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Crimson Fire

Member
Mar 12, 2022
193
408
What people say? Are we here talking about the pause entertainment after each release?

The one where people embarrass themselves by rushing in here year after year and do all the mental striptease things that their primary caregiver have told them not to.

Yeah, that's quality stuff alright.

I plan my air fryers schedule around them so that I can have food and drink ready when their tears start.

Edit. As for rest, that's your opinion, the game will do as the developer pleases. It's a free game, aimed at adults, and said adults can like it or leave (or support my air fryer)
Did you actually read my post or did you just skim and an came to a conclusion based on what you think i mean vs what i actually said? Your comments are so scatter brained they don't actually make sense.

I never once complained about the release rate. Did you not understand a single point i was making? The game after 7 years is at best 21% done lets pretend it is 25% done that means given the same pace of development the game will be finished in 21 years for a total development time of 28 years. It is not unreasonable to say just shy of 3 decades development cycle for the game is lunacy.

It is not insane to say given the fact that feature creep has resulted in a development time at least two times longer then the average pro ball player's career, that maybe just maybe this game got away from the developer and that anything he can learn from this project has been learned and he should move on to a project that can be finished in 2 to 5 years.

Lets be clear there is no way this game will EVER be finished unless it gets triaged. This game will not still be under development for another two decades.

I have not advocated for a quicker release schedule the fact that you think this is what I am advocating means you lack either basic reading comprehension or like I suspect didn't bother to actually read my post.

When your development time is so long that you have to redo work to keep up with technology changes you get into the duke nukem issue. This isn't saying redoing work is bad it is saying that when you are redoing old renders and your game is not even a quarter done after 7 years then maybe it is time to start on a new project that ACTUALLY has a hope in hell of being completed.

Maybe the better choice is to triage the game and remove 2/3 of the characters with the least amount of progress and finish the game in 3 years. The fact is the game's status quo development cycle is a failure because it will never be finished. Part of development is cutting content, this game needs to either be abandoned or triaged.

I am not saying anything unreasonable here. And if you actually read my post it is not an attack on the developer at all.
 

Crimson Fire

Member
Mar 12, 2022
193
408
Update time is so fun :ROFLMAO:

I have to say the new " End the game! " spam is highly entertaining.
As I said, you can not please them.

They want the game to end yet moan about lack of content for their fav character.
They want the game to end yet moan about fewer updates.
They want the game to end yet moan about lack of storyline.
They want the game to end yet want a kink/fetish added to the game.
They want the game to end yet moan about it looking bland.
They want the game to end yet moan about image improvements and old content upgrades.

Basically, they just moan :ROFLMAO:

Apparently Darkhound is not allowed to have a family, real paid work, real life etc...
Needs to be 24/7 making updates for the crowd that don't pay for the game.
As per the trend elsewhere... he's now milking his Patreons.

I say to all you End the Game spammers... go learn about what goes into making a VN game...
Go learn about Renpy.
Go learn about Daz3d.
Go learn about Python.
Go learn about Patreon, and how most creators make very little.
Go understand how your comments make you look like a child, wanting its own way, and are more like tantrums than actual creative critique, or anything of value to help development.
You do realize that non of your points actually address what i was saying. But sure lets pretend my reasonable post was me just being a child demanding my own way. i am curious what you think I am demanding and how my reasonable post was childish. I can't wait for the copium.
 

onanista

Newbie
May 8, 2018
16
3
I still can't trigger Eva's breast enlargement quest. I did beach walks with her 5 times already but the end result is always me cumming on her tits.
 

Juidas

Member
May 14, 2019
355
453
Did you actually read my post or did you just skim and an came to a conclusion based on what you think i mean vs what i actually said? Your comments are so scatter brained they don't actually make sense.

I never once complained about the release rate. Did you not understand a single point i was making? The game after 7 years is at best 21% done lets pretend it is 25% done that means given the same pace of development the game will be finished in 21 years for a total development time of 28 years. It is not unreasonable to say just shy of 3 decades development cycle for the game is lunacy.

It is not insane to say given the fact that feature creep has resulted in a development time at least two times longer then the average pro ball player's career, that maybe just maybe this game got away from the developer and that anything he can learn from this project has been learned and he should move on to a project that can be finished in 2 to 5 years.

Lets be clear there is no way this game will EVER be finished unless it gets triaged. This game will not still be under development for another two decades.

I have not advocated for a quicker release schedule the fact that you think this is what I am advocating means you lack either basic reading comprehension or like I suspect didn't bother to actually read my post.

When your development time is so long that you have to redo work to keep up with technology changes you get into the duke nukem issue. This isn't saying redoing work is bad it is saying that when you are redoing old renders and your game is not even a quarter done after 7 years then maybe it is time to start on a new project that ACTUALLY has a hope in hell of being completed.

Maybe the better choice is to triage the game and remove 2/3 of the characters with the least amount of progress and finish the game in 3 years. The fact is the game's status quo development cycle is a failure because it will never be finished. Part of development is cutting content, this game needs to either be abandoned or triaged.

