z4ro4

New Member
Jul 25, 2018
6
12
Hi, quick question guys, how to switch girls on island ? got a talk with Joy about this that it's suppose to be through reception (?), but can't find the option anywhere ;/ Tried to google to no avail.

Also think I've got a bug or something since almost everytime I go towards my room or reception I see Eva arrival over and over.
 

Bantry

Forum Fanatic
Oct 24, 2017
5,401
13,443
Hi, quick question guys, how to switch girls on island ? got a talk with Joy about this that it's suppose to be through reception (?), but can't find the option anywhere ;/ Tried to google to no avail.

Also think I've got a bug or something since almost every time I go towards my room or reception I see Eva arrival over and over.
Same problem here ..
happening-again.gif

There IS a search function within the thread in the upper right corner of your screen. Far quicker and more accurate than Google.

f95-search.gif

There is also a Guide and Puppet Master's FAQ which have answers to just about any question that gets repeatedly asked.

Reading.png

So one again, here is the answer about Eva, which can also be found on the developer's Patreon page under known bugs and fixes.

Eva repeat.PNG
 

Bantry

Forum Fanatic
Oct 24, 2017
5,401
13,443
And the question i want to ask is Yvette's bust is implants?
The reason we are puzzled by the question is that we cannot figure out how knowing whether Yvette has implants or not is going to affect the game. According to the game/mod, she does. I don't recall a scene/event/appointment, where she says one way or the other, but maybe if you replay all of Yvette's 74 achievements you can find one or two and let us know.
 

Xomap

New Member
May 22, 2020
14
6
You can post the files as rpyc files, I don't have a problem with that. But they will be overwritten with every update and you will have to do all changes again.
BTW, I'd like to suggest using Git to version ren'py games (and ren'py itself) from source as a player (not only as a dev), it's really helpful to track changes, learning how to make your own game by example, removing temporary files and compressing multiple games without redundancy between dependencies and original content... That's why I use unrpyc to deobfuscate game scripts and don't really have an issue with redoing changes, also I can track the developer's progress and identify if a file is possibly malicious, if a library doesn't match the official files or if a certain line provides access to other files and/or system settings ;) I'm not telling you how to do your job, just thought it might be useful to other technology-aware users.
The init 1000 was a big help, though, I just started learning Ren'py a few weeks ago and I'm still getting the hang of it. Thanks again!
 
Last edited:

darkhound1

Well-Known Member
Game Developer
Aug 8, 2017
1,842
8,640
BTW, I'd like to suggest using Git to version ren'py games (and ren'py itself) from source as a player (not only as a dev), it's really helpful to track changes, learning how to make your own game by example, removing temporary files and compressing multiple games without redundancy between dependencies and original content... That's why I use unrpyc to deobfuscate game scripts and don't really have an issue with redoing changes, also I can track the developer's progress and identify if a file is possibly malicious, if a library doesn't match the official files or if a certain line provides access to other files and/or system settings ;) I'm not telling you how to do your job, just thought it might be useful to other technology-aware users.
The init 1000 was a big help, though, I just started learning Ren'py a few weeks ago and I'm still getting the hang of it. Thanks again!
GIT is a pain in the ass and creates far more problems than solutions for a single user development project. I have my own version management that works better and is far easier to handle.
I have tried GIT for about two weeks with my project, almost smashed my keyboard about 10 times...
It makes sense for multi developer environments, we're using it at work too, but for my home project, it's just not the right tool.
And...
You will have issues with redoing changes when you did it the 10th time and when the files have changed in a way, that your version management tools can do shit. I reorganize stuff all the time and move whole areas, functions or classes to other (or new) files from one version to another.
 
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Xomap

New Member
May 22, 2020
14
6
GIT is a pain in the ass and creates far more problems than solutions for a single user development project. I have my own version management that works better and is far easier to handle.
I have tried GIT for about two weeks with my project, almost smashed my keyboard about 10 times...
It makes sense for multi developer environments, we're using it at work too, but for my home project, it's just not the right tool.
And...
You will have issues with redoing changes when you did it the 10th time and when the files have changed in a way, that your version management tools can do shit. I reorganize stuff all the time and move whole areas, functions or classes to other (or new) files from one version to another.
I see your point. In that case, you're probably better off without it. The way I use it, I have a main branch for official ren'py versions and branches from each version for different games with their own commits according to release, then I can experiment upon while being able to rollback to the original version... It does get troublesome depending on what kind of modifications I make, but that is rarely an issue since I can rebase or cherry-pick important parts while managing to keep each commit independent from the others, it's been working so far... And it's a godsend for disk space, since I've been trying lots of different games that clutter with temp files and duplicates and only using file compression doesn't really help. Plus, integrity and diff checks in one tool is quite handy... It does have a steep learning curve, but nowadays I can't really imagine myself without it...
I'd love to go into further detail, but I don't think it's the correct thread. Just thought I'd mention it here and see if it generates interest, then maybe I can write a tutorial or something to help other users.
 

