As for the reception event. She needs to have afternoon reception duty and high stats. Then go to the reception at 23:30 or 24:00 or 00:30, don't remember exactly.
Thank you for that
I was wondering how the event system works. Haven't picked Ivette, since I wanted to see what the beginning choices would yield and how it plays now. She didn't pick me either, *smirk*.
Gianormous plastic boobs aside, I like your concept with stats, different locations and activities, clear thumbs up for something a little bit different.
Now, we do have an inventory but what do the pills actually do? The blue one gives you a boner obviously, are they supposed to produce more/better sperm for the current doc? To be taken before a date? Is there a function for the green pill in this version?
I'm at day 14 and with getting turned on constatly by kissing there 's no need for more sperm.
I remember an event triggering with Amy at the pool in an earlier version, have no clue what did it back then (current affection/love/lust 100/48/100 didn't show up yet).
My main gripe at the moment would be that it 's not terribly interesting to play if you don't have a special character selected beforehand. Of course Holiday Island is still in early development and you 'll be adding content constantly (grats on your patreon account btw), so this will be improving in the future. I had no bugs showing up without Ivette by the way, so another thumbs on that one.
Unfortunately I dunno if I can add something helpful to be honest. Stat-grinding with a payoff probably in later versions is not fun for curious first time players, and adding other actions after the kissing obviously requires a lot of work. Strip poker is cute but only ... five or so static images are a little rough (reminds me of those kind of games from the 90's). Still, a nice little feature the game would be poorer without.
Anyhow, this could definitely turn into a great game down the road. So a big thanks for providing it and fingers crossed on a lot patreons coming your way!