HardcoreCuddler

Engaged Member
Aug 4, 2020
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Is it possible to create cinematic camera movements for a sex scene with studio, and is it easy? Like this:

1. I pick a sex position I like with 2 characters
2. I place them in a map or room
3. I create 5 cameras with movements and put that on loop to create a custom scene


Is that easily doable with the studio version or not?
Yea I think It's possible. I think you can animate the main camera to achieve that effect, using Clip Manager which is integrated into VNGE. Although idk what you mean with the 5 cameras. If you mean 5 camera positions then yea that's entirely possible. DM me if you want help
 

Deleted member 1666680

Well-Known Member
Sep 24, 2019
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It's part of the Better Repack and is an Optional Mod you add to Studio NEO.
You'll find it here
game folder \[OPTIONAL] Mods\[Keitaro] VNGE v42.0\

Copy the relevant files into the main game folder.

Have a look at some of Daggoth's scenes or Kaseljin's The Trip for what can be achieved
https://f95zone.to/threads/illusion-ai-girl-honey-select-2-studio-neo-scene-sharing-thread.85125/
It seems it's not part of my repack (ver. 11), I looked there but I dont have VNGE. Is it an important mod or can I do what I want to do just with the studio alone?
 

Deleted member 1666680

Well-Known Member
Sep 24, 2019
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I always struggle with the camera, sometimes it stops to let me circle around the focus point. Then I can't rotate around a character but only move horizontally, anyone knows how to get arouns that? It happens randomly after zooming around.
 
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HardcoreCuddler

Engaged Member
Aug 4, 2020
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I always struggle with the camera, sometimes it stops to let me circle around the focus point. Then I can't rotate around a character but only move horizontally, anyone knows how to get arouns that? It happens randomly after zooming around.
if you use VNGE to animate it yea, it's gonna do that as long as the animation is rolling.
If, say, you only want to move the position of the camera, I think that's possible and it will allow you to control rotation. (And vice versa controlling position ig).
I THINK you can also control certain things (eg. rotation) between certain keyframes but NOT between other keyframes and where it is NOT controlled you'll be able to control the rotation yourself, but that may not be the case.
Experiment with different combinations and see what you get :)
 

Kuzukuz

Member
Apr 20, 2021
180
122
henlo,i tried to load a scene data i got from internet,but its seem since i missing alot if not most of it,everything there is invinsible even if i tried to change the girl nothing showed up,it safe to assume i need to download the studio pack if i want to try it right
 

ZiddyFiddy

Newbie
Dec 20, 2022
15
8
Hey everyone. Hope all is well.

I can't seem to to attach items to moving body parts correctly using node constraints in studio. Ex : Placing/animating liquid [coom/spit] on mouth - holding/sync penis to hand animation etc. Untitled.jpg

Looking for some assistance : attempting to make a sloppy scene.

Photo for reference. Thanks!
 

Velcrofly

Active Member
Jan 25, 2021
821
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henlo,i tried to load a scene data i got from internet,but its seem since i missing alot if not most of it,everything there is invinsible even if i tried to change the girl nothing showed up,it safe to assume i need to download the studio pack if i want to try it right
Maybe, maybe not.
Is this a general problem with all scenes you have downloaded or just this one?
It might be worth sharing the card or a link to it so someone else can check.
I have seen a few shared recently that once downloaded don't seem to work.
 

turbojoe

Forum Fanatic
Sep 27, 2021
4,346
4,670
Hey everyone. Hope all is well.

I can't seem to to attach items to moving body parts correctly using node constraints in studio. Ex : Placing/animating liquid [coom/spit] on mouth - holding/sync penis to hand animation etc. View attachment 2494016

Looking for some assistance : attempting to make a sloppy scene.

