Honey Select 1 or 2 | Ultrarealistic Girls?

ashe.alba

New Member
May 9, 2020
11
14
What is the most realistic you have seen come from these games? Possible to create characters that look ultra-realistic?

Of course, HS1-2 is not Black Desert or DAZ Studio. But I was wondering how far others have come with fashioning a hyper-realistic character---with just the existing creation tools?

Google shows many shared characters which are great. But not to the degree of realism I am talking about.

What is the most realistic you have seen come from Honey Select or Al Shoujo games?
 
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megaplayboy10k

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Apr 16, 2018
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[VN] - [Ren'Py] Depravity [v0.58.1] [Dante] | F95zone

I think that has about the best looking HS renders I've seen to date. There might be a couple more at that level. Often the models come across looking even more same-y than "stock" DAZ older models(G3) and of course the men look like dog crap. But a few do have some nice renders. I dunno if they were retouched in photoshop or using a modded version of HS1/2, though.
 

recreation

pure evil!
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Jun 10, 2018
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It's not the models that make it look realistic, it's the skin, lights and settings you use. Standard HS always looks bad without any skin and lighting mods, HS" looks better by default, but HS1 with mods can look much better. HS2 with mods will probably look much much better in the future.
 

ashe.alba

New Member
May 9, 2020
11
14
Oh it's not that bad OOTB. But yes, I figured out the DHH lighting/graphics settings can give you certainly a better appearance. But I wonder if anyone's gotten REALLY realistic with either of these games.

I have yet to find a single snap or card that did not appear cartoonic. Of course, this is not DAZ or BD. But has anyone pushed the limits to achieve similar quality characters?
 

recreation

pure evil!
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Jun 10, 2018
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Oh it's not that bad OOTB. But yes, I figured out the DHH lighting/graphics settings can give you certainly a better appearance. But I wonder if anyone's gotten REALLY realistic with either of these games.

I have yet to find a single snap or card that did not appear cartoonic. Of course, this is not DAZ or BD. But has anyone pushed the limits to achieve similar quality characters?
It's simply not possible to achieve similar results. HS would need a completely different engine to achieve this.
 

recreation

pure evil!
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Jun 10, 2018
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I have been working some more in HS2's character creator:
View attachment 970318

This proves Honey Select 2 can create gorgeous girls from virtually ANY region of Earth... UNLESS you believe I am pretty handy with Photoshop. That line thinking could have you concluding my screenshots are just a series of DAZ model snaps on top of faked HS2 backgrounds. :)
They look good, but I think you're missing your own point here. Of course you can create gorgeous looking models in HS, even in HS1, and of course you can create western looking chars, but they're still far away from the realism you can get with Daz.
PS: Great work.
 

CookieMonster

Member
Donor
May 31, 2017
138
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So working with base Honey Select 1 and 2, I've noticed a few deficiencies that maybe more research might go into rectifying down the line, or mods/someone else who really knows what they are doing might be able to help with. I've noticed the following:

It seems like Honey Select treats certain features in kind of a cookie cutter manner. As such, the eyes, nose and mouth are kind of... "glued" to the surface of the face. There are certain parameters you can alter with the sliders. However, you'll notice that it seems like you can't make the ultra realistic facial expressions of some people from pictures taken in real life due to limitations such as the mouth being cookie cutter. You can scale it up, but you can't do something like implement an overbite or an underbite, and the existing expressions also don't allow for that. As such, if you want to implement say, a porn star's lip bite, you're going to have a bad day. People in pictures also tend to look a tad different depending on lighting, angle, and expression. For one thing, when you're smiling, your jaw kind of pulls certain muscles in a way where the entire shape of your skull as a whole gets altered. Some parts of your lower cheek get puffed in while your upper cheek gets puffed out. At the same time, your jaw might have a tighter line than if you were in a neutral expression. Because Honey Select sculpts the entire head's shape, and then pastes on the nose, mouth, eyes, it seems to me that getting the hyper realistic look may be a tall order. As an example, when you smile, your eye depth may look like it is changing, because your cheeks suddenly have a higher depth. But its distance from say the bridge of your nose/forehead partially depends on how the muscles in those regions of your face are drawn. (We subconsciously squint when we're smiling for real).

This is stuff I've noted when I was playing with Blender's KeenTools facebuilder and trying to sculpt some characters in Honey Select. Research is still ongoing and pending though, so maybe I'll eventually be able to work around some of these limitations.
 

D. Iha123456

New Member
Feb 27, 2021
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0
They look good, but I think you're missing your own point here. Of course you can create gorgeous looking models in HS, even in HS1, and of course you can create western looking chars, but they're still far away from the realism you can get with Daz.
PS: Great work.
I'm also looking to get nice looking renders. I haven't played with the DHH mod in studio because I do t know what I'm doing. Also I can't view the images posted here yet.
I'm just currently having issue get any sort of render from studio. They keep coming out blurry.
Any ideas why?
 

recreation

pure evil!
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Jun 10, 2018
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I'm also looking to get nice looking renders. I haven't played with the DHH mod in studio because I do t know what I'm doing. Also I can't view the images posted here yet.
I'm just currently having issue get any sort of render from studio. They keep coming out blurry.
Any ideas why?
might be dof (depth of field) that is enabled, or it's some setting in the screenshot manager. I haven't touched HS2 in a while, so I don't remember how to open it. You could also try to use a different dhh presets, I know some have an impact on how sharp the images look.
You might wanna make a new thread with a few screenshots so that people with a bit more experience in HS2 than me can help.
 
May 2, 2021
16
2
In game, you have to press F1 and uncheck "depth of field". Dunno if it works also in Studio, but maybe ?
For visual quality, I find DHH mod really nice. Sure it's not like IRL quality lol but it's visually pleasant ;)
 
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georia1120

Newbie
Mar 10, 2022
26
64
HjGZB5u.jpg
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this is a HS1 card I've done long time ago,adjusting additional bone mod was the hards part at that time,'cos what you were doing was visualizing numbers in modtext files.
HS1 Card(including mod autoload index):
find in the attachment.
https://attachments.f95zone.to/2022/04/1779268_nice_realistic_character.rar
View attachment nice realistic character.rar

If you're interested you can also take a view of my job in HS2:
https://f95zone.to/threads/illusion...lect-2-card-sharing-thread.44248/post-7706706
 

PinkDaizy

Newbie
May 6, 2023
92
254
I started playing around in HS2 a few days ago. Today I discovered that the DHH plugin can make the graphics quite realistic without the typical cartoon/anime colors. This is what I got after toying around for about an hour:

HS2_2023-09-26-19-26-03-918.png