Bantry

Forum Fanatic
Oct 24, 2017
5,401
13,443
Version 0.2.2 beta - development news (updated 15. June 2020)

Hi guys and gals, this post offers you a collection of news about the next full version of Holiday Island (0.2.2 beta) and the smaller updates towards it.​
There will be smaller, more frequent content updates, called content addons. They will include bug fixes and new content as well.​
The change log below is based on the beta 0.2.1.0 release.​
The next release is 0.2.1.2 beta which will be an incremental update for Windows and Mac.
It will include some new features and some bug fixes as well.
As of right now, the update from 0.2.1.0 to 0.2.1.2 has:
183 additional renders, videos or sound files
48 updated renders (Yvette arrival, Jennifer workout instructions)

New features and content
  • Renée gets improved poker images, several undressing images and much improved interaction and dialogue --> still working on it
  • Faye gets an appointment in the new player room, which you'll be able to get when she wins the redesigned butt contest --> still working on it
  • Faye gets the pool sun lotion scene --> still working on it
  • The butt contest will be completely reworked with new images and more interaction --> will be part of 0.2.1.2
  • Faye gets a pool distraction event --> will be part of 0.2.1.2
  • Eva gets the workout yoga scene --> is part of 0.2.1.1
  • Jessica gets a shower event in her room, leaving the door open --> is part of 0.2.1.1
  • Yvette gets a short event which starts in the hallway and ends at the MC's door --> is part of 0.2.1.1
  • A new app to manage the dream images has been added. You can activate and deactivate the dream images for each girl --> is part of 0.2.1.1
  • Eva gets an improved and longer arrival scene with two achievements and a new dream image --> is part of 0.2.1.1
Minor improvements and changes
  • Amy can invite you to dinner now if you let her win the butt or wet-t contest --> will be part of 0.2.1.2
  • Amy and Mercedes get achievements for cheating at the butt contest --> will be part of 0.2.1.2
  • The butt contest has been added as an achievement for all girls except Joy --> will be part of 0.2.1.2
  • Jennifer's workout instructions images for talking and pecs training will be redone in 2560x1440 webp format --> will be part of 0.2.1.2
  • The spa area will be open until 20:00 now (was 19:00). Also the probability that girls use the sauna has been increased --> will be part of 0.2.1.2
  • The guess who minigame gets 5 additional pictures to guess --> is part of 0.2.1.1
  • The game will count weekly and total masturbations per girl now. A new trophy to display the data has been added as well --> is part of 0.2.1.1
  • Jennifer gets a new dream image when you let her help you with weight lifting --> is part of 0.2.1.1
  • Jennifer gets a new phone image when she explains the pecs training --> is part of 0.2.1.1
  • Yvette gets a new dream image when you look at her chest during the arrival scene --> is part of 0.2.1.1
  • All images in Yvette's arrival scene have been redone in double resolution webp format. Also the dialogue has been improved. --> is part of 0.2.1.1
Bug fixes
  • Brightness adjustment in phone app for player room picture frames did not work for all images --> will be fixed with 0.2.1.2
  • Fixed a buig in the app that allows to restrict dream images. Sometimes the deactivated images were still used --> will be fixed with 0.2.1.2
  • Crash with "IndexError: list index out of range" during weight lifting scene, when Faye has not been on the island yet --> will be fixed with 0.2.1.2
  • Eva's arrival scene repeats over and over again when you walk to your from your room --> will be fixed with 0.2.1.2
  • Jessica's shower event doesn't not end when she catches you spying on her, instead it continues --> will be fixed with 0.2.1.2
  • The guess who minigame gets two fixes. Black image corrected and initialization corrected. You could not get all images until you loaded an older save and run it through the save patcher --> is fixed with 0.2.1.1
  • If you try to visit the sauna, but Yvette has never been on the island at that time, you get a crash --> is fixed with 0.2.1.1
  • One of the pictures in the "guess who" minigame app is not shown --> is fixed with 0.2.1.1
  • The scene with Heather in the MC's room after her second arrival scene does repeats up to 20 times --> is fixed with 0.2.1.1
  • Scrolling through images for your player room can lead to a crash:
    Exception: Expected an image, but got a general displayable.
    The same can happen if you add a new image to your player room picture frames --> is fixed with 0.2.1.1
  • In Heather's first arrival scene, the second image is not displayed. Instead you see a blank screen --> is fixed with 0.2.1.1
  • When you send a girl away, she loses 40% of her love, instead of 20% affection and 20% love --> is fixed with 0.2.1.1
  • In the intro, the number of available scenes for each character was one too low --> is fixed with 0.2.1.1

Is the update going to break save games?

