- Jun 7, 2018
- 85
- 48
I heard that theres not much difference from the first game, so I guess its time to wait for mods to "fix" it.
Fucking Illusion.
Fucking Illusion.
the bonemod is missing and currently not ported yet.some mods with characters like Nyotengu are outdated (face glitches and all). Any solution? (something about roy12)
ok, then we wait?the bonemod is missing and currently not ported yet.
Considering some of the great stuff that comes out of Unity, I am confused at your derision.Wait... did Illusion really devolve into using Unity?
Excuse me while I puke.
Yeah, a long time ago. The first game to do it was HaremMate in 2014.Wait... did Illusion really devolve into using Unity?
Excuse me while I puke.
None of their games have gone that big, it's mostly the mods and cards that do that, not the game itself.Oh, a new Honey Select game? I hadn't even noticed.
And just how many terabytes is this one going to be?
You haven't faintest idea of what you're talking about. The topology of AI/HS models is five times what PH was, diffuse and specular maps are twice as big normals are four times as big, and the lighting model is actual GI with HDR and the models have more bones and more flexes.How on earth is it possible that AI and HS2 have a way worse performance than Playhome while also having way inferior graphics? I can play Playhome with IBL easily at 60 fps on my 1440p screen. With AI and HS2 i get like 30-40 fps and the game looks like straight outta 2013. This easily one of the worst optimized games i have ever seen
agree, Ai completely no optimized at all, graphics is far worse and buggy at max settings. HS2 run much more smoother at 60+ with my gtx1660ti. only thing that i have to avoid right now is a mountain of mods that interfere with original graphics where some of them beside killing graphics details it also tanking frame rate and cause some bugs. let's right now i prefer stick with r1 which have only auto translator.You haven't faintest idea of what you're talking about. The topology of AI/HS models is five times what PH was, diffuse and specular maps are twice as big normals are four times as big, and the lighting model is actual GI with HDR and the models have more bones and more flexes.