I am not saying anything unreasonable here. And if you actually read my post it is not an attack on the developer at all.
Out of curiosity did you read Bantry's post on the previous page (35600) which says that this is the devs hobby, a hobby that is not a 2 minute fad is a good thing, if he keeps producing content for as long as I am able to enjoy it I will be very happy. I also understand that at times he has to go back and redo stuff as technology updates, my first PC was a 28600 and here I am now with an I7, I can emulate things I played back in the day (which is massive overkill for my PC) but if games (software) are still in production then good devs update to latest versions of software (and yes I played Duke Nukem). Your pro baller comment as well, how much money does that pro baller make?? some players for a very short career are made for life, some continue on playing in lower leagues because they enjoy the game. You have stated your opinion of which you are entitled, most people on this thread disagree with your opinion and unless your name is Putin they are allowed to do that, If you don't like the way the game is progressing or it isn't floating your boat anymore then trawl through the thousands of games on this site and find something that you think you would enjoy :)
 

DuckSwim

Well-Known Member
Jan 19, 2018
1,505
9,459
Did you actually read my post or did you just skim and an came to a conclusion based on what you think i mean vs what i actually said? Your comments are so scatter brained they don't actually make sense.

I never once complained about the release rate. Did you not understand a single point i was making? The game after 7 years is at best 21% done lets pretend it is 25% done that means given the same pace of development the game will be finished in 21 years for a total development time of 28 years. It is not unreasonable to say just shy of 3 decades development cycle for the game is lunacy.

It is not insane to say given the fact that feature creep has resulted in a development time at least two times longer then the average pro ball player's career, that maybe just maybe this game got away from the developer and that anything he can learn from this project has been learned and he should move on to a project that can be finished in 2 to 5 years.

Lets be clear there is no way this game will EVER be finished unless it gets triaged. This game will not still be under development for another two decades.

I have not advocated for a quicker release schedule the fact that you think this is what I am advocating means you lack either basic reading comprehension or like I suspect didn't bother to actually read my post.

When your development time is so long that you have to redo work to keep up with technology changes you get into the duke nukem issue. This isn't saying redoing work is bad it is saying that when you are redoing old renders and your game is not even a quarter done after 7 years then maybe it is time to start on a new project that ACTUALLY has a hope in hell of being completed.

Maybe the better choice is to triage the game and remove 2/3 of the characters with the least amount of progress and finish the game in 3 years. The fact is the game's status quo development cycle is a failure because it will never be finished. Part of development is cutting content, this game needs to either be abandoned or triaged.

I am not saying anything unreasonable here. And if you actually read my post it is not an attack on the developer at all.
I read the first post before I replied to it, as it happens.
Not going to read the second one there beyond the first line though.

But about the first post, pretty straightforward, it assumes some traditional game aspects mixed with an accumulating amount of opinion creep as it progress down the lines to its suggested solutions.

The fundamental problem? It is not about how Holiday Island actually is

- What Holiday Island is
What Holiday Island actually is, is a (unique) hobby project done for fun.

The game is the recipient of renders from the hobby, and the game's only function is to apply a form, format and presentation to what the hobby streams to it.

- It will do what the developer decides
The game does not decide anything and any assumptions based on what the game should or should not do are irrelevant, the game will do what the developer pleases and according to the hobby governing it.

That it is so is obvious after 7 years.
And its a free game, so the choices are to like it or leave.

- For any newcomers out there
The vast size (16k+ renders and animations), the endless period (7+ years) and so on, are all products of a hobby streaming content into a game format.

If that's what you like then it's great, it's ocean sized and will continue until the hobby moves on
If you otoh expect a classic start-fuck-stop game and development you are in for a rude awakening.

Well, that concludes my interest in public service for this release cycle, back to the air fryer.

Edit.
And having reflected a bit on the newcomer advice I'd like to stress it once more. This is great if you are into it and there is an ocean of it, but, if you are not into this way of doing things? Look elsewhere
 
Last edited:

DuckSwim

Well-Known Member
Jan 19, 2018
1,505
9,459
Obviously not this one.
Safe to say, and in any case crazy to put a 3D lookalike into a game in this day and age, so pretty sure its not a game. Artist is Rude Frog, either way extremely off topic and this is a moderated forum so it is also a bit suicidal to post it in here

edit. can see that has already ended as predicted
 
Last edited:
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SacredSlynix

New Member
Dec 5, 2020
3
0
ok im tired of looking since there is so many posts ill post an error i get while Amy is posing in the gym.



While running game code:
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "script.rpyc", line 704, in script call
File "appointments_workout.rpyc", line 807, in script call
File "appointments_workout.rpyc", line 1709, in script call
File "interactive_posing.rpyc", line 51, in script
File "script.rpyc", line 704, in script call
File "appointments_workout.rpyc", line 807, in script call
File "appointments_workout.rpyc", line 1709, in script call
File "interactive_posing.rpyc", line 51, in script
File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 2983, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "renpy/ast.py", line 191, in evaluate
args.append(renpy.python.py_eval(v, locals=scope))
File "renpy/python.py", line 2249, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2242, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined

Windows-10-10.0.22621
Ren'Py 7.4.4.1439
Holiday Island 0.4.5.0
Fri Jun 28 19:57:16 2024

Fixes anyone?
 
4.00 star(s) 232 Votes