0.2.1.1 beta --> Save games from 0.0.8 and later can still be used. Earlier saves are no longer supported.
0.2.1.2 beta --> same as for 0.2.1.1

Estimated release dates:

0.2.1.1 beta --> available since 30. of May 2020 from here:
0.2.1.2 beta --> no idea yet
 
Last edited:

norb82

Active Member
Sep 19, 2018
560
2,164
Version 0.2.2 beta - development news (updated 15. June 2020)

Hi guys and gals, this post offers you a collection of news about the next full version of Holiday Island (0.2.2 beta) and the smaller updates towards it.​
There will be smaller, more frequent content updates, called content addons. They will include bug fixes and new content as well.​
The change log below is based on the beta 0.2.1.0 release.​
The next release is 0.2.1.2 beta which will be an incremental update for Windows and Mac.
It will include some new features and some bug fixes as well.
As of right now, the update from 0.2.1.0 to 0.2.1.2 has:
183 additional renders, videos or sound files
48 updated renders (Yvette arrival, Jennifer workout instructions)

New features and content
  • Renée gets improved poker images, several undressing images and much improved interaction and dialogue --> still working on it
  • Faye gets an appointment in the new player room, which you'll be able to get when she wins the redesigned butt contest --> still working on it
  • Faye gets the pool sun lotion scene --> still working on it
  • The butt contest will be completely reworked with new images and more interaction --> will be part of 0.2.1.2
  • Faye gets a pool distraction event --> will be part of 0.2.1.2
  • Eva gets the workout yoga scene --> is part of 0.2.1.1
  • Jessica gets a shower event in her room, leaving the door open --> is part of 0.2.1.1
  • Yvette gets a short event which starts in the hallway and ends at the MC's door --> is part of 0.2.1.1
  • A new app to manage the dream images has been added. You can activate and deactivate the dream images for each girl --> is part of 0.2.1.1
  • Eva gets an improved and longer arrival scene with two achievements and a new dream image --> is part of 0.2.1.1
Minor improvements and changes
  • Amy can invite you to dinner now if you let her win the butt or wet-t contest --> will be part of 0.2.1.2
  • Amy and Mercedes get achievements for cheating at the butt contest --> will be part of 0.2.1.2
  • The butt contest has been added as an achievement for all girls except Joy --> will be part of 0.2.1.2
  • Jennifer's workout instructions images for talking and pecs training will be redone in 2560x1440 webp format --> will be part of 0.2.1.2
  • The spa area will be open until 20:00 now (was 19:00). Also the probability that girls use the sauna has been increased --> will be part of 0.2.1.2
  • The guess who minigame gets 5 additional pictures to guess --> is part of 0.2.1.1
  • The game will count weekly and total masturbations per girl now. A new trophy to display the data has been added as well --> is part of 0.2.1.1
  • Jennifer gets a new dream image when you let her help you with weight lifting --> is part of 0.2.1.1
  • Jennifer gets a new phone image when she explains the pecs training --> is part of 0.2.1.1
  • Yvette gets a new dream image when you look at her chest during the arrival scene --> is part of 0.2.1.1
  • All images in Yvette's arrival scene have been redone in double resolution webp format. Also the dialogue has been improved. --> is part of 0.2.1.1
Bug fixes
  • Brightness adjustment in phone app for player room picture frames did not work for all images --> will be fixed with 0.2.1.2
  • Fixed a buig in the app that allows to restrict dream images. Sometimes the deactivated images were still used --> will be fixed with 0.2.1.2
  • Crash with "IndexError: list index out of range" during weight lifting scene, when Faye has not been on the island yet --> will be fixed with 0.2.1.2
  • Eva's arrival scene repeats over and over again when you walk to your from your room --> will be fixed with 0.2.1.2
  • Jessica's shower event doesn't not end when she catches you spying on her, instead it continues --> will be fixed with 0.2.1.2
  • The guess who minigame gets two fixes. Black image corrected and initialization corrected. You could not get all images until you loaded an older save and run it through the save patcher --> is fixed with 0.2.1.1
  • If you try to visit the sauna, but Yvette has never been on the island at that time, you get a crash --> is fixed with 0.2.1.1
  • One of the pictures in the "guess who" minigame app is not shown --> is fixed with 0.2.1.1
  • The scene with Heather in the MC's room after her second arrival scene does repeats up to 20 times --> is fixed with 0.2.1.1
  • Scrolling through images for your player room can lead to a crash:
    Exception: Expected an image, but got a general displayable.
    The same can happen if you add a new image to your player room picture frames --> is fixed with 0.2.1.1
  • In Heather's first arrival scene, the second image is not displayed. Instead you see a blank screen --> is fixed with 0.2.1.1
  • When you send a girl away, she loses 40% of her love, instead of 20% affection and 20% love --> is fixed with 0.2.1.1
  • In the intro, the number of available scenes for each character was one too low --> is fixed with 0.2.1.1

Is the update going to break save games?

0.2.1.1 beta --> Save games from 0.0.8 and later can still be used. Earlier saves are no longer supported.
0.2.1.2 beta --> same as for 0.2.1.1

Estimated release dates:

0.2.1.1 beta --> available since 30. of May 2020 from here:
0.2.1.2 beta --> no idea yet
Reneee :) Thank youuu :) I know she is not the most popular, but she is in top 5 at me :)
 
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