Whenever people say 'next-gen', it's already old enough to be your great-great-grandpa's oldest game concept.
Technology and software are developing faster than ever. No rookie game dev can compare when it comes to 'next-gen' game design.
Just label the game's visuals as 'ok, even by the standards of retards, like the one writing this comment, who think that pirated games should be as good as the newest VR experimental 3D simulation software that can only run on a god PC'.
Also, most of the hair options are short hair, meaning that the long hair options were very difficult to implement.
If only I could tell if the penis(which is impressively sized) had equally well-endowed testies (it doesn't, they're borderline undersized), or whether they support erection/flaccid animation and bend during insertion, like the actual next-gen games would lead you to believe.
A good starting point is Unity's 'Some modelling agency', by a Spanish dev.
The models are moddably customisable to a large degree.
The penis bends during insertion and has erection/flaccid animations. But has no testicles rendered and is a separate object ;-;