will be part of 0.3.0.0
  • Alice will get an update for her strength training appointments. All images will be re-rendered in 2560x1440 webp format --> will be part of 0.3.0.0
Minor improvements and changes
  • You get the option to do a web search for a girl and theme, once you have obtained the information. Each web search theme is listed as an event in the girl's achievements --> will be part of 0.3.0.0
  • You get access to the girls' profile pages through your phone. That's the one with the about section and the four preview images on the right --> will be part of 0.3.0.0
  • The girls' phone preview picture can be changed directly from the new overview screen --> will be part of 0.3.0.0
  • You can remove the gap between the picture frames in the new player room now --> will be part of 0.3.0.0
  • Image quality when special actions like groping etc. are shown on the phone has been improved --> will be part of 0.3.0.0
  • Natasha gets two new sexting and three new dream images --> will be part of 0.3.0.0
  • The phone gets a new character overview screen with more information and direct (1 click) access to all girl related data and achievements --> will be part of 0.3.0.0
Bug fixes
  • When you already have an appointment for the next day and stay up until after 02:00, none of the actions in the player room is useable --> will be fixed with 0.3.0.0
  • When the doctor is talking, sometimes a wrong name is displayed --> will be fixed with 0.3.0.0
Is the update going to break save games?
0.2.3.2 beta --> Save games from 0.0.8 and later can still be used. Earlier saves are no longer supported.
0.3.0.0 beta --> same as for 0.2.3.2

Estimated release dates:
0.3.0.0 beta --> no idea yet
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Last edited:
Dec 6, 2019
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6 months from the last update and the consultation does not specify another release date. I don't think the game will develop much anymore.
Normally I don't reply much to messages on a forum unless I have something I would like to bring up, but with all due respect, this is absolutely untrue and dishonest.

In case you hadn't noticed, there had been a global pandemic the past year which has severely increased the workload for many people. Bear in mind Darkhound is working on this in his free time besides his regular job, so perhaps give some more understanding there. If there has been a slower pace of development or updates (which as far as I know there isn't, it's just a large update with a lot of features and big scenes), perhaps it's also linked to that.

Furthermore, at least followers of this game are lucky enough to receive intermediate updates and development news. We can literally see Darkhound developing the game week by week by comparing the number of new or updated renders each and every development news update that gets posted.
 

Alexus87

Member
Aug 10, 2020
124
130
Can't get enough of Eva. Thanks DuckSwim for the nice render!
Hope Eva will get some more "screentime" after 0.3 update :)
 

Monsieur X

Engaged Member
May 26, 2018
2,523
3,355
It's not a post from a troll.
I do find out more about the poster before replying to a post.

This comes from a user who has posted many times on this site... 177, has had likes to his posts...77 so their posts can not always be negative, and has posted numerous times within this actual thread with proper questions and comments.

Just because it is a short, negative, comment, based on no evidence, does not instantly make it from a troll.
Lots of comments are short due to being translated, and the writer from a background where they get right to the point.
Just because someone writes something different from my opinion does not make them a troll, everyone has their own opinions and are entitled to express them.

Is it incorrect, based on no information... yes, hence my reply and MarsUltor is not feeding a troll, proving them to be incorrect with their comment...yes.
:)
Oh yes it was a troll post, no doubt. It was posted 4 posts after the dev update.
It was mean to trigger you guys.
 

zapallbugs

Engaged Member
Jul 10, 2018
2,276
2,594
Yes, but it will down to the moderator who deals with the report to judge if it is a troll post.
Which means it usually is the best to simply ignore trolls. Most are irritating, but harmless. In my view reporting them is only usefull when they really grossly overstep the boundaries. Otherwise everybody is entitled to an opinion, no matter how wrong or offensive.
 

DuckSwim

Well-Known Member
Jan 19, 2018
1,495
9,333
Can't get enough of Eva. Thanks DuckSwim for the nice render!
Hope Eva will get some more "screentime" after 0.3 update :)
Welcome, She was hard to resist after Darkhound had used the stick with tits joke in his post about the girls bust sizes.
I often select a girl based on something I find funny :)
 
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darkhound1

Well-Known Member
Game Developer
Aug 8, 2017
1,834
8,594
Thanks :)

I'll leave the hard work of making games and what not to Darkhound
(while whispering "boobs, big boobs" in his ear)

It is good for my sanity that way ... well not my boob sanity, but the other one :p
This way you have more time to create really nice and high quality renders, instead of having to compromise for "mass production" as in game development. Meaning we get better eye candy :)
 

zapallbugs

Engaged Member
Jul 10, 2018
2,276
2,594
This way you have more time to create really nice and high quality renders, instead of having to compromise for "mass production" as in game development. Meaning we get better eye candy :)
"mass production" is that what you are doing? I never noticed, quality seems fine to me. :)
 
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DuckSwim

Well-Known Member
Jan 19, 2018
1,495
9,333
"mass production" is that what you are doing? I never noticed, quality seems fine to me. :)
Because Darkhounds knowledge and skill level is very high. So there is a lot of room for tradeoffs before quality is affected in a manner normally associated with large scale production.

As to the scale of production itself? Well, classic artisan rendering (which is how pretty much everything in places like deviant art is made etc) is 1/day pr. render.

Holiday Island is around 10.000 renders so it would take 25-30 years of artisan rendering, every single day without any breaks or vacations, to match :)
 
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zapallbugs

Engaged Member
Jul 10, 2018
2,276
2,594
Because Darkhounds knowledge and skill level is absurdly high. Plus he has done large amounts of renders for a long, long time (years before holiday island).

So there is a lot of room for tradeoffs before quality is affected in a manner normally associated with large scale production.

As to the scale of production itself? Well, classic artisan rendering (which is how pretty much everything in places like deviant art is made etc) is 1/day pr. render.

Holiday Island is around 10.000 renders so it would take 25-30 years of normal rendering, every single day without any breaks or vacations, to match.

I'd say it is pyramid size and scale production :)
Maybe Darkhound's reference to "mass production" is because he has quite a number of graphics cards working in parallel on different renders?
 
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