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AmaNo04

Active Member
Jul 6, 2020
719
636
Oh and also how do you fix this. Cuz it seems I missed some shaders or mod cuz the character looks different it change the color of the chara into grey or something
I never seen that shader. I think you're trying to load a chara card that using paid mod and you don't have the mod required.
Also the grey skinned chara usually caused by next gen skin shader. Iirc if its grey skin, you're missing the shader. If it's black skin you have the shader but SSS is turned off in GraphicMod.
 

Dibald88

Newbie
Dec 18, 2020
71
4
I never seen that shader. I think you're trying to load a chara card that using paid mod and you don't have the mod required.
Also the grey skinned chara usually caused by next gen skin shader. Iirc if its grey skin, you're missing the shader. If it's black skin you have the shader but SSS is turned off in GraphicMod.
oh okay, thanks btw
 

wackop

Newbie
Feb 21, 2022
94
166
so do i download the steam ver or the r14 ver from this f95 thread? which id the better one is what im asking i guess
 
Oct 5, 2019
247
159
But you can export the chara used in the scene
There is a plugin for that.
And also, seems like he deleted all of his old works in Discord server. I couldn't find it and there are some ppl asked it too.
Damn shame. Another user was kind enough to share some of his older work on an alternate thread.
 

AmaNo04

Active Member
Jul 6, 2020
719
636

ComplexPsycho

Newbie
Mar 3, 2018
31
22
Hey fellas! Trying to make Nami and was wondering if there is a way to make the pelvis line more prominent in HS2?
Its apparently called Inguinal lines and i've tried searching but found zilch. Best i've been able to do is raise the bump map on the body mat to 2 but that gives it some strange effects along the way...
 

turbojoe

Forum Fanatic
Sep 27, 2021
4,346
4,659
Hey fellas! Trying to make Nami and was wondering if there is a way to make the pelvis line more prominent in HS2?
Its apparently called Inguinal lines and i've tried searching but found zilch. Best i've been able to do is raise the bump map on the body mat to 2 but that gives it some strange effects along the way...
The only I know is to experiment with Skin Type - Build
SkinType-Build.jpg
 
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