Photo for reference. Thanks!
henlo,i tried to load a scene data i got from internet,but its seem since i missing alot if not most of it,everything there is invinsible even if i tried to change the girl nothing showed up,it safe to assume i need to download the studio pack if i want to try it right
@ Kuzkuz: I guess you´re speaking about StudioNEO scene

So to both: don´t forget these threads
https://f95zone.to/threads/illusion-hs2-studio-neo-chara-maker-help-guides-thread.66252/
https://f95zone.to/threads/illusion-ai-girl-honey-select-2-studio-neo-scene-sharing-thread.85125/
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,757
3,675
Hey everyone. Hope all is well.

I can't seem to to attach items to moving body parts correctly using node constraints in studio. Ex : Placing/animating liquid [coom/spit] on mouth - holding/sync penis to hand animation etc. View attachment 2494016

Looking for some assistance : attempting to make a sloppy scene.

Photo for reference. Thanks!
  1. CTRL-I
  2. Select object you want to be followed in workspace -> set as parent
  3. Select object you want to follow in workspace -> set as child
  4. Check the position / rotation / scale checkmarks as you see fit
  5. Check 'use current' if you want the child object to keep position / rotation / scale after starting to follow
  6. Press 'add new'
  7. Check / uncheck the new link to enable and disable it
  8. Can be animated using the global animation object thing in Clip Manager (i.e. you can edit the node constraints .json based on keyframes, or enable / disable links based on keyframes)
    • This causes mad lag if you have many Node Constraints though
To avoid weird behaviour, don't parent the linked objects in the workspace and place them in the same directory.
 

akumakazama

Member
Oct 19, 2022
419
295
I reacently upgraded HS2 V11 - >v12. Now things run a bit sluggish, sometimes the game chrashes when starting, when switching from cards, and when loading cards that normally ran or opened fine. Is there something i can check or turn off?
 

turbojoe

Forum Fanatic
Sep 27, 2021
4,346
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I reacently upgraded HS2 V11 - >v12. Now things run a bit sluggish, sometimes the game chrashes when starting, when switching from cards, and when loading cards that normally ran or opened fine. Is there something i can check or turn off?
After fresh install of R12 and transferring my personal stuff from R11 I also had some troubles at first trials.
But after running "update" the game is running well.
 

akumakazama

Member
Oct 19, 2022
419
295
After fresh install of R12 and transferring my personal stuff from R11 I also had some troubles at first trials.
But after running "update" the game is running well.
I hope you are not implying I down load v12 as if this was the first time dealing with HS2. I don't have the HD to casually down load another 500+GB game. I did run Update after installing though. I thought everything was fine.
 

turbojoe

Forum Fanatic
Sep 27, 2021
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I hope you are not implying I down load v12 as if this was the first time dealing with HS2. I don't have the HD to casually down load another 500+GB game. I did run Update after installing though. I thought everything was fine.
Exactly that I´ve meant, I always prefer a clean new install of a new version. At first I keep my old game as Backup, until the new one is running without issues.
Maybe you misunderstood me.

Regarding "update": at the time u download the Repack some mods are outdated yet again, so it is recommended to run the update despite the fresh install of the Repack.

That has nothing to do with 500+GB o_O - but you have to keep care that you deselect the Sideloader Modpack Studio before updating, so you don´t want to work intensivly with StudioNEO.
So you can spare a lot of GB, as you can see here
Sideloder-update-StudioR12.jpg

Anyway my game extra modded including Bleeding Edge, fully updated and all my character cards (alone 17GB) occupies 163 GB drive space - so what about 500+GB???

You aren´t forced to play this game, but if you do it I recommend to use all available features that are improving the experience to maximum.
It´s your decision ;)
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
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ZiddyFiddy also, regarding node constraints:

The most utility you can get out of it comes from using individual bones as the parent.

For example, you can attach a watch to a character's wrist easily if you target their forearm bone which you can find if you check "advanced mode" in node constraints and follow the spine nodes up to the hips, shoulders then forearm bones and set that as the parent and the watch root as the child.
 
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